FANDOM


Line 26: Line 26:
 
|warbucks = It seems I’ve found the bat’s sanctuary.
 
|warbucks = It seems I’ve found the bat’s sanctuary.
 
|wilba= WHERE THE BAT SUCKS
 
|wilba= WHERE THE BAT SUCKS
|choose = wolfgang}}
+
|choose = wilba}}
   
 
The '''Cave Cleft''' is a naturally spawning [[Structure]] exclusive to ''[[Don't Starve: Hamlet|Hamlet]]'' DLC. Within, only a single room is able to be explored unlike [[Ancient Pig Ruins]] and [[Mant Hill]]s. The room is dark with the exception of some light near the exit during [[Day]] and [[Dusk]].
 
The '''Cave Cleft''' is a naturally spawning [[Structure]] exclusive to ''[[Don't Starve: Hamlet|Hamlet]]'' DLC. Within, only a single room is able to be explored unlike [[Ancient Pig Ruins]] and [[Mant Hill]]s. The room is dark with the exception of some light near the exit during [[Day]] and [[Dusk]].

Revision as of 22:25, December 12, 2018

Blueprint This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations.
Evergreen Stump This article is a stub. You can help Don't Starve Wiki by expanding it.
Wilson Portrait
A den of bloodsuckers.

Wilson

Willow Portrait
Creepy things live there.

Willow

Wolfgang Portrait
Wolfgang is no like dark hole.

Wolfgang

Wendy Portrait
The maw of death itself.

Wendy

WX-78 Portrait
STORAGE UNIT FOR WINGED RODENTS

WX-78

Wickerbottom Portrait
The natural habitat of a the Mammalian Hematophagous.

Wickerbottom

Woodie Portrait
Don’t look none too inviting.

Woodie

Waxwell Portrait
Villainy lurks within.

Maxwell

Wigfrid Portrait
Creatures öf darkness lurk within.

Wigfrid

Webber Portrait
That’s probably where those mean bats live.

Webber

Walani Portrait
I don’t get good vibes from that place.

Walani

Warly Portrait
Not the best place to hide, I think.

Warly

Woodlegs Portrait
Inta th’depths wit’ye.

Woodlegs

Wilba Portrait
WHERE THE BAT SUCKS

Wilba

The Cave Cleft is a naturally spawning Structure exclusive to Hamlet DLC. Within, only a single room is able to be explored unlike Ancient Pig Ruins and Mant Hills. The room is dark with the exception of some light near the exit during Day and Dusk.

Upon entering a Cave Cleft, the player will find some structures such as Stalagmites and Unimportant Pillars which can be mined with a Pickaxe or Opulent Pickaxe. One can also find some Fern on the ground, and sometimes Flint. At the center of the room, a Spooky Hole will be found.

Only one Cave Cleft per world will lead to another area. After the player is flown to the fourth island by the Roc, the cave entrance from that island will lead to an exit blocked by a pile of rocks. Mining this pile will unlock the exit, which leads to a random Cave Cleft on any of the other 3 islands. This entrance does not have to be re-mined in order to travel through it again.

Judging by the Console Command and the examination quotes, it is considered the Vampire Bat’s Den. So it is possible to find one or more Vampire Bat(s) sleeping inside. They will remain asleep unless intentionally woken up (by attacking it or being hit with debris from a cave-in).

PrototypeTips

  • It is advised to visit these caves in the very early stages of the game, as there is almost no other way to obtain Gold Nuggets before the Alchemy Engine is built.

PlaceholderTrivia

  • Wickerbottom's quote seems to contain a spelling mistake, as the words "the" and "a" are juxtaposed.
Community content is available under CC-BY-SA unless otherwise noted.