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This article is incomplete because it needs serious updating for the DST-specific changes from the March 2022 QoL update. Please help to improve the article, or discuss the issue with the community on the comment section. |

Craft Menu Icon in DST
–W
Crafting is an in-game mechanic that allows players to craft or make Items and Structures. This is done by selecting an item or structure to be crafted in one of the 16 Crafting Tabs (including DLCs, and Character-Specific tabs). Provided the player has sufficient materials in their inventory and, if necessary, has unlocked the item recipe, they will receive 1 or more of the crafted item. Below are the crafting tables for the different game modes available. The availability of crafting recipes are further affected by game version, the player's world (Game Mode), special Events, etc.
Unlocked[]
Unlocked for the first time will grant the player 15 Sanity. Once prototyped, items can be crafted without being near a Science Machine.
Prototype[]
Generally, each Item or Structure must be "prototyped" at a particular Prototyper or through other means to unlocked. Once the item has been unlocked, it can be crafted anywhere, anytime (so long as the required materials are available). Tier 1 items can be unlocked at either a Science Machine or Alchemy Engine. Tier 2 items can only be unlocked at an Alchemy Engine, ETC.
Whenever an item is unlocked, the player's Sanity will be restored by 15 points. This is only when prototyping the item and not during subsequent construction of that item.Therefore, a very simple tactic for healing sanity is to hold off on prototyping new items until you need the sanity.
Standing near the Prototyper allows prototyping new recipes. Here is a list of all the Prototyper:
Blueprint[]
See also: Blueprint
Webber's Switcherdoodle[]
See also: Switcherdoodle
Crafting Station[]
Crafting Tab[]

There are 19 Crafting Tabs in Don't Starve and it's DLCs for different Items and Structures that can be crafted.
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Tools | Light | Survival | Food | Science |
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Fight | Structures | Refine | Magic | Dress |
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Ancient | Books | Tinkering | Nautical![]() ![]() |
Volcanic![]() ![]() |
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Treasure Hunting![]() |
Renovate![]() |
City Planning![]() |
Green Thumb![]() |
Crafting Filter[]
At DST, the Crafting menu has been redesigned to accommodate more items, with filters replacing categories
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Charater Item | Tools | Light Sources | Prototypers & Stations | Refined Materials | Weapons | Armour | Clothing | Healing | Shadow Magic | Decorations |
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Structures | Storage Solutions | Cooking | Food & Gardening | Fishing | Seafaring | Beefalo Riding | Winter Items | Summer Items | Rain Gear | Everything |
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Ancient Pseudoscience | Bottle Exchange | Cartography | Cawnival Creation | Celestial | Codex Umbra | Critters | ||||
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Mad Science | Offerings | Sculptures | Seasonings | Trinket Trove | Winter's Feast Cooking |
Craftable Items and Structures[]
Tab | Always Available | Science | Science | Magic | Magic | Ancient | Ancient | Blueprint |
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Tab | Always Available | Science Tier 1 ![]() |
Science Tier 2 ![]() |
Magic Tier 1 ![]() |
Magic Tier 2 ![]() |
Ancient Tier 1 ![]() |
Ancient Tier 2 ![]() |
Blueprint![]() |
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![]() Light |
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![]() Survival |
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![]() Food |
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![]() Science |
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![]() Fight |
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![]() Structures |
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![]() Refine |
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![]() Magic |
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![]() Dress |
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![]() Books |
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![]() Tinkering |
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![]() Ancient |
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Tab | Always Available | Science Tier 1 ![]() |
Science Tier 2 ![]() ![]() |
Magic Tier 1 ![]() |
Magic Tier 2 ![]() |
Volcanic![]() |
Blueprint![]() |
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![]() Light |
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![]() Nautical |
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![]() Survival |
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![]() Food |
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![]() Science |
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![]() Fight |
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![]() Structures |
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![]() Refine |
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![]() Magic |
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![]() Dress |
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![]() Tinkering |
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![]() Volcanic |
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Tab | Always Available | Science Tier 1 ![]() |
Science Tier 2 ![]() |
Magic Tier 1 ![]() |
Magic Tier 2 ![]() |
Key to the City![]() |
Blueprint![]() |
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![]() Light |
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![]() Treasure Hunting |
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![]() Survival |
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![]() Nautical |
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![]() Fight |
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![]() Structures |
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![]() Refine |
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![]() Magic |
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![]() Dress |
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![]() Books |
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![]() Green Thumb |
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![]() Tinkering |
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![]() City Planning |
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![]() Renovate |
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This article is incomplete because the Survivor Items tab and some character exclusive recipes are missing . Please help to improve the article, or discuss the issue with the community on the comment section. |
Filter | Always Available![]() |
Science Tier 1 ![]() |
Science Tier 2 ![]() |
Magic Tier 1 ![]() |
Magic Tier 2 ![]() |
Other | Blueprint![]() |
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![]() Tools |
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![]() Light Sources |
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![]() Prototypers & Stations |
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![]() Refined Materials |
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![]() Weapons |
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![]() Armour |
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![]() Clothing |
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![]() Healing |
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![]() Shadow Magic |
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![]() Decorations |
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![]() Think Tank (prototypable): ![]() ![]() Terra Firma Tamper (prototypable): ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Structures |
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![]() Storage Solutions |
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![]() Think Tank (prototypable): ![]() |
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![]() Cooking |
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![]() Food & Gardening |
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![]() Fishing |
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![]() Think Tank (prototypable): ![]() ![]() Tackle Receptacle (prototypable): ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Seafaring |
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![]() Think Tank (prototypable): ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Beefalo Riding |
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![]() Winter Items |
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![]() Summer Items |
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![]() Rain Gear |
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Filter | Station | Items |
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![]() Ancient Pseudoscience |
![]() Broken Ancient Pseudoscience Station Ancient Tier1 ![]() Ancient Pseudoscience Station Ancient Tier2 |
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![]() Critters |
![]() Rock Den |
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File:Sculpt Filter.png Sculpt |
![]() Potter's Wheel |
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![]() Cartography |
![]() Cartographer's Desk |
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![]() Celestial |
![]() Celestial Orb Celestial Tier1 ![]() ![]() ![]() ![]() Lunar Altar or Celestial Orb after Celestial Champion Celestial Tier2 |
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Trivia[]
- Prior to the Hungry for your Hunger update, the Shadow Manipulator functioned as a "level 3" crafting station. It could research all the same items as the Alchemy Engine and Science Machine before the science and magic crafting trees were separated.
- In the early beta of Don't Starve, the game used a 'Research points' system instead of prototyping.
- Before that, Gold Nuggets were used to directly buy recipes.
- In the Shipwrecked DLC, the Sea Lab serves the same function as the Alchemy Engine, but can only be placed on the Ocean allowing the player to prototype new recipes at sea.