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− | [[File:Grave.png|link=Grave|frame|One of the graves that can be found.]][[File:Grave_2.png|frame|Another type of grave that can spawn.]]'''Graves''' or '''Mounds''' are world objects that can be found in large shrouds of fog |
+ | [[File:Grave.png|link=Grave|frame|One of the graves that can be found.]][[File:Grave_2.png|frame|Another type of grave that can spawn.]]'''Graves''' or '''Mounds''' are world objects that can be found in large shrouds of fog. They may be found with or without a nearby [[Headstone]]. |
− | Each grave dug with a [[Shovel]] has a 10% chance to spawn a [[Ghost]] |
+ | Each grave dug with a [[Shovel]] has a 10% chance to spawn a [[Ghost]]. Otherwise, the player gets a [[Gravedigger Items|Gravedigger Item]], [[Blue Gem]], [[Red Gem]], [[Gears]], or [[Nightmare Fuel]]. If no Ghost is spawned, it has 10% chance to be an [[Amulet]], otherwise it will be one of the remaining items with equal probability. Once dug, the grave will not respawn, and each world has a limited number of them. |
Digging a grave takes 4% of your shovel durability (equivalent to 1 digging actions) or 1% if using a Regal Shovel. |
Digging a grave takes 4% of your shovel durability (equivalent to 1 digging actions) or 1% if using a Regal Shovel. |
Revision as of 01:16, 24 April 2013
Graves or Mounds are world objects that can be found in large shrouds of fog. They may be found with or without a nearby Headstone.
Each grave dug with a Shovel has a 10% chance to spawn a Ghost. Otherwise, the player gets a Gravedigger Item, Blue Gem, Red Gem, Gears, or Nightmare Fuel. If no Ghost is spawned, it has 10% chance to be an Amulet, otherwise it will be one of the remaining items with equal probability. Once dug, the grave will not respawn, and each world has a limited number of them.
Digging a grave takes 4% of your shovel durability (equivalent to 1 digging actions) or 1% if using a Regal Shovel.
Each grave dug causes the player to lose 10 points of Sanity.