Don't Starve Wiki
Don't Starve Wiki
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Tag: rte-source
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<div style="float:right; width:310px; padding-left: 10px;">
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<div style="float:right; width:310px; padding-left: 10px;"><tabber>
<tabber>
 
 
Basic=
 
Basic=
 
{{Structure Infobox
 
{{Structure Infobox
 
|name = Basic Farm
 
|name = Basic Farm
|image = File:Basic Farm.png
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|image = Basic Farm.png
 
|ingredient1 = Cut Grass
 
|ingredient1 = Cut Grass
 
|multiplier1 = 8
 
|multiplier1 = 8
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{{Structure Infobox
 
{{Structure Infobox
 
|name = Improved Farm
 
|name = Improved Farm
|image = File:Improved Farm.png
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|image = Improved Farm.png
 
|ingredient1 = Cut Grass
 
|ingredient1 = Cut Grass
 
|multiplier1 = 10
 
|multiplier1 = 10
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|description = Grows seeds a bit faster.
 
|description = Grows seeds a bit faster.
 
}}
 
}}
</tabber>
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</tabber></div>
</div>
 
 
{{for|general information on farming|Farming}}
 
{{for|general information on farming|Farming}}
{{Quote|I will grow mighty crops here!|Wolfgang}}
 
   
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{{Quotes
__NOTOC__
 
  +
|wilson = I should try planting some crops.
A Farm or Farm Plot is a [[structure]] used for [[Farming]] in ''[[Don't Starve]]''.
 
  +
|willow = Sigh. It's a pile of dirt.
 
|wolfgang = I will grow mighty crops here!
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|wendy = What seeds shall I sow?
  +
|wx78 = IT IS NOT CURRENTLY ACTIVE
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|wickerbottom = A small cultivated patch of ground.
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|woodie = I prefer larger plants.
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|maxwell = Do I look like a farmer?
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|wagstaff = Gardening fundamentals seem to work the same here.
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|wigfrid = I can't gröw meat, what's the pöint?
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|webber = I'll have a go at this farming thing.
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|walani = Looks like manual labor to me.
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|warly = I can grow my own ingredients!
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|woodlegs = 'Spose th'ground be somewhat useful.
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|warbucks = One can learn a lot by studying agriculture.
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|wilba = 'TIS FOR MAKINGS FOODS
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|wormwood = Good soil
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|wheeler = Normally I don't stick around long enough to grow a garden.
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|winona = You reap whatcha sow.
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|wortox = Mortal food maker.
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|choose = wigfrid
  +
}}
  +
 
A '''Farm''' or '''Farm Plot''' is a [[structure]] used for [[Farming]] in ''[[Don't Starve]]''.
   
[[Seeds]] planted in a Farm will grow a [[fruit]] or [[vegetable]] at random. Specific crops can be grown by using [[Crop Seeds]]. Speed at which the crops grow depends on the world temperature, availability of light, and [[Rain]]. Farms deplete after a number of harvests, and they need to be [[Fertilizers|fertilized]] to grow more crops. Growing crops can be fertilized to speed up their growth. This fertilization only affects the crops, and will not affect the fertilization status of the Farm itself. During [[Winter]], the crops will not grow, however, during the first and last few days of Winter, the temperature is warm enough to allow fertilizing the crops to grow, even though they won't grow on their own. When the world temperature is over 28 degrees, the crops grow twice as fast. Crops only grow in the presence of light; at nightfall they stop growing until the following sunrise, unless they are near a [[:Category:Light Sources|light source]]. If a crop has finished growing, it will not spoil in the Farm if not harvested. Like any other structure, Farms can be destroyed using a [[Hammer]] or a [[Deconstruction Staff]].
+
[[Seeds]] planted in a Farm will grow a [[fruit]] or [[vegetable]] at random. Specific crops can be grown by using [[Crop Seeds]]. The speed at which the crops grow depends on the world temperature, availability of light, and [[Rain]]. Farms deplete after a number of harvests, and they need to be [[Fertilizers|fertilized]] to grow more crops. Growing crops can be fertilized to speed up their growth. This fertilization only affects the crops, and will not affect the fertilization status of the Farm itself. During [[Winter]], the crops will not grow, however, during the first and last few days of Winter, the temperature is warm enough to allow fertilizing the crops to work, even though they won't grow on their own. When the world temperature is over 28 degrees, the crops grow twice as fast. Crops only grow in the presence of light; at nightfall, they stop growing until the following sunrise, unless they are near a [[:Category:Light Sources|light source]]. If a crop has finished growing, it will not spoil in the Farm if not harvested. Like any other structure, Farms can be destroyed using a [[Hammer]] or a [[Deconstruction Staff]].
   
 
There are two kinds of Farms.
 
There are two kinds of Farms.
   
The '''Basic Farm''' can be prototyped at a [[Science Machine]] and requires 8 [[Grass]], 4 [[Manure]], and 4 [[Log]]s to build. The Basic Farm yields 20 harvests before requiring fertilization. Crops take about 40 daylight hours to finish growing. To avoid waiting, 4 [[Manure]], 16 [[Rot]]/[[Rotten Egg]]s, or 3 [[Guano]] can be used to fully grow a crop planted in the Basic Farm.
+
The '''Basic Farm''' can be prototyped at a [[Science Machine]] and requires 8 [[Grass]], 4 [[Manure]], and 4 [[Log]]s to build. The Basic Farm yields 20 harvests before requiring fertilization. Crops take about 20 daylight minutes to finish growing. To avoid waiting, 4 [[Manure]], 16 [[Rot]]/[[Rotten Egg]]s, or 3 [[Guano]] can be used to fully grow a crop planted in the Basic Farm.
   
The '''Improved Farm''' is an enhanced version of the Basic Farm. It can be prototyped at an [[Alchemy Engine]] and requires 10 Grass, 6 Manure, and 4 [[Rocks]] to build. The Improved Farm yields 30 harvests before requiring fertilization. Crops take about 20 daylight hours to grow. To avoid waiting, 2 Manure, 8 Rot/Rotten Eggs, or 2 Guano can be used to fully grow a crop planted in the Improved Farm.  
+
The '''Improved Farm''' is an enhanced version of the Basic Farm. It can be prototyped at an [[Alchemy Engine]] and requires 10 Grass, 6 Manure, and 4 [[Rocks]] to build. The Improved Farm yields 30 harvests before requiring fertilization. Crops take about 10 daylight minutes to grow. To avoid waiting, 2 Manure, 8 Rot/Rotten Eggs, or 2 Guano can be used to fully grow a crop planted in the Improved Farm.  
   
 
== {{Pic|32|Gift Icon}} Downloadable Content ==
 
== {{Pic|32|Gift Icon}} Downloadable Content ==
In the ''[[Reign of Giants]]'' and ''[[Shipwrecked]]'' DLCs, crops left on farm plots in [[Summer]] or [[Dry Season]] can wilt from the heat, and are known as Wilted Crops. Both growing and fully grown crops can be wilted. Crops harvested in this state will produce one [[Cut Grass]]. This can be prevented by building an [[Ice Flingomatic]] nearby and keeping it fueled. Farms can also catch on fire and burn down in the DLCs.
+
In the ''[[Reign of Giants]]'' and ''[[Shipwrecked]]'' DLCs, crops left on farm plots in [[Summer]] or [[Dry Season]] can wilt from the heat, and are known as Wilted Crops. Both growing and fully grown crops can wilt. Crops harvested in this state will produce one [[Cut Grass]]. This can be prevented by building an [[Ice Flingomatic]] nearby and keeping it fueled. Farms can also catch on fire and burn down in the DLCs.
  +
  +
== {{Pic|32|Don't Starve Together icon}} Don't Starve Together ==
  +
  +
In ''[[Don't Starve Together]]'', growing crops can be removed from the Farm with a [[Shovel]]. When the world temperature is below 5 degrees crops do not grow. Crops do not grow faster when the world temperature is over 28 degrees. After 1.5 day without light crops wither.
   
 
== {{Pic32|Prototype}} Tips ==
 
== {{Pic32|Prototype}} Tips ==
* Improved Farms are much more efficient for food production than Basic Farms with twice the production speed, and 1.5 times the number harvests before requiring fertilization, while being only slightly more costly.
+
* Improved Farms are much more efficient for food production than Basic Farms with twice the production speed and 1.5 times the number harvests before requiring fertilization, while being only slightly more costly.
* As long as light is available to them, they can even grow crops in [[Caves]]. Any light source will do, even the light from multiple [[Fireflies]].
+
* As long as light is available to them, they can even grow crops in [[Caves]]. Any light source will do, even the light from multiple [[Fireflies]]. However, in ''[[Don't Starve Together]]'', farms can only grow from sunlight or natural light in caves.
* Since the crops do not spoil before harvesting, Farms can be used for player's advantage to have a ready food supply for later, when food supplies may be rarer, such as during Winter. However, in ''Reign of Giants'' and ''Shipwrecked'' grown crops can be wilted during Summer and Dry Season, when not protected by an Ice Flingomatic.
+
* Since the crops do not spoil before harvesting, Farms can be used for player's advantage to have a ready food supply for later, when food supplies may be rarer, such as during Winter. However, in ''Reign of Giants'' and ''Shipwrecked,'' grown crops can wilt during Summer and Dry Season when not protected by an Ice Flingomatic.
   
 
== {{pic|32|Placeholder}} Trivia ==
 
== {{pic|32|Placeholder}} Trivia ==
* In older versions of the game there was a third type of farm.
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* In older versions of the game, there was a third type of farm.
* The Basic Farm used to be known as the Speedy Farm Plot and Improved Farm used to be known as the Turbo Farm Plot before their names were altered in the [[New Features#March 26, 2013 - Doorway to Adventure|"Doorway to Adventure"]] update.
+
* The Basic Farm used to be known as the Speedy Farm Plot and Improved Farm used to be known as the Turbo Farm Plot before their names were altered in the ''[[New Features#March 26, 2013 - Doorway to Adventure|Doorway to Adventure]]'' update.
* The Basic Farm has 8 sticks behind it. The stick can be spawned via [[console]]. Its code is ''stick''.
+
* The Basic Farm has 8 sticks behind it. The stick can be spawned via [[console]]. Its code is called ''stick''. The same applies to Improved Farms, where the spawn code is ''fencepost''.
 
* Farms cannot be hammered while a crop is growing.
 
* Farms cannot be hammered while a crop is growing.
  +
* The ability to remove growing crops from Farms was added in ''Don't Starve Together'' along with the [[Wormwood]] update.
  +
  +
== {{Pic32|Mosquito}} Bugs ==
  +
* If a farm catches fire while growing and is extinguished before burning, the farm will have a "cropless crop" where the leaves behind the fruit will open as if a harvest is ready, but with no fruit to display, and the character will comment like the plant is still growing. This can be fixed by just planting another seed.
   
 
=={{Pic|32|Blueprint}} Gallery==
 
=={{Pic|32|Blueprint}} Gallery==
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Burnt Basic Farm.png|A burnt Basic Farm from the ''[[Reign of Giants]]'' DLC
 
Burnt Basic Farm.png|A burnt Basic Farm from the ''[[Reign of Giants]]'' DLC
 
Burnt Improved Farm.png|A burnt Improved Farm from the ''Reign of Giants'' DLC
 
Burnt Improved Farm.png|A burnt Improved Farm from the ''Reign of Giants'' DLC
  +
Bugged Farm WX-78.png|WX-78 with a bugged, un-harvestable farm. Notice the prompt is "examine" rather than "harvest".
  +
warly and all vegetables.png|farm products and warly
 
</gallery>
 
</gallery>
   
 
{{Craftable Items|structure|food}}
 
{{Craftable Items|structure|food}}
  +
 
__NOTOC__
 
[[Category:Science]]
 
[[Category:Science]]
 
[[Category:Structures]]
 
[[Category:Structures]]
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[[Category:Craftable Structures]]
 
[[Category:Craftable Structures]]
 
[[Category:Flammable Objects]]
 
[[Category:Flammable Objects]]
[[Category:Missing multi-quotes]]
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[[Category:Non-Flammable]]

Revision as of 22:38, 10 August 2019

For general information on farming, see Farming.
Wigfrid Portrait
I can't gröw meat, what's the pöint?

Wigfrid

A Farm or Farm Plot is a structure used for Farming in Don't Starve.

Seeds planted in a Farm will grow a fruit or vegetable at random. Specific crops can be grown by using Crop Seeds. The speed at which the crops grow depends on the world temperature, availability of light, and Rain. Farms deplete after a number of harvests, and they need to be fertilized to grow more crops. Growing crops can be fertilized to speed up their growth. This fertilization only affects the crops, and will not affect the fertilization status of the Farm itself. During Winter, the crops will not grow, however, during the first and last few days of Winter, the temperature is warm enough to allow fertilizing the crops to work, even though they won't grow on their own. When the world temperature is over 28 degrees, the crops grow twice as fast. Crops only grow in the presence of light; at nightfall, they stop growing until the following sunrise, unless they are near a light source. If a crop has finished growing, it will not spoil in the Farm if not harvested. Like any other structure, Farms can be destroyed using a Hammer or a Deconstruction Staff.

There are two kinds of Farms.

The Basic Farm can be prototyped at a Science Machine and requires 8 Grass, 4 Manure, and 4 Logs to build. The Basic Farm yields 20 harvests before requiring fertilization. Crops take about 20 daylight minutes to finish growing. To avoid waiting, 4 Manure, 16 Rot/Rotten Eggs, or 3 Guano can be used to fully grow a crop planted in the Basic Farm.

The Improved Farm is an enhanced version of the Basic Farm. It can be prototyped at an Alchemy Engine and requires 10 Grass, 6 Manure, and 4 Rocks to build. The Improved Farm yields 30 harvests before requiring fertilization. Crops take about 10 daylight minutes to grow. To avoid waiting, 2 Manure, 8 Rot/Rotten Eggs, or 2 Guano can be used to fully grow a crop planted in the Improved Farm.  

Gift Icon Downloadable Content

In the Reign of Giants and Shipwrecked DLCs, crops left on farm plots in Summer or Dry Season can wilt from the heat, and are known as Wilted Crops. Both growing and fully grown crops can wilt. Crops harvested in this state will produce one Cut Grass. This can be prevented by building an Ice Flingomatic nearby and keeping it fueled. Farms can also catch on fire and burn down in the DLCs.

Don't Starve Together icon Don't Starve Together

In Don't Starve Together, growing crops can be removed from the Farm with a Shovel. When the world temperature is below 5 degrees crops do not grow. Crops do not grow faster when the world temperature is over 28 degrees. After 1.5 day without light crops wither.

Prototype Tips

  • Improved Farms are much more efficient for food production than Basic Farms with twice the production speed and 1.5 times the number harvests before requiring fertilization, while being only slightly more costly.
  • As long as light is available to them, they can even grow crops in Caves. Any light source will do, even the light from multiple Fireflies. However, in Don't Starve Together, farms can only grow from sunlight or natural light in caves.
  • Since the crops do not spoil before harvesting, Farms can be used for player's advantage to have a ready food supply for later, when food supplies may be rarer, such as during Winter. However, in Reign of Giants and Shipwrecked, grown crops can wilt during Summer and Dry Season when not protected by an Ice Flingomatic.

Placeholder Trivia

  • In older versions of the game, there was a third type of farm.
  • The Basic Farm used to be known as the Speedy Farm Plot and Improved Farm used to be known as the Turbo Farm Plot before their names were altered in the Doorway to Adventure update.
  • The Basic Farm has 8 sticks behind it. The stick can be spawned via console. Its code is called stick. The same applies to Improved Farms, where the spawn code is fencepost.
  • Farms cannot be hammered while a crop is growing.
  • The ability to remove growing crops from Farms was added in Don't Starve Together along with the Wormwood update.

Mosquito Bugs

  • If a farm catches fire while growing and is extinguished before burning, the farm will have a "cropless crop" where the leaves behind the fruit will open as if a harvest is ready, but with no fruit to display, and the character will comment like the plant is still growing. This can be fixed by just planting another seed.

Blueprint Gallery