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Revision as of 12:34, 16 December 2016
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Gem Deer are aggressive mobs exclusive to Don't Starve Together, introduced in A New Reign. They are equivalents of No-Eyed Deer with Blue Gem and Red Gem act as antlers. When killed, both will drop 2 Meat and 1 Red/Blue Gem.
Both two types are spawned with Klaus to aid him during the fight after attempting to open the Loot Stash with the Deer Antler. Killing them increases Klaus' strength. If they are still alive when Klaus is defeated, they will turn into normal No-Eyed Deer, dropping their corresponding gem.
Behavior
When approached one, they will shine their gem to perform a magical attack on the player. The attacks affect the land around the player, and the player has a short time to move away from the affected land before being affected themselves. Each types have different powers.
- The Red Gem type melts the land, which sets lingering players on fire. They are immune to fire-related weapons, such as the Fire Staff and Fire Dart. They are vulnerable to freezing weapons, such as Ice Staff.
- The Blue Gem type freezes the land, which freezes lingering players. They are immune to freezing weapons and vulnerable to fire-related weapons.
Trivia
- From the game's files before the update, their beta appearance's fur from the top of their heads and chest share normal No-Eyed Deer's color being light-brown instead of white. Their collars are also colored in iron rather than golden while lacking bells. This is due to them having temporary "winter" skins.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |