- This article is about the gameplay affecting items. For the cosmetic clothes in Don't Starve Together, see Skins.
Clothes are any in-game Items that can be worn and provide the Character a variety of bonuses. Unlike Armor, Clothes do not mitigate damage from attacks and usually their Durability is decreased over time as long as they're equipped. Bonuses from different Clothes that can be equipped at the same time will stack with each other.
All the Clothes, except for those that need specific fuel or spoil over time, can be repaired with a Sewing Kit, which will add 5 more days of usage, until fully repaired.
|Astroggles||Lets players see through Moonstorms and Sandstorms.
Shows the location of Wagstaff in the moonstorm.
|Beefalo Hat||Prevents Beefalo attacks.||10 days||None||240||None||20%|
|Beekeeper Hat||Absorbs 80% damage from Bees.||750 hp
|Belt of Hunger||Reduces hunger loss by 40%.||8 days||+2/min||None||None||None|
|Blubber Suit||Provides 100% protection against wetness.||3 days||None||240||None||100%|
|Brain of Thought||Prototyping without Crafting Stations.||4 uses||None||None||None||None|
|Breezy Vest||N/A||15 days||+2/min||60||None||20%|
|Bush Hat||Hides the player.||Infinite||None||None||None||None|
|Captain Hat||Boat loses durability slower.||2 days||None||None||None||None|
|Cat Cap||N/A||10 days||+3.3/min||60||None||None|
|Chirpy Scarf||N/A||5 days||+2/min||None||120||None|
|Chirpy Cloak||N/A||5 days||+2/min||None||240||None|
|Chirpy Capelet||N/A||5 days||+2/min||None||240||None|
||A player is considered a Merm by other Mobs.||15 days||None||None||None||None||None|
|Cork Candle Hat||Provides light while worn.||2 min||None||None||None||20%|
|Dapper Vest||N/A||10 days||+3.3/min||60||None||None|
|Desert Goggles||Protect from Sandstorms.||10 days||+3.3/min||None||120||20%|
|Dumbrella||Insulates from Lightning.||12 days||None||None||240||100%|
|Enlightened Crown||Provides light while worn (while Sanity is above 85%).
Summons Minor Gestalts on hit at cost of 1 Sanity per hit (while Sanity is above 85%).
Prevent natural Gestalt from attacking wearer.
-1/hit (while Sanity is above 85%)
|Eyebrella||Insulates from Lightning.||9 days||None||None||240||100%|
|Fashion Goggles||N/A||10 days||+3.3/min||None||None||None|
|Fashion Melon||Increases Wetness (up to 33).||3 days||-2/min||None||55°C in but not
|Feather Hat||Attracts Birds.||8 days||+2/min||None||None||None|
|Floral Shirt||N/A||15 days||+3.3/min||None||240||None|
|Funcap||Slows Hunger loss by 25% and spawns Mushroom Spores.||6 days||None||None||60||20%|
|Gardeneer Hat||Allow players to research Farm Plant and know if they are stressed.
Player can check their Plant Registry
|Gas Mask||Protects the player from toxic gas.||3 days||-10/min||None||None||None|
|Hibearnation Vest||Slows Hunger loss by 25%.||7 days||+4.4/min||240||None||None|
|Miner Hat||Provides light while worn.||7 min 48 sec||None||None||None||20%|
|Moggles||Grants Nightvision.||12 min||None||None||None||None|
|Lucky Beast||Restores sanity over time when worn and dancing.||1 day||None||None||None||None|
||Periodically creates a new X Marks the Spot||10 days||None||None||None||None||None|
|Ice Cube||Slows by 10% and increases Wetness (up to 50).||4 days||None||None||40°C||None|
|Particulate Purifier||Protects the player from Poisonous Gas.||10 days||None||None||None||None|
|Pinetree Pioneer Hat
||Halves Walter's sanity loss when losing health.||10 days||+2/min||None||60||20%||None|
|Pirate Hat||Increases Map reveal range while sailing by 25%.||2 days||+2/min||None||None||20%|
|Pith Hat||Prevents slowdown from Fog when body slot items equipped.||8 days||+2/min||None||None||50%|
|Premier Gardeneer Hat||Allow players to research Farm Plant and know their source of stress plus see Nutrient in soil.
Player can check their Plant Registry
|Puffy Vest||N/A||15 days||+2/min||240||None||None|
|Rabbit Earmuffs||N/A||5 days||None||60||None||None|
|Rain Coat||Insulates from Lightning.||10 days||None||60||None||100%|
|Rain Hat||Insulates from Lightning.||10 days||None||None||None||70%|
||Webber is considered a Pig by other Mobs.||Infinite||None||None||None||None||None|
|Shark Tooth Crown||N/A||9 days||+6.6/min (only on Boats)||None||None||None|
|Sleek Hat||25% faster movement speed and medium Wind resistance.||3 days||+2/min||None||None||None|
|Snakeskin Hat||Insulates from Lightning and Jellyfish electrocution.||8 days||None||60||None||70%|
|Snakeskin Jacket||Insulates from Lightning and Jellyfish electrocution.||8 days||None||60||None||70%|
|Spiderhat||Control Spiders.||2 min||-2/min||None||None||20%|
5 days (DLC)
|Summer Frest||N/A||8 days||+2/min||None||120||20%|
|Swashy Hat||It allows the player to "sneak" around normally hostile mobs without being attacked.||1 Day||+2/min||None||None||None|
|Tam o' Shanter||N/A||25 Days||+6.7/min||120||None||None|
|Tar Suit||N/A||1 day||None||None||None||100%|
|Thunderhat||Acts as a lightning rod.||4 days or 10 lightning strikes||None||None||None||100%|
|Top Hat||N/A||8 days||+3.3/min||None||None||20%|
|Windbreaker||Prevents from being slowed by the Wind.||15 days||+2/min||None||None||20%|
|Winter Hat||N/A||10 days||+1.33/min||120||None||None|