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{{Hamlet Exclusive}}
 
{{Hamlet Exclusive}}
  +
{{Stub}}
 
 
<div style="float:right; width:310px; padding-left: 10px;"><tabber>
 
<div style="float:right; width:310px; padding-left: 10px;"><tabber>
Creature =
+
Mob =
 
{{Mob_Infobox
 
{{Mob_Infobox
 
|Box title = Hanging Vine
 
|Box title = Hanging Vine
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|damage = 10
 
|damage = 10
 
|attackPeriod = 1
 
|attackPeriod = 1
 
|attackRange = 3
 
|walkSpeed = 4
 
|walkSpeed = 4
 
|runSpeed = 8
 
|runSpeed = 8
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|renew = No
 
|renew = No
 
|spawnCode = "grabbing_vine"
 
|spawnCode = "grabbing_vine"
|image =
+
|image = Hanging Vine (mob).png
 
|spawnFrom =
 
|spawnFrom =
 
|biome = [[Deep Rainforest]] <br> [[Gas Rainforest]]
 
|biome = [[Deep Rainforest]] <br> [[Gas Rainforest]]
  +
}}
|attackRange = 3}}
 
 
|-|Plant =
 
|-|Plant =
 
{{Object_Infobox
 
{{Object_Infobox
|Box title = Decorative Hanging Vines
+
|Box title = Hanging Vine
 
|name = Hanging Vine
 
|name = Hanging Vine
 
|description =
 
|description =
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|tool = {{pic24|Shears}}
 
|tool = {{pic24|Shears}}
 
|resources = {{pic24|Rope}}x1
 
|resources = {{pic24|Rope}}x1
|renew = No
+
|renew = Yes
 
|spawnCode = "hanging_vine"
 
|spawnCode = "hanging_vine"
|image =
+
|image = Hanging Vine (plant).png
 
|biome = [[Deep Rainforest]] <br> [[Gas Rainforest]]
 
|biome = [[Deep Rainforest]] <br> [[Gas Rainforest]]
 
|spawnFrom =
 
|spawnFrom =
 
|attackRange = }}
 
|attackRange = }}
  +
 
</tabber></div>
 
</tabber></div>
   
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|wheeler = If I didn't know any better, I'd think that vine wants my stuff.
 
|wheeler = If I didn't know any better, I'd think that vine wants my stuff.
 
|choose = wheeler
 
|choose = wheeler
|source = when examining a hostile Hanging Vine
+
|source = when examining a mob Hanging Vine
 
}}
 
}}
   
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}}
 
}}
   
'''Hanging Vines''' are [[Mobs]] exclusive to the ''[[Don't Starve: Hamlet|Hamlet]]'' DLC.
+
'''Hanging Vines''' are [[Mobs]] or [[Plant]]s exclusive to the ''[[Don't Starve: Hamlet|Hamlet]]'' DLC.
   
== {{Pic32|Brain}}Behavior ==
+
== {{Pic32|Brain}} Behavior ==
They appear in both [[Deep Rainforest]] and [[Gas Rainforest]] once the player comes close to them. There are two variants of Hanging Vines. One of them is just a plant and can shear with a [[Shears]] to provide a [[Rope]], and the other acts like a hostile creature (see image). It knocks out items from the players inventory when attacking. It also eats [[food]] left on the ground.
+
They appear in both [[Deep Rainforest]] and [[Gas Rainforest]] once the player comes close to them. There are two variants of Hanging Vines:
   
  +
One of them is just a plant and can be destroyed with a [[Shears]] to provide a [[Rope]],
=={{Pic|32|Spear}}Fighting Strategy==
 
As their damage is low, one can simply place a high-stack item like Grass on the leftmost inventory slot and tank them. Placing a food item nearby is another option, as Hanging Vines prioritize eating food over attacking, so players can attack them without retaliation. As a bonus, using this method can cause a chain of leafy meat dropping and causing others to head for it, allowing an easy clearing of hanging vines.
 
   
  +
The other acts like a hostile creature. It knocks out items from the players inventory when attacking, like a [[Frog]], [[Poison Dartfrog]] or [[Piko]]. It also eats [[food]] left on the ground. It is neutral towards [[Wormwood]].
{{Mobs}}
 
  +
  +
Both kinds of Hanging Vines are renewable, after they are destoryed, a new one have a chance to spawn at the same location after about 2 days.<ref>Line 106 in hanging_vine.lua (local spawntime = TUNING.TOTAL_DAY_TIME*2 + (TUNING.TOTAL_DAY_TIME*math.random()))</ref>
  +
 
=={{Pic|32|Spear}} Fighting Strategy==
  +
* Mob Hanging Vine cannot be frozen with an [[Ice Staff]] and put to sleep with [[Sleep Dart]]s.
 
As their damage is low, one can simply place a high-stack item like [[Grass]] on the leftmost inventory slot and tank them. Placing a Food item nearby is another option, as Hanging Vines prioritize eating food over attacking, so players can attack them without retaliation. As a bonus, using this method can cause a chain of [[Leafy Meat]] dropping and causing others to head for it, allowing an easy clearing of hanging vines.
  +
  +
=={{Pic|32|Prototype}} Tips==
  +
* It is difficult to distinguish between plant Hanging Vine and mob Hanging Vine. However, the colour of mob Hanging Vine is brown-green and the colour of plant Hanging Vine is brown. One can also found that mob Hanging Vine has spikes and plant Hanging Vine has leaves.
  +
* One can put some food which reduces [[Health]], such as [[Red Mushroom]] and [[Monster Meat]], near mob Hanging Vine (it is not considered as [[Monster]]), it will eat them and die.
 
[[vi:Hanging Vine]]
 
[[vi:Hanging Vine]]
  +
  +
==References==
  +
<references />
  +
 
{{Mobs}}
 
[[Category:Hamlet]]
 
[[Category:Hamlet]]
 
[[Category:Plants]]
 
[[Category:Plants]]

Revision as of 16:24, 28 June 2020

Wheeler Portrait
If I didn't know any better, I'd think that vine wants my stuff.

Wheeler, when examining a mob Hanging Vine

Wheeler Portrait
Vines. Gotta love 'em.

Wheeler, when examining a plant Hanging Vine

Hanging Vines are Mobs or Plants exclusive to the Hamlet DLC.

Brain Behavior

They appear in both Deep Rainforest and Gas Rainforest once the player comes close to them. There are two variants of Hanging Vines:

One of them is just a plant and can be destroyed with a Shears to provide a Rope,

The other acts like a hostile creature. It knocks out items from the players inventory when attacking, like a Frog, Poison Dartfrog or Piko. It also eats food left on the ground. It is neutral towards Wormwood.

Both kinds of Hanging Vines are renewable, after they are destoryed, a new one have a chance to spawn at the same location after about 2 days.[1]

Spear Fighting Strategy

As their damage is low, one can simply place a high-stack item like Grass on the leftmost inventory slot and tank them. Placing a Food item nearby is another option, as Hanging Vines prioritize eating food over attacking, so players can attack them without retaliation. As a bonus, using this method can cause a chain of Leafy Meat dropping and causing others to head for it, allowing an easy clearing of hanging vines.

Prototype Tips

  • It is difficult to distinguish between plant Hanging Vine and mob Hanging Vine. However, the colour of mob Hanging Vine is brown-green and the colour of plant Hanging Vine is brown. One can also found that mob Hanging Vine has spikes and plant Hanging Vine has leaves.
  • One can put some food which reduces Health, such as Red Mushroom and Monster Meat, near mob Hanging Vine (it is not considered as Monster), it will eat them and die.

References

  1. Line 106 in hanging_vine.lua (local spawntime = TUNING.TOTAL_DAY_TIME*2 + (TUNING.TOTAL_DAY_TIME*math.random()))