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{{Exclusivity|Shipwrecked}}
{{Upcoming Feature}}{{Stub}}{{Shipwrecked Exclusive}}{{Object Infobox|tool = {{pic|30|Hammer}}|resources = {{Pic|30|Boards}} {{Pic|30|Rocks}} {{Pic|30|Tropical Fish}}|spawns = [[Fishermerm]] 2x|renew = No|biome = [[Marsh]]|spawnCode="mermhouse_fisher"}}{{Quote|Doesn't smell very good.|Wilson}}
 
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{{Object Infobox
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|image = File:Mermhouse Fisher.png
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|tool = {{pic|30|Hammer}}
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|resources = {{Pic|30|Boards}} {{Pic|30|Rocks}} {{Pic|30|Tropical Fish}}
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|spawns = {{pic|30|Fishermerm}} ×2
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|renew = No
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|biome = [[Marsh]]
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|spawnCode="mermhouse_fisher"
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}}
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{{Quotes
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|wolfgang=Ugly house!
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|wilson=Doesn't smell very good.
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|willow=Fish mongers.
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|woodie=I'd prefer a log cabin.
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|maxwell=I suppose everyone needs to live somewhere...
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|wagstaff=The domicile of a marshy humanoid obsessed with fishing.
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|wendy=How quaint.
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|woodlegs=They smell worse than Woodlegs!
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|wickerbottom=An amphibious shack.
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|webber=Can I come in?
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|warly=Fisherfolk live here. I can smell it.
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|wx78=AROMA IDENTIFICATION SYSTEM UPDATE: FISH MAX
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|walani=Where the workers take five.
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|wigfrid=The fisherfölk dwell here.
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|wilba='TIS AN UNPIG MOST RANK
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|wormwood=Glub Glub Man home
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|wheeler=What a... colorful smell.
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|choose=willow}}
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'''Fishermerm's Huts''' are naturally spawning [[Structure]]s in [[Marsh]] [[Biomes]] in the ''[[Don't Starve: Shipwrecked|Shipwrecked]]'' DLC. They spawn and shelter [[Fishermerm]]s, and up to 2 Fishermerms can inhabit 1 hut. Fishermerms are active during [[Dusk]] and [[Night]]. If a Fishermerm living in a hut dies, a new one will spawn after 4 [[day]]s from the hut. If hammered, the hut will drop 1 bundle of [[Boards]], 1 pile [[Rocks]], and 1 [[Tropical Fish]].
   
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== {{Pic32|Prototype}} Tips ==
'''Fishermerm's Huts''' are a naturally spawning structure in [[Marsh]] biomes in the [[Don't Starve: Shipwrecked|''Shipwrecked'' DLC]]. Up to 2 [[Fishermerm|Fishermerms]] may inhabit 1 Fishermerm's Hut.
 
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* [[Merm]]s do not live in or spawn from Fishermerm's Huts. Fishermerms are passive and helpful as they will fish from the [[Tidal Pool]]s, and leave their catch on the ground. Therefore, it is beneficial to keep Fishermerm's Huts around instead of destroying them, if they are close to Tidal Pools. However, hostile creatures will attack Fishermerms, so the player should neutralize threats around the hut. This approach can provide the player with an endless supply of Tropical Fish with minimal effort.
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{{Naturally Spawning Objects}}
 
[[Category:Naturally Spawning Objects]]
 
[[Category:Naturally Spawning Objects]]
 
[[Category:Non-Renewable]]
 
[[Category:Non-Renewable]]
 
[[Category:Structures]]
 
[[Category:Structures]]
 
[[Category:Mob Spawning Entities]]
 
[[Category:Mob Spawning Entities]]
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[[Category:Mob Housing]]
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[[Category:Flammable Objects]]

Latest revision as of 02:41, 7 August 2021

Exclusive to: Shipwrecked icon

Willow Portrait
Fish mongers.

Willow

Fishermerm's Huts are naturally spawning Structures in Marsh Biomes in the Shipwrecked DLC. They spawn and shelter Fishermerms, and up to 2 Fishermerms can inhabit 1 hut. Fishermerms are active during Dusk and Night. If a Fishermerm living in a hut dies, a new one will spawn after 4 days from the hut. If hammered, the hut will drop 1 bundle of Boards, 1 pile Rocks, and 1 Tropical Fish.

Prototype Tips[]

  • Merms do not live in or spawn from Fishermerm's Huts. Fishermerms are passive and helpful as they will fish from the Tidal Pools, and leave their catch on the ground. Therefore, it is beneficial to keep Fishermerm's Huts around instead of destroying them, if they are close to Tidal Pools. However, hostile creatures will attack Fishermerms, so the player should neutralize threats around the hut. This approach can provide the player with an endless supply of Tropical Fish with minimal effort.