- For Sinkholes created by the Antlion in Don't Starve Together, see Antlion.
–Wurt
An Earthquake is a naturally occurring event in Caves and the Ruins. Earthquakes occur regularly and can be induced by igniting Gunpowders, Slurtle Slimes, Slurtle Mounds, Snurtles, and Slurtles; using a Telelocator Staff and attacking a Big Tentacle. Earthquakes cause items, mainly mineral, to fall from the ceiling 60m from the player. More open area, with less objects and less void, reduces the mineral items shattering, though at most about 25% of the mineral items will survive the shattering, Each items that fall can be
Falling objects caused by Earthquakes deal 30 damage to players, Mobs, and Walls, but not Bosses. When an Earthquake begins, the camera will shake and the character will give a warning before items start to fall. Each landing object indicate their landing position through a round shadow on the ground, A falling object will cause damage within 2m until it has shattered or stopped bouncing. These items can destroy walls and other structures over time. Falling debris will also break existing debris on the ground, such as Rocks, Gems, Gold Nuggets, Nitre and Marble.
Splumonkeys will return to their Splumonkey Pods as an Earthquake begins. Slurtles and Snurtles will spawn from Slurtle Mounds after an Earthquake, eating any minerals that have fallen.
Wearing armor will reduce the amount of damage taken from falling debris.
Reign of Giants[]
In the Reign of Giants DLC, live Rabbits and Moleworms may fall during Earthquakes in their stunned form. If left uncollected, they will recover and behave as usual: the Rabbits will wander aimlessly (like when they lose their home), flee from the player and certain mobs, and sleep at night (on the surface's time). Moleworms will collect a maximum of 3 debris before wandering around. Unlike their surface counterpart, Moleworms will not create Burrows in the caves, but will do so once they are brought to the surface.
Rabbits and Moleworms do not fall during the Ruins' Earthquakes; only minerals will fall.
Using an Old Bell will also cause Earthquakes.
Don't Starve Together[]
In Don't Starve Together, earthquakes, by default, occur every 1 to 3 days. Explosions shorten the waiting time by an amount of seconds equal to the damage of the explosion (300s for Slurtle, 200s for Gunpowder, 50s for Slurtle Mound and Slurtle Slime, multiplied by the size of the stack). Wickerbottom's Books Lux Aterna and Lux Aterna Redux force earthquakes when used underground.
An earthquake lasts between 10 and 15 seconds during which 5 to 6 objects fall every second for each player.
Earthquake does not damage walls.
Nothing falls from earthquake in the Ancient Archive. In the Lunar Grotto, earthquakes drops are different.
The spawn data for default earthquake is
Items | Default Weight | Default Percentage (%) | Lunar Weight | Lunar Percentage (%) |
---|---|---|---|---|
or | 75 | 30.6 | 60 | 23.1 |
or or or | 20 | 8.2 | 0 | 0 |
or or | 5 | 2.0 | 0 | 0 |
0 | 0 | 60 | 23.1 | |
or | 0 | 0 | 40 | 15.3 |
There are other types of earthquake[]
Earthquake caused by telelocator staff only drops 5 items.
Earthquake caused by Antlion drop boulders. Boulders smashes buildings and plants they land on.
Earthquake with Shadow Rifts replace 10% of the earthquake objects with Boulders that spawn 4m around the player.
Trivia[]
- Earthquakes were added in the Underground update.
- The addition of Earthquakes has made all the items listed in the article renewable, aside from Gold Nuggets, Blue Gems, and Red Gems, which were already renewable and were thus made more readily available.
- In the older versions of Don't Starve, Birds in cages, Chester, and presumably Pigs stayed asleep underground even during Earthquakes.