This is the category page for basic mechanics that affect typical Don't Starve gameplay.
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- Sandstorm
- Sanity
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- Saving
- Scrapbooking
- Seasons
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- Seasons/Autumn
- Seasons/Dry
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- Seasons/Hurricane
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- Seasons/Spring
- Seasons/Summer
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- Seasons/Winter
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- Set Piece
- Shadow Aligned
- Sleeping
- Soundtrack
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- Strong Winds
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- Sunken Forest
- Surface World
- Survival Mode
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W
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- Waves
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- Weight
- Wetness
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- World Customization Hamlet
- World Customization Reign of Giants
- World Customization Shipwrecked
- World Customization/Don't Starve
- World Customization/Don't Starve Together
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- World Generation Screen
- World Retrofit