(specific on cast range of gem deer) Tag: Visual edit |
mNo edit summary Tag: Visual edit |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{DST Exclusive}} |
{{DST Exclusive}} |
||
+ | |||
{{Mob Infobox |
{{Mob Infobox |
||
|name = Gem Deer |
|name = Gem Deer |
||
Line 15: | Line 16: | ||
|walkSpeed = 2.5 |
|walkSpeed = 2.5 |
||
|runSpeed = 8}} |
|runSpeed = 8}} |
||
− | <br> |
||
{{Quotes |
{{Quotes |
||
|wilson = It's being controlled by that beast! |
|wilson = It's being controlled by that beast! |
||
Line 28: | Line 28: | ||
|webber = Don't hurt us and we won't hurt you! |
|webber = Don't hurt us and we won't hurt you! |
||
|winona = Looks dangerous! |
|winona = Looks dangerous! |
||
+ | |warly = Oh deer!" |
||
+ | |wortox = That's a good look for you! |
||
+ | |wormwood = Ohhh... Sparkly eye |
||
+ | |wurt = Something wrong with deer's head! |
||
|choose = wickerbottom}} |
|choose = wickerbottom}} |
||
'''Gem Deer''' are aggressive [[Mobs]] exclusive to ''[[Don't Starve Together]]'', introduced in ''[[A New Reign]]''. They are equivalents of [[No-Eyed Deer]] with a [[Blue Gem]] or a [[Red Gem]] acting as antlers. When killed, both will drop 2 [[Meat]] and 1 Red or Blue [[Gem]] depending on the type. |
'''Gem Deer''' are aggressive [[Mobs]] exclusive to ''[[Don't Starve Together]]'', introduced in ''[[A New Reign]]''. They are equivalents of [[No-Eyed Deer]] with a [[Blue Gem]] or a [[Red Gem]] acting as antlers. When killed, both will drop 2 [[Meat]] and 1 Red or Blue [[Gem]] depending on the type. |
||
− | Both types are spawned with [[Klaus]] to aid him during the fight after attempting to open the [[Loot Stash]] with the [[Deer Antler]]. Killing them |
+ | Both types are spawned with [[Klaus]] to aid him during the fight after attempting to open the [[Loot Stash]] with the [[Deer Antler]]. Killing them or having them be too far from Klaus will increase Klaus' strength. If they are still alive when Klaus is defeated they will turn into normal No-Eyed Deer, dropping their corresponding gem. |
== {{Pic32|Brain}} Behavior == |
== {{Pic32|Brain}} Behavior == |
||
Line 45: | Line 49: | ||
== {{Pic32|Blueprint}} Gallery== |
== {{Pic32|Blueprint}} Gallery== |
||
− | <gallery captionalign="center"> |
+ | <gallery captionalign="center" hideaddbutton="true"> |
Red Gem Deer Winter's Feast.png|Red Gem Deer during the Winter's Feast event. |
Red Gem Deer Winter's Feast.png|Red Gem Deer during the Winter's Feast event. |
||
Blue Gem Deer Winter's Feast.png|Blue Gem Deer during the Winter's Feast event. |
Blue Gem Deer Winter's Feast.png|Blue Gem Deer during the Winter's Feast event. |
Revision as of 04:54, 1 February 2020
–Wurt
Gem Deer are aggressive Mobs exclusive to Don't Starve Together, introduced in A New Reign. They are equivalents of No-Eyed Deer with a Blue Gem or a Red Gem acting as antlers. When killed, both will drop 2 Meat and 1 Red or Blue Gem depending on the type.
Both types are spawned with Klaus to aid him during the fight after attempting to open the Loot Stash with the Deer Antler. Killing them or having them be too far from Klaus will increase Klaus' strength. If they are still alive when Klaus is defeated they will turn into normal No-Eyed Deer, dropping their corresponding gem.
Behavior
When within 12 units of the deer, Gem Deer will shine their gem to perform a magical attack on the player. The attacks affect the land around the player, giving them a short time to move away before being affected themselves. Each type has different powers.
- The Red Gem type melts the land, which sets lingering players on fire. They are immune to fire-related weapons such as the Fire Staff and Fire Dart. They are vulnerable to freezing weapons such as the Ice Staff.
- The Blue Gem type freezes the land, which freezes lingering players. They are immune to freezing weapons and vulnerable to fire-related weapons.
Trivia
- Gem Deer were introduced in the Winter's Feast update, alongside the event of the same name.
- During the Winter's Feast event, Gem Deer have a slightly different appearance. Their head and chest fur is silvery white instead of light-brown, also their collars and chains are golden and ornamented with bells rather than colored in iron.
- Spawning the Gem Deer without Klaus using Console Commands will cause them to permanently change into regular No-Eyed Deer after a few seconds.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |