Don't Starve Wiki
Don't Starve Wiki
Tags: Visual edit apiedit
(Ghosts Aren't Nocturnal.)
Tag: rte-wysiwyg
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Ghosts are fairly slow, and the player can easily outrun them. They have a very large insanity aura, so they can be noticed pursuing the player via the aura while they're not visible on screen. Ghosts will attack anything in their path, often killing small animals in a single blow, so they can be led to mobs if the player wants to lose them.
 
Ghosts are fairly slow, and the player can easily outrun them. They have a very large insanity aura, so they can be noticed pursuing the player via the aura while they're not visible on screen. Ghosts will attack anything in their path, often killing small animals in a single blow, so they can be led to mobs if the player wants to lose them.
   
A Ghost will have a sad appearance, similar to [[Abigail]], when at low health.
+
A Ghost will have a sad appearance, similar to [[Abigail]], when at low health.
   
 
Ghosts seem to have an interest in [[Mandrake]]s, as they will start to follow one or hover above one if encountered.
 
Ghosts seem to have an interest in [[Mandrake]]s, as they will start to follow one or hover above one if encountered.
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[[Category:Hostile Creatures]]
 
[[Category:Hostile Creatures]]
 
[[Category:Surface Creatures]]
 
[[Category:Surface Creatures]]
[[Category:Nocturnals]]
 
 
[[Category:Non-Flammable]]
 
[[Category:Non-Flammable]]

Revision as of 02:07, 21 July 2016

That offends me as a scientist.

Wilson

Ghosts are aggressive mobs that can appear with a 10% chance when digging up a Grave with the Shovel or Regal Shovel, or when all the graves are dug in Maxwell's Graveyard. They make unique whispering noises when attacked or defeated. They do not attack like regular mobs, instead inflicting damage whenever next to the player or mob. This damage comes in the form of small attacks that are dealt very quickly over time while being the only attack that bypasses the player's armor, making the Ghost a dangerous foe. Ghosts don't drop anything upon 'death'.

Gift Icon Downloadable Content

In the Reign of Giants DLC, every Grave in the world will spawn a ghost during a Full Moon.

In the Shipwrecked DLC, Pirate Ghosts replace Ghosts. Aside from looking like a Pirate, Pirate Ghosts are identical to Ghosts. Pirate Ghosts can spawn when a Wreck is hammered or a Watery Grave is fished. Additionally they will spawn from unfished Watery Graves during a Full Moon.

Brain Behavior

Ghosts are fairly slow, and the player can easily outrun them. They have a very large insanity aura, so they can be noticed pursuing the player via the aura while they're not visible on screen. Ghosts will attack anything in their path, often killing small animals in a single blow, so they can be led to mobs if the player wants to lose them.

A Ghost will have a sad appearance, similar to Abigail, when at low health.

Ghosts seem to have an interest in Mandrakes, as they will start to follow one or hover above one if encountered.

Spear Strategy

Below is the number of hits it takes with each weapon to kill Ghosts when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Weapon Fire DartFire Staff Fishing RodBug Net Lucy the Axe Shovel Pitchfork

Hammer Torch Umbrella

Walking Cane Willow's Lighter

Axe Pickaxe

Luxury Axe Opulent Pickaxe

Boomerang

PickSlashAxe Spear Bat Bat Ham Bat Morning Star Tentacle Spike Battle Spear

Thulecite Club

Tooth Trap Slurtle Slime

Dark Sword Blow Dart GunpowderOld Bell
No. of hits for
Ghost Build
Immune 48 15 12 8 7 6 5 4-7 3 or 5 4 3 2 1

Prototype Tips

  • Because Ghosts will disappear after a while and do not drop anything, it is best to just let them be. The easiest way to kill a Ghost is by luring it to a few Pigs or a Beefalo; this way the Pigs or Beefalo will kill the Ghost.
  • A Ghost can also be used as a grinder; let it kill whatever enemy it comes across, then take the drops.
  • Ghosts are very slow and can be easily outrun. After the player has run a distance, the pursuing Ghost will likely have found another mob to be aggressive against.
  • Despite levitating above the ground, Ghosts are not immune to Tooth Traps.

Blueprint Gallery