m (more wormwood quotes) Tag: Visual edit |
m (Add hound tooth multiplier, thanks anonymous commenter who pointed it out) |
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{{DST Exclusive}} |
{{DST Exclusive}} |
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− | <br /> |
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− | {{Upcoming Feature}} |
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'''Critters''', also known as '''Pets''', are passive immortal [[Mob]]s in ''[[Don't Starve Together]]'', introduced in ''[[A New Reign]]''. They look like baby versions of some other Mobs in the game and can be obtained from the [[Critters Tab]] while standing next to the [[Rock Den]]. Each pet requires two [[Items]] to adopt, an item related to the mob and a [[Crock Pot]] made food. |
'''Critters''', also known as '''Pets''', are passive immortal [[Mob]]s in ''[[Don't Starve Together]]'', introduced in ''[[A New Reign]]''. They look like baby versions of some other Mobs in the game and can be obtained from the [[Critters Tab]] while standing next to the [[Rock Den]]. Each pet requires two [[Items]] to adopt, an item related to the mob and a [[Crock Pot]] made food. |
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− | Critters will make noises when hungry but won't die if not fed |
+ | Critters will make noises when hungry but won't die if not fed (note: critters rather 'spoil' than 'get hungry'). Critters can be fed anything edible, including [[Winter's Feast|Eternal Fruitcake]], [[Rot]], and [[Rotten Egg|Rotten Eggs]]. Every food given refreshes critter spoilage time to its maximum. Critters have spoilage time (will be starving) of 2 days. Time is affected by weather the same way other perishable items are. |
+ | There is a "mini-game" around the maximum spoilage time. Player can increase this time to up to 4.5 days (5.5 for "Plump" critters) in the increments of 0.5, by feeding it when it is between its 20% and 50% freshness. When it is fed when below 20% freshness, this time will decrease. Feeding it when above 50% freshness have no effect on the maximum spoilage time. A Critter can be "pet" by clicking on it, triggering a small animation. |
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⚫ | |||
+ | |||
⚫ | |||
__TOC__ |
__TOC__ |
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− | ==Kittykit== |
+ | == Kittykit == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Kittykit |
|name = Kittykit |
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|webber = You look like grandpa's cat! |
|webber = You look like grandpa's cat! |
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|winona = I'm going to spoil you rotten. |
|winona = I'm going to spoil you rotten. |
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+ | |warly = Sweet petite chat. |
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|wortox = What should our next prank be, little kitty? |
|wortox = What should our next prank be, little kitty? |
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⚫ | |||
+ | |wurt = ...Guess you pretty okay, florpt. |
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+ | |walter = I'm usually more of a dog person, but you're so cute! |
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|choose = wx78 |
|choose = wx78 |
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}} |
}} |
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{{clear}} |
{{clear}} |
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− | ==Vargling== |
+ | == Vargling == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Vargling |
|name = Vargling |
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|description = Befriend a loyal Vargling. |
|description = Befriend a loyal Vargling. |
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|ingredient1 = Hound's Tooth |
|ingredient1 = Hound's Tooth |
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+ | |multiplier1 = 4 |
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|ingredient2 = Monster Lasagna |
|ingredient2 = Monster Lasagna |
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|tier = 12 |
|tier = 12 |
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|webber = We're best friends. |
|webber = We're best friends. |
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|winona = Pups love you no matter who you are. |
|winona = Pups love you no matter who you are. |
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+ | |warly = Le petit chien! |
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|wortox = Sorry I can't pet you, little friend. |
|wortox = Sorry I can't pet you, little friend. |
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⚫ | |||
+ | |wurt = Wanna play, flurp? |
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+ | |walter = You and Woby will get along great! |
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|choose = winona |
|choose = winona |
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}} |
}} |
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{{clear}} |
{{clear}} |
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− | ==Ewelet== |
+ | == Ewelet == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Ewelet |
|name = Ewelet |
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|webber = Father taught me how to take care of goats! |
|webber = Father taught me how to take care of goats! |
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|winona = You're just a fluffball on legs! |
|winona = You're just a fluffball on legs! |
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+ | |warly = This is Lambchop, my little kitchen helper. |
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|wortox = Just know that I'm petting you in my mind. |
|wortox = Just know that I'm petting you in my mind. |
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⚫ | |||
+ | |wurt = Don't worry, will keep you safe! |
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+ | |walter = Aww, you're like a dust bunny that came to life! |
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|choose = wolfgang |
|choose = wolfgang |
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+ | }} |
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⚫ | |||
An '''Ewelet''' is a baby version of [[Ewecus]]. Ewelets can be obtained in exchange for [[Steel Wool]] and [[Guacamole]]. |
An '''Ewelet''' is a baby version of [[Ewecus]]. Ewelets can be obtained in exchange for [[Steel Wool]] and [[Guacamole]]. |
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{{clear}} |
{{clear}} |
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− | ==Broodling== |
+ | == Broodling == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Broodling |
|name = Broodling |
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|webber = She's a monster just like me! |
|webber = She's a monster just like me! |
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|winona = You're pretty swell, for a tiny monstrosity. |
|winona = You're pretty swell, for a tiny monstrosity. |
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+ | |warly = Her name is "Flambé" and she is precious. |
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|wortox = Look at you, little firebreather! |
|wortox = Look at you, little firebreather! |
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+ | |wormwood = Hi, Little Patuey! |
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+ | |wurt = Green scaly friends stick together, florp! |
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+ | |walter = Play nice with Woby, okay? |
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|choose = woodie |
|choose = woodie |
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+ | }} |
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⚫ | |||
A '''Broodling''' is a juvenile version of [[Dragonfly]]. Broodlings can be obtained in exchange for [[Chilled Lavae]] and [[Spicy Chili]]. |
A '''Broodling''' is a juvenile version of [[Dragonfly]]. Broodlings can be obtained in exchange for [[Chilled Lavae]] and [[Spicy Chili]]. |
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{{clear}} |
{{clear}} |
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− | ==Glomglom== |
+ | == Glomglom == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Glomglom |
|name = Glomglom |
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|webber = He gives the fuzziest hugs. |
|webber = He gives the fuzziest hugs. |
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|winona = You're pretty cute for a giant bug, hey? |
|winona = You're pretty cute for a giant bug, hey? |
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+ | |warly = She's a great comfort in times of stress. |
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|wortox = What a cute little munchkin you are. |
|wortox = What a cute little munchkin you are. |
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+ | |wormwood = Little Bounce Bounce Friend |
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+ | |wurt = Good bouncy bug. |
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+ | |walter = It's small for a monster, but big for a bug. |
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|choose = wendy |
|choose = wendy |
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+ | }} |
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⚫ | |||
A '''Glomglom''' is a baby version of [[Glommer]]. Glomgloms can be obtained in exchange for [[Glommer's Goop]] and [[Taffy]]. |
A '''Glomglom''' is a baby version of [[Glommer]]. Glomgloms can be obtained in exchange for [[Glommer's Goop]] and [[Taffy]]. |
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{{clear}} |
{{clear}} |
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− | ==Giblet== |
+ | == Giblet == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Giblet |
|name = Giblet |
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|webber = Gobble gobble! |
|webber = Gobble gobble! |
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|winona = Hey there, feathers. |
|winona = Hey there, feathers. |
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+ | |warly = I would never eat you. |
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|wortox = You're so sweet, I could just gobble you up. |
|wortox = You're so sweet, I could just gobble you up. |
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⚫ | |||
+ | |wurt = Hello birdy! |
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+ | |walter = What a funny little turkey. |
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|choose = wortox |
|choose = wortox |
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+ | }} |
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⚫ | |||
A '''Giblet''' is a juvenile version of a [[Gobbler]]. Giblets can be obtained in exchange for a [[Feather Hat]] and [[Trail Mix]]. |
A '''Giblet''' is a juvenile version of a [[Gobbler]]. Giblets can be obtained in exchange for a [[Feather Hat]] and [[Trail Mix]]. |
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{{clear}} |
{{clear}} |
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− | ==Mothling== |
+ | == Mothling == |
{{Mob Infobox |
{{Mob Infobox |
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|name = Mothling |
|name = Mothling |
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|walkSpeed = 6 |
|walkSpeed = 6 |
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|spawnCode = "critter_lunarmothling" |
|spawnCode = "critter_lunarmothling" |
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+ | |specialAbility = Emits light when not hungry. |
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}} |
}} |
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{{Quotes |
{{Quotes |
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|wolfgang = Strong Wolfgang will protect soft flutterby. |
|wolfgang = Strong Wolfgang will protect soft flutterby. |
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|wendy = Your beauty will fade too, you know. |
|wendy = Your beauty will fade too, you know. |
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− | |wx78 = IT HAS NO OFFENSIVE |
+ | |wx78 = IT HAS NO OFFENSIVE USAGE, YET I AM COMPELLED TO KEEP IT |
|wickerbottom = Who wuvs their widdle specimen? |
|wickerbottom = Who wuvs their widdle specimen? |
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|woodie = That's my little forest buddy. |
|woodie = That's my little forest buddy. |
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|webber = A spider and an insect, what a pair! |
|webber = A spider and an insect, what a pair! |
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|winona = You sure are fragile, aren'tcha lil fella? |
|winona = You sure are fragile, aren'tcha lil fella? |
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+ | |warly = The light of my life! |
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|wortox = On wings alight comes a fuzzy delight! |
|wortox = On wings alight comes a fuzzy delight! |
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+ | |wormwood = Flap flap Flappy friend |
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+ | |wurt = You ugly, but me love you. |
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+ | |walter = Mom would never let me keep a pet bug this big! |
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|choose = wickerbottom |
|choose = wickerbottom |
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}} |
}} |
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{{clear}} |
{{clear}} |
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− | ==Traits== |
+ | == Traits == |
Critters can have traits which determine their behavior. Player actions add or subtract points from one of the Critter's traits, depending on the action, with the trait having the most points becoming the dominant trait and an adjective is shown in the Critter's name. |
Critters can have traits which determine their behavior. Player actions add or subtract points from one of the Critter's traits, depending on the action, with the trait having the most points becoming the dominant trait and an adjective is shown in the Critter's name. |
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A Critter's first dominant trait is determined after 10 days of obtaining the Critter, and dominant traits are reassigned every 1.75 to 2.25 days. |
A Critter's first dominant trait is determined after 10 days of obtaining the Critter, and dominant traits are reassigned every 1.75 to 2.25 days. |
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− | Trait points decay at the rate of |
+ | Trait points decay at the rate of 0.7 point per day for playful and well-fed, 0.9 points per day for crafty and 1.35 per day for scrappy trait. The maximum amount of points a Critter's trait can have is 40, while the minimum is -6. Should all traits on a Critter have a negative point value, the Critter will revert to having no traits, and the next dominant trait is assigned after 3.75 to 4.25 days. |
Performing an action that adds points to a trait that is already the dominant trait gives a 10% bonus to the points added to that trait. |
Performing an action that adds points to a trait that is already the dominant trait gives a 10% bonus to the points added to that trait. |
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+ | Dominant trait can be locked in permanently by feeding critter any "goodie" food - this includes [[Taffy]], [[Jellybeans]], [[Mad Science Tab|Mad Science Lab]] potions, [[Winter's Feast]] candies. After that the trait will never change until player decides to abandon critter. |
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⚫ | |||
+ | |||
⚫ | |||
The '''Scrappy''' trait is given to Critters when the player fights or kills [[Monsters]]. Killing small and passive [[Animals]] such as [[Rabbit]]s doesn't count towards this trait. |
The '''Scrappy''' trait is given to Critters when the player fights or kills [[Monsters]]. Killing small and passive [[Animals]] such as [[Rabbit]]s doesn't count towards this trait. |
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The Combat trait adds the adjective "Scrappy" to the Critter's name and makes them perform aggressive animations towards monsters (but does not make them able to fight). |
The Combat trait adds the adjective "Scrappy" to the Critter's name and makes them perform aggressive animations towards monsters (but does not make them able to fight). |
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− | ===Crafty=== |
+ | === Crafty === |
The '''Crafty''' trait is given to Critters when the player [[Crafting|Crafts]] items and Structures excluding [[Wall]]s. |
The '''Crafty''' trait is given to Critters when the player [[Crafting|Crafts]] items and Structures excluding [[Wall]]s. |
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The Crafty trait adds the adjective "Crafty" to the Critter's name and makes them perform a special animation when the character is doing work (chopping, mining, digging), or crafting. |
The Crafty trait adds the adjective "Crafty" to the Critter's name and makes them perform a special animation when the character is doing work (chopping, mining, digging), or crafting. |
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− | ===Playful=== |
+ | === Playful === |
− | The '''Playful''' trait is given to Critters when the player pets them and when they play (either by themselves or with other players' Critters). |
+ | The '''Playful''' trait is given to Critters when the player pets them and when they play (either by themselves or with other players' Critters). Bonus points are awarded when the player pets critter after it nuzzles. |
The Playful trait adds the adjective "Peppy" to the Critter, increases the range at which they play with other Critters, and makes them play more often (effectively decreasing the rate of point decay, since playing adds points to this trait). |
The Playful trait adds the adjective "Peppy" to the Critter, increases the range at which they play with other Critters, and makes them play more often (effectively decreasing the rate of point decay, since playing adds points to this trait). |
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− | ===Well-fed=== |
+ | === Well-fed === |
− | The '''Well-fed''' trait is given to Critters when the player feeds them. The points added to the trait are affected by the [[Food]]'s [[Spoilage|freshness]] and its type and if it's the Critter's favorite food. Fresh food gives the full value, Stale food gives half (50%) of the value, and Spoiled food gives only a tenth (10%) of the value |
+ | The '''Well-fed''' trait is given to Critters when the player feeds them. All [[Crock Pot]] dishes give 4 points, while other edible items gives 1 point. The Critter's favorite food is the food item used in order to adopt it, and feeding a Critter its favorite food gives 5 points to this trait. The points added to the trait are affected by the [[Food]]'s [[Spoilage|freshness]] and its type and if it's the Critter's favorite food. Fresh food gives the full value, Stale food gives half (50%) of the value, and Spoiled food gives only a tenth (10%) of the value. |
− | The Well-fed trait adds the adjective "Plump" to the Critter's name and |
+ | The Well-fed trait adds the adjective "Plump" to the Critter's name and increases the spoilage time to 3.25 days. This spoilage time can be increased to up to 5.5 days. No matter at which phase of "Plump" critter's freshness it is fed, its spoilage time will never go below 3.25 days. |
− | =={{Pic|32|Placeholder}} Trivia== |
+ | == {{Pic|32|Placeholder}} Trivia == |
− | * Critters were added in the ''Cute Fuzzy Animals'' update, |
+ | * The original Critters were added in the ''Cute Fuzzy Animals'' update, Giblet during the ''[[Year of the Gobbler]]'' event, and Mothling in the ''[[Return of Them#Turn of Tides|Turn of Tides]]'' update. |
* The Kittykit's name seems to be a mash up of the name for baby cats and baby racoons, "kitten" and "kit", as well as a play on the term "kitty cat". |
* The Kittykit's name seems to be a mash up of the name for baby cats and baby racoons, "kitten" and "kit", as well as a play on the term "kitty cat". |
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** It used to be called the Kittycoon. |
** It used to be called the Kittycoon. |
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* Despite their name, the Vargling's appearance is more similar to the [[Hound]]. Furthermore, [[Wigfrid]] refers to it as a hound and they are made using [[Hound's Tooth|Hound's Teeth]]. |
* Despite their name, the Vargling's appearance is more similar to the [[Hound]]. Furthermore, [[Wigfrid]] refers to it as a hound and they are made using [[Hound's Tooth|Hound's Teeth]]. |
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− | ** [[Wickerbottom]] refers to the [[Vargling]] as ''Canis lupus'' which is the scientific name commonly referring to the Gray Wolf. Suggesting that the Vargling, and to an extent the Hounds and [[Varg]], are related to |
+ | ** [[Wickerbottom]] refers to the [[Vargling]] as ''Canis lupus'' which is the scientific name commonly referring to the Gray Wolf. Suggesting that the Vargling, and to an extent the Hounds and [[Varg]], are related to said wolf. |
* The two skins added for the Vargling during the Chinese New Year event ''[[Year of the Varg]]'', alludes to two dog breeds that supposedly originated in China; the [[wikipedia:Chow_Chow|Chow Chow]] and the [[wikipedia:Shih Tzu|Shih Tzu]]. |
* The two skins added for the Vargling during the Chinese New Year event ''[[Year of the Varg]]'', alludes to two dog breeds that supposedly originated in China; the [[wikipedia:Chow_Chow|Chow Chow]] and the [[wikipedia:Shih Tzu|Shih Tzu]]. |
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* There is an extra function in the Critters code called "IsSuperCute", which does nothing except return "true". |
* There is an extra function in the Critters code called "IsSuperCute", which does nothing except return "true". |
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− | * Strangely, feeding a critter [[Rot]] or [[Rotten Egg |
+ | * Strangely, feeding a critter [[Rot]] or [[Rotten Egg]]s stops its hunger cries, despite them making players ''lose'' hunger points. |
== {{pic32|Blueprint}} Gallery == |
== {{pic32|Blueprint}} Gallery == |
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+ | <gallery captionalign="center" hideaddbutton="true"> |
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− | <gallery> |
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DSTupdate cutefuzzyanimals.png|The Vargling, Kittykit, and Ewelet as they appear in the ''Cute Fuzzy Animals'' update poster. |
DSTupdate cutefuzzyanimals.png|The Vargling, Kittykit, and Ewelet as they appear in the ''Cute Fuzzy Animals'' update poster. |
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DST_Update_Herd_Mentality.png|The Broodling and Glomglom as seen in the ''Herd Mentality'' update poster. |
DST_Update_Herd_Mentality.png|The Broodling and Glomglom as seen in the ''Herd Mentality'' update poster. |
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− | + | Christmasbetapromo png.png|The Kittykit and Broodling as seen in the ''Winter's Feast'' update poster. |
|
− | + | Critters.png|The Critters (minus the Giblet and Mothling) in the ''A New Reign: Part 2'' trailer. |
|
+ | WX-78 Cave In ANR Trailer.png|A Kittykit and WX-78 running from a cave-in as seen in the ''A New Reign'' trailer. |
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Critters_Drawing.jpg|A drawing of Willow, Wendy, Maxwell, and Wilson with their critters (the Broodling, Vargling, Glomglom, and Kittykit, respectively) from ''Rhymes With Play''. |
Critters_Drawing.jpg|A drawing of Willow, Wendy, Maxwell, and Wilson with their critters (the Broodling, Vargling, Glomglom, and Kittykit, respectively) from ''Rhymes With Play''. |
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Giblet Concept Art.png|Concept art for the Giblet. |
Giblet Concept Art.png|Concept art for the Giblet. |
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{{Mobs}} |
{{Mobs}} |
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[[pl:Pupile (DST)]] |
[[pl:Pupile (DST)]] |
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+ | [[vi:Critters]] |
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[[Category:Mobs]] |
[[Category:Mobs]] |
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[[Category:Passive Creatures]] |
[[Category:Passive Creatures]] |
Revision as of 10:29, 25 September 2020
Critters, also known as Pets, are passive immortal Mobs in Don't Starve Together, introduced in A New Reign. They look like baby versions of some other Mobs in the game and can be obtained from the Critters Tab while standing next to the Rock Den. Each pet requires two Items to adopt, an item related to the mob and a Crock Pot made food.
Critters will make noises when hungry but won't die if not fed (note: critters rather 'spoil' than 'get hungry'). Critters can be fed anything edible, including Eternal Fruitcake, Rot, and Rotten Eggs. Every food given refreshes critter spoilage time to its maximum. Critters have spoilage time (will be starving) of 2 days. Time is affected by weather the same way other perishable items are.
There is a "mini-game" around the maximum spoilage time. Player can increase this time to up to 4.5 days (5.5 for "Plump" critters) in the increments of 0.5, by feeding it when it is between its 20% and 50% freshness. When it is fed when below 20% freshness, this time will decrease. Feeding it when above 50% freshness have no effect on the maximum spoilage time. A Critter can be "pet" by clicking on it, triggering a small animation.
Each player can only have one Critter at any given time. To get a different Critter, players must "Abandon" their current one by being near the Rock Den and right-clicking that Critter. Walter's Woby counts as pet, making Walter unable to adopt critters from the Rock Den.
Kittykit
–Wurt
A Kittykit is a baby version of a Catcoon. Kittykits can be obtained in exchange for a Cat Tail and Fishsticks.
Vargling
–Wurt
A Vargling is a baby version of a Varg. Varglings can be obtained in exchange for 4 Hound's Teeth and 1 Monster Lasagna.
Ewelet
–Wurt
An Ewelet is a baby version of Ewecus. Ewelets can be obtained in exchange for Steel Wool and Guacamole.
Broodling
–Wurt
A Broodling is a juvenile version of Dragonfly. Broodlings can be obtained in exchange for Chilled Lavae and Spicy Chili.
Glomglom
–Wurt
A Glomglom is a baby version of Glommer. Glomgloms can be obtained in exchange for Glommer's Goop and Taffy.
Giblet
–Wurt
A Giblet is a juvenile version of a Gobbler. Giblets can be obtained in exchange for a Feather Hat and Trail Mix.
Mothling
–Wurt
A Mothling is a juvenile version of a Moon Moth. Mothlings can be obtained in exchange for a Moon Moth and Flower Salad. Unlike other critters, which have no function, Mothlings can act as a light source. A Mothling will not give off light when hungry.
Traits
Critters can have traits which determine their behavior. Player actions add or subtract points from one of the Critter's traits, depending on the action, with the trait having the most points becoming the dominant trait and an adjective is shown in the Critter's name.
A Critter's first dominant trait is determined after 10 days of obtaining the Critter, and dominant traits are reassigned every 1.75 to 2.25 days.
Trait points decay at the rate of 0.7 point per day for playful and well-fed, 0.9 points per day for crafty and 1.35 per day for scrappy trait. The maximum amount of points a Critter's trait can have is 40, while the minimum is -6. Should all traits on a Critter have a negative point value, the Critter will revert to having no traits, and the next dominant trait is assigned after 3.75 to 4.25 days.
Performing an action that adds points to a trait that is already the dominant trait gives a 10% bonus to the points added to that trait.
Dominant trait can be locked in permanently by feeding critter any "goodie" food - this includes Taffy, Jellybeans, Mad Science Lab potions, Winter's Feast candies. After that the trait will never change until player decides to abandon critter.
Scrappy
The Scrappy trait is given to Critters when the player fights or kills Monsters. Killing small and passive Animals such as Rabbits doesn't count towards this trait.
The Combat trait adds the adjective "Scrappy" to the Critter's name and makes them perform aggressive animations towards monsters (but does not make them able to fight).
Crafty
The Crafty trait is given to Critters when the player Crafts items and Structures excluding Walls.
The Crafty trait adds the adjective "Crafty" to the Critter's name and makes them perform a special animation when the character is doing work (chopping, mining, digging), or crafting.
Playful
The Playful trait is given to Critters when the player pets them and when they play (either by themselves or with other players' Critters). Bonus points are awarded when the player pets critter after it nuzzles.
The Playful trait adds the adjective "Peppy" to the Critter, increases the range at which they play with other Critters, and makes them play more often (effectively decreasing the rate of point decay, since playing adds points to this trait).
Well-fed
The Well-fed trait is given to Critters when the player feeds them. All Crock Pot dishes give 4 points, while other edible items gives 1 point. The Critter's favorite food is the food item used in order to adopt it, and feeding a Critter its favorite food gives 5 points to this trait. The points added to the trait are affected by the Food's freshness and its type and if it's the Critter's favorite food. Fresh food gives the full value, Stale food gives half (50%) of the value, and Spoiled food gives only a tenth (10%) of the value.
The Well-fed trait adds the adjective "Plump" to the Critter's name and increases the spoilage time to 3.25 days. This spoilage time can be increased to up to 5.5 days. No matter at which phase of "Plump" critter's freshness it is fed, its spoilage time will never go below 3.25 days.
Trivia
- The original Critters were added in the Cute Fuzzy Animals update, Giblet during the Year of the Gobbler event, and Mothling in the Turn of Tides update.
- The Kittykit's name seems to be a mash up of the name for baby cats and baby racoons, "kitten" and "kit", as well as a play on the term "kitty cat".
- It used to be called the Kittycoon.
- Despite their name, the Vargling's appearance is more similar to the Hound. Furthermore, Wigfrid refers to it as a hound and they are made using Hound's Teeth.
- Wickerbottom refers to the Vargling as Canis lupus which is the scientific name commonly referring to the Gray Wolf. Suggesting that the Vargling, and to an extent the Hounds and Varg, are related to said wolf.
- The two skins added for the Vargling during the Chinese New Year event Year of the Varg, alludes to two dog breeds that supposedly originated in China; the Chow Chow and the Shih Tzu.
- There is an extra function in the Critters code called "IsSuperCute", which does nothing except return "true".
- Strangely, feeding a critter Rot or Rotten Eggs stops its hunger cries, despite them making players lose hunger points.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |