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Enlightened Wilson

Wilson at full Enlightenment

Enlightenment is a game mechanic exclusive to Don't Starve Together, introduced in Return of Them.

Enlightenment replaces Sanity on the Lunar Island, sharing the same value. Effects that increase Sanity will increase Enlightenment on Lunar Island, and vice versa.

Enlightenment will also increase by 0.625/minute during the Day, and stops during Dusk and Night. Being in total Darkness will drain Enlightenment by -10/minute.

Enlightenment EffectsEdit

Enlightenment Screen

Screen effects at full Enlightenment

High Enlightenment is accompanied with effects similar to low Sanity. The environment will begin to become distorted and creatures called Gestalts become visible in a similar manner to Shadow Creatures. Low Enlightenment produces results similar to high Sanity in which the Gestalts disappear and the environment returns to a normal state. Therefore, the player cannot be completely sane in one world without being insane in the other.

Enlightenment Meter ≥ 0%

  • Blue veil and ambient sounds appear slowly with Enlightenment.

Enlightenment Meter ≥ 17.5%

  • Pulsations in the center of the screen will begin to be visible.

Enlightenment Meter ≥ 25%

  • Gestalts appear, but cannot attack yet.

Enlightenment Meter ≥ 50%

  • When inactive the player regularly shakes their head between their hands.

Enlightenment Meter ≥ 85%

  • Gestalts become aggressive toward the player(s).
  • The player looks dizzy or awestruck when left idle.

Placeholder TriviaEdit

Gameplay Mechanics
Activities CookingCraftingFarmingFightingFishingSleepingBeefalo Riding
(Boating Shipwrecked icon)
Environment Day-Night CycleMoon CycleNightmare CycleEarthquakeLightningRain
(Strong WindsFogWavesFloodingVolcanic Eruption Shipwrecked icon) (Fog Hamlet icon) (Sandstorm Don't Starve Together icon)
Seasons SummerWinter • (AutumnSpring Reign of Giants icon)
(Mild SeasonHurricane SeasonMonsoon SeasonDry Season Shipwrecked icon) (Temperate SeasonHumid SeasonLush Season Hamlet icon)
Mechanics BeardBiomeCharactersCharlieControlsDeathDurabilityExperienceFireFood SpoilageFreezingHealthHungerInventoryLightMapNaughtinessNon-renewable resourcesSanitySavingStructures
(Wetness Reign of Giants iconShipwrecked iconHamlet icon) (Overheating Reign of Giants iconShipwrecked icon) (Poison Shipwrecked iconHamlet icon) (Hay FeverPeculiar ObjectsAporkalypsePig Fiesta Hamlet icon) (EnlightenmentEventsDiseaseGhostsWorld RegrowthSkins Don't Starve Together icon)
Mode Survival ModeAdventure ModeCavesRuinsVolcanoWorld Customization
Others Pig VillageRoad (Trail) • GraveyardOceanAbyssBridgeSet PieceThingsMorgue
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