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{{Instructional}}
 
{{Instructional}}
So you have plenty of mushrooms, and you don't have any clue what to do with them?
 
   
 
There are three different types of [[Mushrooms]]. Some [[Mushrooms]] give extra sanity/health when eaten.
Don't worry- they can be a great support during your attempt not to starve!
 
 
==Red Mushroom==
 
[[File:Red 'shrooms.jpg|thumb|Red Mushrooms during Daytime]]
 
[[Red Mushroom]]s can be found in [[Grassland]] or [[Forest]] biomes and can be easily identified by their red cap. They are only harvestable during [[Day]]time, during [[night]] and [[dusk]] they will bury themselves underground. 
  +
{{clear}}
 
==Green Mushroom==
 
[[File:Green 'shrooms.jpg|thumb|Green Mushrooms during Dusk]]
  +
[[Green Mushroom]]s can be found in [[Forests]], [[Savanna]]s and [[Marshes]] and can be easily identified by their green caps. They are only harvestable during Dusk; during [[Day]] and [[Night]] they will bury themselves underground. 
  +
{{clear}}
 
==Blue Mushroom==
  +
[[File:Blue 'shrooms.jpg|thumb|Blue Mushrooms during Night]]
  +
[[Blue Mushroom]]s can be found in [[Forest]]s and [[Marshes]] and can be easily identified by their blue caps. They are only harvestable during Night; during Day and Dusk they will bury themselves underground.
   
   
==The different Mushrooms==
 
First things first. There are three different types of [[Mushrooms]]. The first one is the [[Red Mushroom]].
 
===[[Red Mushroom]]:===
 
[[File:Red_'shrooms.jpg|thumb|Red Mushrooms during Daytime]]
 
 [[Red Mushroom]]s can be found in [[Grassland]] or [[Forest]] biomes and can be easily noticed and identified when looking at their red cap. They are only harvestable during [[Day]]time because during [[night]] and [[dusk]] they will grave themselves underneath the earth. Such a "sunken" mushroom looks like the half of a scoop and can not be picked but only dug out using a [[Shovel]].
 
   
   
[[File:Shrooms.jpg|thumb|left|"sunken" Mushrooms]]
 
 
 
 
Digging a sunken mushroom respectively its "hole" will drop 2 Caps but it will also prevent any other mushrooms from growing at this particular location. If not dug out, a mushroom will regrow shortly after the next [[Rain]]. 
 
 
 
 
 
 
 
===[[Green Mushroom]]===
 
[[File:Green_'shrooms.jpg|thumb|Green Mushrooms during Dusk]]The second mushroom is the [[Green Mushroom|Green]] one. You may encounter it in [[Forests]], [[Savanna]]s and [[Marshes]].Unlike its [[Red Mushroom|Red relative]] the green cap can not be picked during [[Day]] or [[Night]] but only when it's [[Dusk]]. Just like the [[Red Mushroom]] they grow back when there was [[Rain]].
 
 
 
 
 
 
===[[Blue Mushroom]]===
 
[[File:Blue_'shrooms.jpg|thumb|Blue Mushrooms during Night]]Last but not least we have the [[Blue Mushroom]]. It typically appears in [[Forest]]s and [[Marshes]]. While red caps have to be picked at [[Day]] and green ones at [[Dusk]], the blue cap must obviously be picked at [[Night]]. It will regrow once it has [[Rain]]ed. 
 
 
 
 
==[[Mushtrees]]==
 
[[Mushtrees]] are organisms that can only be found in [[Caves]]. Mushtrees are, as their name indicates, a weird mixture between [[Mushrooms]] and [[Trees]]. Unlike "normal" mushrooms, these trees cannot be picked or dug out but have to be chopped with an [[Axe]]. Upon being chopped they will drop different loot depending on which kind of Mushtree it was. Since there exist three types of mushrooms there also exist three different kinds of Mushtrees, the first one being the [[Red Mushtree]] the second one being the [[Green Mushtree]] and the third one being the [[Mushtrees|Blue Mushtree]]. When a mushtree is set on fire it will burn to a crisp and then disappear dropping one [[Ashes|Ash]] and [[Charcoal]]. In addition to that all mushtrees provide light.
 
 
 
===[[Red Mushtree]]===
 
<span style="font-size:13px;">When being chopped the Red Mushtree drops one Log and a Red Cap.</span>
 
 
 
 
===[[Green Mushtree]]===
 
 
The [[Green Mushtree]] will drop one [[Log]] and one [[Green Cap]].
 
 
 
===[[Mushtrees|Blue Mushtree]]===
 
Since the blue Mushtree obviously is the biggest Mushtree it is reasonable that it drops two logs instead of one, in addition to a blue cap.
 
   
   
   
  +
[[File:Shrooms.jpg|thumb|left|"Sunken" Mushrooms]]
   
 
A buried mushroom cannot be harvested like normal but it can be dug up using the [[Shovel]]. Digging up a buried mushroom will produce 2 Caps of the respective mushroom but it will also prevent more mushrooms from growing. If not dug up, a mushroom will regrow shortly after the next [[Rain]].  {{clear}}
 
==Mushtrees==
 
[[Mushtrees]] are organisms that can only be found in [[Caves]] or during the full moon on the surface in ''[[Reign of Giants]]''. Mushtrees are, as their name indicates, a mixture between [[Mushrooms]] and [[Trees]]. Unlike "normal" mushrooms, Mushtrees cannot be picked or dug up, they have to be chopped down with an [[Axe]]. Upon being chopped they will drop the respective loot depending on which kind of Mushtree it was. Just like the mushrooms there are three types of Mushtrees; [[Red Mushtree]], [[Green Mushtree]], and [[Mushtrees|Blue Mushtree]]. When a Mushtree is set on fire, it will burn to a crisp and then disappear dropping one [[Ashes|Ash]] and one [[Charcoal]]. In addition to that all mushtrees provide light.
  +
{{clear}}
 
===[[Tree/Mushtree#Red|Red Mushtree]]===
 
After being being chopped down the Red Mushtree will drop one [[Log]] and one [[Red Cap]].
   
 
===[[Tree/Mushtree#Green|Green Mushtree]]===
 
After being chopped down the Green Mushtree will drop one [[Log]] and one [[Green Cap]].
   
 
===[[Tree/Mushtree#Blue|Blue Mushtree]]===
  +
The Blue Mushtree is the biggest Mushtree and will drop two [[logs]] and one [[Blue Cap]].
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
|-
 
|-
! scope="col"|Mushtrees in-game
+
! scope="col"|
  +
Mushtrees in-game
 
! scope="col"|
 
! scope="col"|
 
|-
 
|-
 
|
 
|
 
[[File:MushtreeRed.png|132px]]
 
[[File:MushtreeRed.png|132px]]
  +
|
|[[Red Mushtree]]
+
[[Tree/Mushtree#Red|Red Mushtree]]
 
|-
 
|-
 
|
 
|
 
[[File:MushtreeGreen.png|left|90px|Green Mushtree]]
 
[[File:MushtreeGreen.png|left|90px|Green Mushtree]]
  +
|
|[[Green Mushtree]]
+
[[Tree/Mushtree#Green|Green Mushtree]]
 
|-
 
|-
 
|
 
|
 
[[File:Mushtree.png|left|100px|Blue Mushtree]]
 
[[File:Mushtree.png|left|100px|Blue Mushtree]]
  +
|
|[[Blue Mushtree]]
+
[[Tree/Mushtree#Blue|Blue Mushtree]]
 
|}
 
|}
  +
==Usage==
 
  +
Each mushroom has a positive and negative effect on all the characters, amounts depend on if it is cooked or not. Mushrooms are treated as vegetables and as such they fit in any recipe that requires them.
==<span style="font-size:18px;">Usage</span>==
 
  +
Examples:
<p style="margin-top:1em;margin-bottom:1em;">
 
 
{{Recipe|item1=Mushrooms|item2=Mushrooms|item3=Mushrooms|item4=Mushrooms|result=Ratatouille|pot=yes}}
</p>
 
 
{{Recipe|item1=Butterfly Wings|item2=Mushrooms|item3=Twigs|item4=Twigs|result=Butter Muffin|pot=yes}}
 
 
{{Recipe|item1=Frog Legs|item2=Mushrooms|item3=twigs|item4=twigs|result=Froggle Bunwich|pot=yes}}
All mushrooms are considered [[Vegetables]]. They have a food Value of '''0.5''' so they can be used for Crock Pot Recipes as a complement or filler.
 
  +
{{Recipe|item1=Eggplant|item2=Mushrooms|item3=Twigs|item4=Twigs|result=Stuffed Eggplant|pot=yes}}
 
===[[Red Mushroom]] ''("Red Cap")''===
+
===Red Mushroom ("Red Cap")===
{{Template:Food Infobox
+
{{Food Infobox
|Box title = Red Mushroom / Cooked Red Cap
+
|Box title = Red Cap / Cooked Red Cap
|image = Red Mushroom
+
|image = Red Cap
 
|image2 = Cooked Red Cap|health1 = -20
 
|image2 = Cooked Red Cap|health1 = -20
 
|health2 = 1
 
|health2 = 1
Line 95: Line 76:
 
|stacklimit1 = 40
 
|stacklimit1 = 40
 
|stacklimit2 = 40
 
|stacklimit2 = 40
|droppedBy = Picking it up during Day, [[Mushtree]]|spawnCode1 = "red_cap"
+
|droppedBy = Picking it up during Day, [[Mushtree]]
  +
|spawnCode1 = "red_cap"
|spawnCode2 = "red_cap_cooked"}}
+
|spawnCode2 = "red_cap_cooked"
 
  +
}}
 
  +
*Can be used for hunting [[Gobblers]] (see in Tips and Hints section) 
*Can be used for hunting [[Gobblers]] pretty well: Simply place a [[Red Cap]] somewhere near a Gobbler and wait until it eats the cap. As you can see above eating a uncooked red mushroom will decrease the [[Health]]  of any creature by 20. Since Gobblers have 50 HP, eating 3 raw red caps will kill them. 
 
 
 
*Best used as a filler for Crock Pot Recipes because its effects are in general rather negative
 
*Best used as a filler for Crock Pot Recipes because its effects are in general rather negative
  +
*Eating cooked can be a slow way to reduce your Sanity when farming nightmare Fuel
 
  +
{{clear}}
 
  +
===Green Mushroom ("Green Cap")===
 
 
{{Food Infobox
 
 
|Box title = Green Mushroom / Cooked Green Cap
 
 
 
 
 
 
Examples: any recipe that requires vegetables.{{Recipe|item1=Red Mushroom|item2=Red Mushroom|item3=Red Mushroom|item4=Red Mushroom|result=Ratatouille|pot=yes|note = }}
 
 
{{Recipe|item1=Butterfly Wings|item2=Red Mushroom|item3=Twigs|item4=Twigs|result=Butter Muffin|pot=yes}}
 
 
{{Recipe|item1=Frog Legs|item2=Red Mushroom|item3=twigs|item4=twigs|result=Froggle Bunwich|pot=yes}}
 
 
{{Recipe|item1=Eggplant|item2=Red Mushroom|item3=Twigs|item4=Twigs|result=Stuffed Eggplant|pot=yes}}
 
 
''Note: You can use any type of mushroom uncooked and cooked for the recipes above.''
 
 
===[[Green Mushroom]]<span style="font-size:16px;"> </span>''("Green Cap")''<span style="text-align:right;">​</span>===
 
 
 
{{Template:Food Infobox
 
|Box title = Green Mushroom
 
 
|image = Green Mushroom
 
|image = Green Mushroom
 
|image2 = Cooked Green Cap
 
|image2 = Cooked Green Cap
Line 139: Line 99:
 
|stacklimit1 = 40
 
|stacklimit1 = 40
 
|stacklimit2 = 40
 
|stacklimit2 = 40
|droppedBy = Picking it up during dusk, [[Mushtree]]|crafting = |spawnCode1 = "green_cap"
+
|droppedBy = Picking it up during dusk, [[Mushtree]]
  +
|crafting =
  +
|spawnCode1 = "green_cap"
 
|spawnCode2 = "green_cap_cooked"}}
 
|spawnCode2 = "green_cap_cooked"}}
  +
*If raw, a good way to reduce your [[Sanity]] when farming [[Nightmare Fuel]].
 
  +
*If cooked, one of the easiest ways to restore sanity.
*<span style="line-height:20px;">B</span><span style="line-height:20px;">est used to reduce your </span>[[Sanity]]<span style="line-height:20px;"> for farming </span>[[Nightmare Fuel]]
 
  +
{{clear}}
 
  +
===Blue Mushroom ("Blue Cap")===
*Can be a good completion to the raw mushroom
 
 
{{Food Infobox
 
 
|Box title = Blue Mushroom / Cooked Blue Cap
 
 
|image = Blue Cap
 
 
 
 
 
 
 
 
 
 
 
 
 
===[[Blue Mushroom]]<span style="font-size:16px;"> </span>''("Blue Cap") ''===
 
 
{{Template:Food Infobox
 
|Box title = Blue Mushroom
 
|image = Blue Mushroom
 
 
|image2 = Cooked Blue Cap
 
|image2 = Cooked Blue Cap
 
|health1 = 20
 
|health1 = 20
Line 176: Line 121:
 
|stacklimit1 = 40
 
|stacklimit1 = 40
 
|stacklimit2 = 40
 
|stacklimit2 = 40
|droppedBy = Picking it up during night, [[Mushtree]]|crafting = |spawnCode1 = "blue_cap"
+
|droppedBy = Picking it up during night, [[Mushtree]]
  +
|crafting =
|spawnCode2 = "blue_cap_cooked"}}
 
  +
|spawnCode1 = "blue_cap"
 
 
|spawnCode2 = "blue_cap_cooked"}}
*<span style="text-align:right;">Has th</span><span style="text-align:right;">e most positive effects when raw, can come in handy to increase </span>[[Health]]<span style="text-align:right;"> as well as </span>[[Hunger]]
+
*Has the most positive effects when raw, can come in handy to increase [[Health]] as well as [[Hunger]].
*Slighty increases your [[Sanity]] and is therefore another possibility to counteract the cooked [[Green Mushroom]]
+
*Slightly increases your [[Sanity]] and is therefore another possibility to counteract the raw [[Green Mushroom]].
 
  +
{{clear}}
==<span style="font-size:18px;line-height:21px;">Tips and Hints</span>==
 
*Mushrooms are outstanding for decreasing your [[Sanity]] in order to farm [[Nightmare Fuel]]. The best way to use them is to have couple of one that noticeably decreases your sanity, such as the raw green mushroom and another one to increase your sanity or your [[Health]] when the situation gets out of control and too dangerous. A good choice can be cooked green caps or raw blue caps.
 
*<span style="line-height:21px;">Additionally all mushrooms are considered </span>[[Vegetables]]<span style="line-height:21px;"> and have a </span>[[Foods|Food]]<span style="line-height:21px;"> value of 0.5. You can use them as vegetables in the </span>[[Crock Pot]]<span style="line-height:21px;">. In this case the </span>[[Red Mushroom]]<span style="line-height:21px;"> is pretty handy because in raw condition its only positive effect is the one on your hunger, but since farming them requires a fairly high investment of time (see above: "regrows shortly after it rains") you should just use this mushrooom for your food on occasion ...</span>
 
*<span style="line-height:21px;">Another problem with farming mushrooms is that they spoil very fast, so the best way to use them is to have some near your base to collect them every now and then, or to mark their locations on the map by simply placing </span>[[Sign]]s<span style="line-height:21px;">, </span>the [[Backpack]], [[Tree]]s, [[Sapling]]s, [[Grass]], and other stuff.
 
*​<span style="line-height:21px;">Like most of the other plants (although mushrooms aren't actually plants, I know), mushrooms do not regrow during winter</span>
 
*<p style="line-height:21px;">You should think twice before digging a mushroom. Was eliminating the mushroom spawner forever worth the two caps? You should only make use of this option when it's unavoidable or you're in need of the particular mushroom</p>
 
*Eating an uncooked [[Blue Mushroom]] gives you -15 Sanity and +20 Health. Eating a cooked [[Green Mushroom]] however gives you +15 Sanity and -1 Health. If you have stacks of these, quick passaging through [[Obelisks]] shouldn't be a problem any more.
 
 
 
   
  +
==Tips and Hints==
{{Guide}}'' ''
 
 
*Mushrooms are outstanding for decreasing your [[Sanity]] in order to farm [[Nightmare Fuel]]. The best way to use them is to have couple of one that noticeably decreases your sanity, such as the raw green mushroom and another one to increase your Sanity or your [[Health]] when the situation gets out of control and too dangerous. A good choice can be cooked green caps or raw blue caps.
[[Category:Guides]]
 
 
*Simply place a [[Red Cap]] somewhere near a Gobbler and wait until it eats the cap. As the eating of an uncooked red mushroom decreases the [[Health]] of any creature by 20, since Gobblers have 50 HP, eating 3 raw red caps will kill them.
 
*Additionally all mushrooms are considered [[Vegetables]] and have a [[Foods|Food]] value of 0.5. You can use them as vegetables in the [[Crock Pot]]. In this case the [[Red Mushroom]] is pretty handy because in raw condition its only positive effect is the one on your hunger, but since farming them requires a fairly high investment of time (see above: "regrows shortly after it rains") you should just use this mushroom for your food on occasion...
  +
*In particular, 3 mushrooms and 1 [[Monster Meats|Monster]] Meat will still make [[Meatballs]]. In this way, you can turn 4 harmful foods into one decent meal- this is best for the easy to obtain red mushrooms that are too harmful to eat cooked or raw. However, this is primarily for hunger. If you need sanity/health you are best bet is to either eat cooked greens (for sanity) or alternate raw blues (for health) and/or cooked greens (to offset sanity loss of raw blue).
 
*Another problem with farming mushrooms is that they spoil very fast, so the best way to use them is to have some near your base to collect them every now and then, or to mark their locations on the map by simply placing [[Sign]]s, the [[Backpack]], [[Tree]]s, [[Sapling]]s, [[Grass]], and other stuff.
 
*Like most of the other plants (although mushrooms aren't actually plants, I know), mushrooms do not regrow during winter since it is technically a "dry" season due to snow instead of rain: snow doesn't hydrate the mushrooms.
 
*You should think twice before digging a mushroom. Was eliminating the mushroom spawner forever worth the two caps? You should only make use of this option when it's unavoidable or you're in need of the particular mushroom, especially in Adventure Mode where Sanity management is a priority.
 
*Eating an uncooked [[Blue Mushroom]] gives you -15 Sanity and +20 Health. Eating a cooked [[Green Mushroom]] however gives you +15 Sanity and -1 Health. If you have stacks of these, quick passage through [[Obelisks]] shouldn't be a problem any more.
 
{{Guide}}
  +
[[Category:Articles using instructional language]]

Latest revision as of 17:29, 13 February 2020

Icon Books This article may contain instructional language and subjective recommendations. Readers should read the content carefully, and follow accordingly.

There are three different types of Mushrooms. Some Mushrooms give extra sanity/health when eaten.

Red Mushroom[]

Red 'shrooms

Red Mushrooms during Daytime

Red Mushrooms can be found in Grassland or Forest biomes and can be easily identified by their red cap. They are only harvestable during Daytime, during night and dusk they will bury themselves underground. 

Green Mushroom[]

Green 'shrooms

Green Mushrooms during Dusk

Green Mushrooms can be found in ForestsSavannas and Marshes and can be easily identified by their green caps. They are only harvestable during Dusk; during Day and Night they will bury themselves underground. 

Blue Mushroom[]

Blue 'shrooms

Blue Mushrooms during Night

Blue Mushrooms can be found in Forests and Marshes and can be easily identified by their blue caps. They are only harvestable during Night; during Day and Dusk they will bury themselves underground.




Shrooms

"Sunken" Mushrooms

A buried mushroom cannot be harvested like normal but it can be dug up using the Shovel. Digging up a buried mushroom will produce 2 Caps of the respective mushroom but it will also prevent more mushrooms from growing. If not dug up, a mushroom will regrow shortly after the next Rain.  

Mushtrees[]

Mushtrees are organisms that can only be found in Caves or during the full moon on the surface in Reign of Giants. Mushtrees are, as their name indicates, a mixture between Mushrooms and Trees. Unlike "normal" mushrooms, Mushtrees cannot be picked or dug up, they have to be chopped down with an Axe. Upon being chopped they will drop the respective loot depending on which kind of Mushtree it was. Just like the mushrooms there are three types of Mushtrees; Red MushtreeGreen Mushtree, and Blue Mushtree. When a Mushtree is set on fire, it will burn to a crisp and then disappear dropping one Ash and one Charcoal. In addition to that all mushtrees provide light.

Red Mushtree[]

After being being chopped down the Red Mushtree will drop one Log and one Red Cap.

Green Mushtree[]

After being chopped down the Green Mushtree will drop one Log and one Green Cap.

Blue Mushtree[]

The Blue Mushtree is the biggest Mushtree and will drop two logs and one Blue Cap.

Mushtrees in-game

MushtreeRed

Red Mushtree

Green Mushtree

Green Mushtree

Blue Mushtree

Blue Mushtree

Usage[]

Each mushroom has a positive and negative effect on all the characters, amounts depend on if it is cooked or not. Mushrooms are treated as vegetables and as such they fit in any recipe that requires them. Examples:

Mushrooms
Mushrooms
Mushrooms
Mushrooms
Crock Pot
Ratatouille
Butterfly Wings
Mushrooms
Twigs
Twigs
Crock Pot
Butter Muffin
Frog Legs
Mushrooms
Twigs
Twigs
Crock Pot
Froggle Bunwich
Eggplant
Mushrooms
Twigs
Twigs
Crock Pot
Stuffed Eggplant

Red Mushroom ("Red Cap")[]

  • Can be used for hunting Gobblers (see in Tips and Hints section) 
  • Best used as a filler for Crock Pot Recipes because its effects are in general rather negative
  • Eating cooked can be a slow way to reduce your Sanity when farming nightmare Fuel

Green Mushroom ("Green Cap")[]

  • If raw, a good way to reduce your Sanity when farming Nightmare Fuel.
  • If cooked, one of the easiest ways to restore sanity.

Blue Mushroom ("Blue Cap")[]

  • Has the most positive effects when raw, can come in handy to increase Health as well as Hunger.
  • Slightly increases your Sanity and is therefore another possibility to counteract the raw Green Mushroom.

Tips and Hints[]

  • Mushrooms are outstanding for decreasing your Sanity in order to farm Nightmare Fuel. The best way to use them is to have couple of one that noticeably decreases your sanity, such as the raw green mushroom and another one to increase your Sanity or your Health when the situation gets out of control and too dangerous. A good choice can be cooked green caps or raw blue caps.
  • Simply place a Red Cap somewhere near a Gobbler and wait until it eats the cap. As the eating of an uncooked red mushroom decreases the Health of any creature by 20, since Gobblers have 50 HP, eating 3 raw red caps will kill them.
  • Additionally all mushrooms are considered Vegetables and have a Food value of 0.5. You can use them as vegetables in the Crock Pot. In this case the Red Mushroom is pretty handy because in raw condition its only positive effect is the one on your hunger, but since farming them requires a fairly high investment of time (see above: "regrows shortly after it rains") you should just use this mushroom for your food on occasion...
  • In particular, 3 mushrooms and 1 Monster Meat will still make Meatballs. In this way, you can turn 4 harmful foods into one decent meal- this is best for the easy to obtain red mushrooms that are too harmful to eat cooked or raw. However, this is primarily for hunger. If you need sanity/health you are best bet is to either eat cooked greens (for sanity) or alternate raw blues (for health) and/or cooked greens (to offset sanity loss of raw blue).
  • Another problem with farming mushrooms is that they spoil very fast, so the best way to use them is to have some near your base to collect them every now and then, or to mark their locations on the map by simply placing Signs, the BackpackTreesSaplingsGrass, and other stuff.
  • Like most of the other plants (although mushrooms aren't actually plants, I know), mushrooms do not regrow during winter since it is technically a "dry" season due to snow instead of rain: snow doesn't hydrate the mushrooms.
  • You should think twice before digging a mushroom. Was eliminating the mushroom spawner forever worth the two caps? You should only make use of this option when it's unavoidable or you're in need of the particular mushroom, especially in Adventure Mode where Sanity management is a priority.
  • Eating an uncooked Blue Mushroom gives you -15 Sanity and +20 Health. Eating a cooked Green Mushroom however gives you +15 Sanity and -1 Health. If you have stacks of these, quick passage through Obelisks shouldn't be a problem any more.