Exclusive to: Don't Starve Together.
- 1 Farming
- 2 Stress
- 3 Summary
- 4 Plants
- 5 External Link
Plants have 5 growth stages: Seeds, Sprout, Small, Medium and Grown. At each new growth stage, the plant may gain Plant Stress points depending on its condition. The total accumulated stress changes the output of a grown plant:
- From 0 to 1 stress point, the plant grows Giant Crop.
- From 2 to 6 stress points, the plant gives 1 normal product and 2 crop seeds.
- From 7 to 11 stress points, the plant gives 1 normal product and 1 crop seed.
- From 12 or more, the plant gives 1 normal product.
The growth rate of the plant depends on its level of stress: The greater the stress, the slower the growth. Only the stress level gained at the beginning of each stage counts. Growth is twice as fast if the season is one of the the plant's favorite seasons. Farm plants only grow in the presence of daylight, i.e. during day and dusk on the surface, near the natural light from the ceiling in the Caves, or near a Dwarf Star.
|Stage||In Season||Off Season|
|Low stress||High stress||Low stress||High stress|
|Seeds||0.375 - 0.5||0.75 - 1|
All seeds have a random germination time from 0.75 to 1 day off-season and twice as fast in-season. Random seeds grow twice as fast in Autumn and Spring. Random seeds only determine what they grow after germination, with a 20% chance of being a Weed.
Normal products stay 4 days on the plant before rotting and giant products stay 6 days on the plant. If they have been planted by Wormwood, they last 50% longer before spoiling. After 4 to 5 days of rotting, a non-giant plant grows back and the new plant cannot become giant.
If there are 15 or more fully grown or rotten plants within a 1 tile radius, the Lord of the Fruit Flies may appear. A Fruit Fly has a 5% chance to spawn when a player picks a non-giant rotten farm plant.
Farm plants are immune to Smoldering as long as they are on wet ground.
There are 7 sources of stress for farm plants. The condition of the plant is checked at the beginning of each new stage (sprout, small, medium and growth), it can accumulate up to 28 stress points.
See also: Nutrient
There are 3 types of Nutrients and each farm soil tile contains some amount of each nutrient. At the end of each growth stage, farm plants consume and produce nutrients (cf. table below). If the farm soil tile contains fewer nutrients than the plant requires, the plant accumulates 1 stress point and produces fewer nutrients itself. Weeds only consume nutrient and produce none. Fertilizer can be used to increase nutrients in the ground. Because only farm soil tiles can contain nutrients, seeds planted by Wormwood on other tiles will always accumulate 4 nutrient stress.
At each stage, if the plant was on wet ground for less than 10% of the time since the previous stage, it accumulates 1 stress point.
- Each tile has its own moisture, from 0 to 100 points; a non-zero moisture value makes it "wet ground".
- Each use of a Watering Can, a Waterfowl Can or a Water Balloon add 25 points of moisture. Ice melting will add 20 points of moisture. Rain increases moisture at up to 1.5 points per second depending on the rain rate.
- Moisture naturally decreases from 0 to 24 points per day depending on the world temperature, with no drying below 0° to a maximum drying above 70°. Each plant drinks a fixed amount of moisture at each stage of its growth (cf. table below).
It suffices to water a tile once per stage.
At the end of each growth stage, the plant accumulates 1 stress point if there are rotten plants, Garden Detritus, rotten giant crops, or weeds in a radius of 1.5 tiles.
At the end of each growth stage, if the current season is not one of the plant's favorites (cf. table below), the plant accumulates 1 stress point.
At the end of each growth stage, the plant accumulates 1 stress point, unless there are 4 or more plants (including the one checking) of the same type within a radius of 1 tile.
When there are 11 or more farm plants or weeds on the same tile, each of the crop will accumulate 1 stress point at the end of each growth stage.
At each growth stage, if the plant was not attended to since the last stage, the plant accumulates 1 stress point. Plants can be attended to manually by the player (unless playing as Wes as he is unable to talk) or by using items that attend to all plants within their range (see table).
Plants can be attended to by a Friendly Fruit Fly. Wormwood tends all plants within a range of 1 tile when he has bloomed. Catching Fire or being attacked by enemy Fruit Flies will undo tending on plants, and the plant will need to be attended to again to avoid stress.
Below is a table of all farm plants, their favorite seasons, their nutrient effect (negative is consumption; positive is production), and their drink rate.
|Plant||Name||Seed||Product||Season||Nutrient (per stage)||Drink Rate (per stage)|
|Toma Root Plant||+||+||+||-2||-2||+4||3.5|
|Dragon Fruit Vine||+||+||+4||+4||-8||2|
Carrots enjoy the cooler, non-Summer seasons and consume a fair amount of Growth Formula and a small amount of water to grow.
Corn Stalks consume a reasonable amount of Compost and a small amount of water. Corn Stalks will pop up faster in any season that isn't Winter.
Potatoes are comfortable in any season that isn't Summer. They consume Manure and want only a small amount of water.
Toma Root Plant
Toma Roots can be grown without complaint in any season that isn't Winter. They slowly deplete the soil of both Growth Formula and Compost and need to drink a lot of water to be productive.
The Asparagus Fern is better suited for the Winter and Spring seasons and consumes Compost and a small amount of water.
Eggplants prefer seasons with less extreme temperatures, such as Autumn and Spring. When growing, they consume Manure and water in reasonable amounts.
Pumpkin Plants are better planted during the cool seasons of Autumn and Winter. They drain Growth Formula from the ground along with a reasonable amount of water.
Watermelons have Spring and Summer as optimal seasons. They consume Compost and Manure and a large amount of water.
Dragon Fruit Vine
The Dragon Fruit Vine enjoys the warmer seasons of Spring and Summer. It burns up a large amount of Manure to grow and a reasonable amount of water. It also has the benefit of being Fire-proof.
Durian Vines are grown from Brittle Seed Pods and prefer to grow in Spring, making them the only farm plant with a single favorite season.
They consume heavy amounts of Compost but only use up a low quantity of water. Their consumption behavior is identical to Garlic Plants, making it possible to substitute it with them or vice versa in crop combinations on spring.
Being one of the six crops with heavy nutrient consumption, it pairs well with other heavy nutrient consuming crops, making it possible to achieve perfect nutrient balance with equal amounts of Dragonfruit, Durian and Pomegranate or Onion plants in Spring without the need of fertilizing the farming plots.
Garlic Plants are content when planted during any season, making them the only plant crop that favor all four seasons.
They grow from Seed Pods and consume a negligible amount of water but high degrees of Compost, identical to Durians.
Their year round season preference makes them versatile plants, useful in many crop combinations especially with other plants with heavy nutrient consumption rates. In Autumn, they can be paired with Onions and Peppers. In Spring and Summer, they can additionally be paired with Dragonfruits and Pomegranates.
Onion Plants consume a lot of Growth Formula and a medium amount of water and are happy in any season that isn't Winter.
Peppers need a great deal of Manure and a small amount of water to fuel their growth. They grow faster during the Summer and Autumn seasons.
Pomegranates grow best during the warm seasons of Spring and Summer when supplied with large amounts of Growth Formula and a medium amount of water.
- The Starver's Guide to Self-Feeding Farms by QuartzBeam, showing crop combinations and layouts that go with them.