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Don't Starve Wiki

Mobs are in-game computer-controlled entities, including Monsters and Animals. Mob is short for "mobile". It is a term that is used in many other games, not only in Don't Starve.

Classification

  • Hostile mobs turn aggressive towards the player as soon as they see him/her. (e.g. spiders and hounds)
  • Neutral mobs turn aggressive towards the player when the player provokes them due to a certain action,like attacking them or one of their own kinds. (e.g. Bunnymen and pigs)
  • Passive mobs will never attack the player, even if attacked or chased after. (e.g. rabbits and birds)

Characteristics

Health (HP)

Each hit by player decreases mob's health by:

weapon damage * character damage multiplier

The amount of hits required to kill a mob is:

mob health / player's damage

Damage (DMG)

Each hit to the player deals:

mob damage / player's armor

Attack Period (AP)

The time in seconds between each hit.

Insanity Aura (IA)

Sanity gained/lost per minute when near mobs.

Walk Speed (WS)

Speed of mobs when neither aggressive (hostile and neutral mobs) nor running from the player (passive mobs)

Run Speed (RS)

Speed of hostile and neutral mobs when aggressive towards the player and speed of passive mobs when running from mobs/player.

The player character's RS is about 6.


Color scheme: Passive, Neutral, Hostile

Mob
Name
Type
HP
Dmg
AP
Sanity/insanity aura
(/min)
WS
RS

Butterfly Butterfly P 1 5 5 Butterfly Wings98% or Butter2%
Bee Bee N 100 10 2 5 5 Honey16.7% or Stinger83.3%
Killer Bee Killer Bee H 100 10 2 5 5 Honey16.7% or Stinger83.3%
Mosquito Mosquito H 100 3 2 8 12 Mosquito Sack
Crow Crow P 25 Morsel50% or Crow Feather50%
Redbird Redbird P 25 Morsel50% or File:Redbird Feather.png50%
File:Winter Snowbird.png Snowbird P 25 Morsel50% or File:Snowbird Feather.png50%
Gobbler Gobbler P 50 3 8 Drumstick x2
Rabbit Rabbit P 25 5 5 Morsel
Beardling Beardling P 25 -40 5 5 Monster Meat40% or Nightmare Fuel40% or Beard Hair20%
Mandrake Mob Mandrake P 20 6 6 Mandrake
Frog Frog H 100 10 1 4 8 Frog Legs
Beefalo Beefalo N 500 34 4 1.5 7 Meat×4, Beefalo Wool×3 and Beefalo Horn33%
Baby Beefalo Teen Beefalo P 300 1.8 8.1 Meat×3, Beefalo Wool×2
Baby Beefalo Toddler Beefalo P 300 1.4 6.3 Morsel×4, Beefalo Wool×2
Baby Beefalo Baby Beefalo P 300 1 4.5 Morsel×3, Beefalo Wool
Koalefant Koalefant N 500 50 4 1.5 7 Meat×8, Koalefant Trunk
Winter Koalefant Winter Koalefant N 500 50 4 1.5 7 Meat×8, Winter Koalefant Trunk
Tallbird Tallbird H 400 50 2 7 7 Meat×2
Teenbird TeenBird N 300 37.5 2 6 6 Meat
Smallbird Smallbird P 50 10 1 6 6 Morsel
Penguin Pengull N 150 33 3 2 ? Jet Feather 20% and Drumstick 10% and Morsel 10%, Egg (If hidden)
Tentacle Tentacle H 500 34 2 -40 Monster Meat×2, Tentacle Spike 50% and Tentacle Spots20%
Tentapillar Big Tentacle P 500 Light Bulb80%, Tentacle Spike50% once a day,
Tentacle Spots40%,Marsh Turf25% 4 per day,
Slurtle Slime10%,Skeleton110% once per day, Rocks10%
Baby Tentacle Baby Tentacle H 20 5 3
Shadow Tentacle Shadow Tentacle H 500 34 2 -40
Clockwork Bishop Clockwork Bishop H 300 40 4 5 5 Gears×2, Purple Gem
Damaged bishop Damaged Bishop H 300 40 4 5 5 Purple Gem, Nightmare Fuel60%, Thulecite Fragments50%
Clockwork Knight Clockwork Knight H 300 40 2 5 5 Gears×2
Damaged Knight Damaged Knight H 300 40 2 5 5 Gears, Nightmare Fuel60%, Thulecite Fragments50%
File:Rook.png Clockwork Rook H 300 45 2 5 16 Gears×2
Damaged Clockwork Damaged Rook H 300 45 2 5 16 Gears, Nightmare Fuel60%, Thulecite Fragments50%
Crawling Horror Crawling Horror H 300 20 2.5 -100 3 3 Nightmare Fuel and Nightmare Fuel 50%, +15 Sanity
Terrorbeak Terrorbeak H 400 50 1.5 -100 7 7 Nightmare Fuel and Nightmare Fuel50%, +33 Sanity
Hound
Hound H 150 20 2 -40 10 10 Monster Meat,Hound's Tooth12.5%
Red Hound
Red Hound H 100 30 2 -40 10 10 Monster Meat,Hound's Tooth, Ash×3 and Red Gem20%
Ice hound
Blue Hound H 100 30 2 -40 10 10 Monster Meat,Hound's Tooth×2 and Blue Gem20%
Krampus Krampus N 200 50 1.2 7 7 Monster Meat, Charcoal×2 and Krampus Sack1%
MacTusk MacTusk H 150 33 3 3 6 Meat,Blow Dart andWalrus Tusk50% and Tam o' Shanter25%
WeeTusk WeeTusk H 100 22 5.1 3 5 Meat
Merm Merm H 250 30 3 3 8 FishFrog Legs
Pig Pig N 250 33 3 +25 (If allied) 3 5 Meat75% or Pig Skin25%
Guardian Pig Guardian Pig H 300 33 1.5 3 5 Meat75% or Pig Skin25%
Werepig Werepig H 350 40 2 -100 3 7 Meat×2, Pig Skin
Bunnyman Bunnyman N 200 40 2 +25 (If allied) 3 6 Carrot×2, Bunny Puff25% or Meat75%
Beardlord Beardlord N 200 60 1 ? 3 6 Monster Meat, Beard Hair×2
Rock Lobster Rock Lobster N 1250-1800 62.5-90 1 ? 2 Rocks × 2, Flint × 2, Meat
Spider Spider H 100 20 3 -25 3 5 Monster Meat50% or Silk25% or Spider Gland25%
Spider Warrior Spider Warrior H 200 20 4-6 -40 4 5 Monster Meat50% or Silk25% or Spider Gland25%
Cave Spider Cave Spider H 175 20 3 -15 3 5 Monster Meat50% or Silk25% or Spider Gland25%
Spitter Spitter H 175 20 6 -15 4 5 Monster Meat50% or Silk25% or Spider Gland25%
Dangling Depth Dweller Dangling Depth Dweller H 200 20 2 -25 3 5 Monster Meat50% or Silk25% or Spider Gland25%
Batilisk Batilisk H 50 20 1 8 Batilisk Wing15% and Monster Meat10% and Guano15%
Slurper Slurper H 200 30 5 -25 9 Light Bulbx2, Slurper Pelt50%
Depths Worm Depths Worm H 900 75 4 -25 ? Monster Meatx4,Worm Light
File:Splumonkey Cropped.png Splumonkey P 125 20 2 7 Morsel,Cave Banana,Nightmare Fuel 50%
Shadow Splumonkey Shadow Splumonkey H 125 20 2 7 Cave Banana, Beard Hair,Nightmare Fuel 50%, Any stolen items in its Inventory
Slurtle Slurtle P 600 25 4 3 Slurtle Slime x2, Broken Shell 90% or Shelmet 10%
Snurtle Snurtle P 200 7 Slurtle Slime x2,Broken Shell 25% or Snurtle Shell Armor 75%
Treeguard Treeguard (Tall) N 2500 186(62) 3 -100 1.875 1.875 Monster Meat, Living Log×6
Treeguard Treeguard (Normal) N 2000 150(50) 3 -100 1.5 1.5 Monster Meat, Living Log×6
Treeguard Treeguard (Short) N 1400 105(35) 3 -100 1.05 1.05 Monster Meat, Living Log×6
Spider Queen Spider Queen H 1250 80 3 -400 1.75 1.75 Monster Meat×4, Silk×4, Spider Eggs, Spiderhat
Deerclops Deerclops H 2000 150(50) 3 -400 3 3 Meat×8, Deerclops Eyeball
Chester Chester P 450 3 7 Content
Ghost Build Ghost H 200 15 1.2 -40 2 2
Abigail build Abigail N 600 10, 20, 40 1.5 5 5
Abigail's Flower
DS-charlie-head Charlie (Night Monster) H N/A 100 Random -20 (on hit) Cannot be killed
Ancient Guardian Ancient Guardian H 2500 100 2 5 17 Meat×8, Rhino Horn, Ornate Chest
File:MinoClop.png Houndius Shootius N 1000 65 3 -2
Lureplant Lureplant P 300 Fleshy Bulb, any undigested items
Eyeplant Eyeplant H 30 20 1
Worm Hole Worm Hole P N/A N/A N/A N/A N/A N/A Cannot be killed
File:Sick Wormhole.png Sick Worm Hole P N/A N/A N/A N/A N/A N/A
Fireflies Fireflies P N/A N/A N/A N/A N/A N/A Cannot be killed
Pig King Pig King P N/A N/A N/A N/A N/A N/A Cannot be killed

HP = Health Points, Dmg = Damage dealt per hit, AP = Attack Period, IA = Insanity aura, WS = Walk Speed, RS = Run Speed

Mob Interactions

This chart details the outcome of hostility if one mob is to meet another, the left vertical side of the column are the "spotters", and the straight horizontal side are the "spotted". When a Spotter meets a Spotted, the interactions are detailed. Special thanks to Spazmatic on the Don't Starve Forums.


Aggro Table V1

Mob Table


Also, an Spreadsheet Table by Klei Forum User Spazmatic from this Klei thread, is located at this Google Docs location.

All items (289)

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