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“I don't think he likes me very much.”
“It needs a haircut.”
“If he not bother Wolfgang, Wolfgang not bother him.”
“It fears what it does not know.”
“IT IS STUPID AND EASILY STARTLED. THIS AMUSES ME”
“It appears docile enough.”
“Can't tell if it's an animal or a real lively shrub.”
“Quite a skittish creature.”
“What fine flaxen hair.”
“We don't think it wants to be friends with us.”
“He seems to be a gentle soul.”
“Friend?”
“How can he see anything like that?”
“See you later, gator.”
“Hee-hee! Scaredy gator!”
–Wurt
“He seems pretty shy.”
The Grass Gator is a mob exclusive to Don't Starve Together and introduced in the Waterlogged beta. It functions similarly to the Beefalo, but spawns from Great Tree Trunks. When killed, Gators drop 2 Cut Grass, 2 Twigs and 7 Leafy Meat.
Behavior
Grass Gators do not live in herds, however nearby Grass Gators will also attack if one of them is harmed. It also is not able to be befriended and runs away from the player, similar to a Koalefant. If it leaves the Waterlogged biome, then it will dive under the water and emerge back in the Waterlogged biome, producing waves.
Grass Gators will drop one Twigs every half a day, making them an automatic source of materials similar to Grass Geckos.
Gallery
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
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Mechanisms | |
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Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
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The Forge | |
The Gorge | |
Event Mobs |