Lunacy Badge.gif

They want to talk, but they don't know how!


Wilson at full Enlightenment

Enlightenment, also referred to as Lunacy, is a game mechanic exclusive to Don't Starve Together, introduced in Return of Them.

Enlightenment replaces Sanity on the Lunar Island, Lunar Grotto and Moonstorm, sharing the same value. Effects that increase Sanity will increase Enlightenment on the Lunar Island or in the Lunar Grotto, and vice versa.

Enlightenment will also increase by 0.625/minute during the Day, and stops during Dusk and Night. Being in total Darkness will drain Enlightenment by -10/minute.

Enlightenment Effects[edit | edit source]

Screen effects at full Enlightenment

High Enlightenment is accompanied with effects similar to low Sanity. The environment will begin to become distorted and creatures called Gestalts become visible in a similar manner to Shadow Creatures. Low Enlightenment produces results similar to high Sanity in which the Gestalts disappear and the environment returns to a normal state. Therefore, the player cannot be completely sane in one world without being insane in the other.

Enlightenment Meter.png ≥ 0%

  • Blue veil and ambient sounds appear slowly with Enlightenment.

Enlightenment Meter.png ≥ 17.5%

  • Pulsations in the center of the screen will begin to be visible.

Enlightenment Meter.png ≥ 25%

  • Gestalts appear, but they avoid the player.

Enlightenment Meter.png ≥ 50%

  • When inactive the player regularly shakes their head between their hands.
  • Gestalts no longer try to avoid the player and attack if the player is too close.

Enlightenment Meter.png ≥ 80%

  • Gestalts follow and attack the player if they are in range.

Enlightenment Meter.png ≥ 85% for effects to appear and ≤ 82.5% to disappear

  • The enlightened character looks dizzy or awestruck when left idle.

Placeholder.png Trivia[edit | edit source]

Gameplay Mechanics
Activities CookingCraftingFarmingFightingFishingSleepingBeefalo Riding
(Boating Shipwrecked icon.png)
Environment Day-Night CycleMoon CycleNightmare CycleEarthquakeLightningRain
(Strong WindsFogWavesFloodingVolcanic Eruption Shipwrecked icon.png) (Fog Hamlet icon.png) (MoonstormSandstorm Don't Starve Together icon.png)
Seasons SummerWinter • (AutumnSpring Reign of Giants icon.png)
(Mild SeasonHurricane SeasonMonsoon SeasonDry Season Shipwrecked icon.png) (Temperate SeasonHumid SeasonLush Season Hamlet icon.png)
Mechanics BeardBiomeCharactersCharlieControlsDeathDurabilityExperienceFireFood SpoilageFreezingHealthHungerInventoryLightMapNaughtinessNon-renewable resourcesSanitySavingStructures
(Wetness Reign of Giants icon.pngShipwrecked icon.pngHamlet icon.png) (Overheating Reign of Giants icon.pngShipwrecked icon.png) (Poison Shipwrecked icon.pngHamlet icon.png) (Hay FeverPeculiar ObjectsAporkalypsePig Fiesta Hamlet icon.png) (EnlightenmentEventsDiseaseGhostsWorld RegrowthSkins Don't Starve Together icon.png)
Mode Survival ModeAdventure ModeCavesRuinsVolcanoWorld Customization
Others Pig VillageRoad (Trail) • GraveyardOceanAbyssBridgeSet PieceThingsMorgue
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