Don't Starve Wiki
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|[[File:Deerclops Eyeball.png|48px|link=Deerclops Eyeball]]||align="left"|'''[[Deerclops Eyeball]]'''|| +60|| +75|| -15||Never||||No
 
|[[File:Deerclops Eyeball.png|48px|link=Deerclops Eyeball]]||align="left"|'''[[Deerclops Eyeball]]'''|| +60|| +75|| -15||Never||||No
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|[[File:Rhino_Horn.png|48px|link=Guardian's Horn]]||align="left"|'''[[Guardian's Horn]]'''|| +60|| +75|| -15||Never||||No
 
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|[[File:Dragon Fruit.png|48px|link=Dragon Fruit]]||align="left"|'''[[Dragon Fruit]]'''|| +3|| +9.375|| 0||6||[[File:Fruits_ava.png|32px|link=Fruits]]||Yes
 
|[[File:Dragon Fruit.png|48px|link=Dragon Fruit]]||align="left"|'''[[Dragon Fruit]]'''|| +3|| +9.375|| 0||6||[[File:Fruits_ava.png|32px|link=Fruits]]||Yes
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|[[File:Cooked_Cave_Banana.png|48px|link=Cooked Cave Banana]]||align="left"|'''[[Cooked Cave Banana]]'''|| +3|| +12.5||0||6|| [[File:Fruits_ava.png|32px|link=Fruits]] ||Yes
 
|[[File:Cooked_Cave_Banana.png|48px|link=Cooked Cave Banana]]||align="left"|'''[[Cooked Cave Banana]]'''|| +3|| +12.5||0||6|| [[File:Fruits_ava.png|32px|link=Fruits]] ||Yes
 
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|[[File:Lichentransp.png|48px|link=Lichen]]||align="left"|'''[[Lichen]]'''|| +3|| +12|| -5||2|| || No
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|[[File:Lichen.png|48px|link=Lichen]]||align="left"|'''[[Lichen]]'''|| +3|| +12|| -5||2||[[File:Vegetables_ava.png|32px|link=Vegetables]]×0.5 || Yes
 
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*Stacked Food items share the same level of spoiling. Combining items with different spoil levels into a single stack averages the spoiled amount between them. This can be used to "save" a nearly-rotten food item, by stacking it with a fresh item, then ctrl+clicking to separate it from the rest of the stack again.
 
*Stacked Food items share the same level of spoiling. Combining items with different spoil levels into a single stack averages the spoiled amount between them. This can be used to "save" a nearly-rotten food item, by stacking it with a fresh item, then ctrl+clicking to separate it from the rest of the stack again.
 
*Cooking Food on fire or in [[Crock Pot]] halves the spoiled amount of the Food.
 
*Cooking Food on fire or in [[Crock Pot]] halves the spoiled amount of the Food.
*[[Tallbird Egg]]s, [[Mandrake (item)|Mandrakes]] (raw and cooked), and [[Deerclops Eyeball]] are the only Food items which don't spoil.
+
*[[Tallbird Egg]]s, [[Mandrake (item)|Mandrakes]] (raw and cooked), the [[Deerclops Eyeball]] and the [[Guardian's Horn]] are the only Food items which don't spoil.
 
*Food cooked in the [http://dont-starve-game.wikia.com/wiki/Crock_Pot Crock Pot] and meat dried on the [http://dont-starve-game.wikia.com/wiki/Drying_Rack Drying Rack] do not begin to spoil until picked up.
 
*Food cooked in the [http://dont-starve-game.wikia.com/wiki/Crock_Pot Crock Pot] and meat dried on the [http://dont-starve-game.wikia.com/wiki/Drying_Rack Drying Rack] do not begin to spoil until picked up.
   
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[[ru:Еда]]
 
[[ru:Еда]]
 
[[Category:Resources]]
 
[[Category:Resources]]
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[[Category:Items]]

Revision as of 22:55, 23 September 2013

Note: Pages will be automatically added to this category when {{Edible Items}} navigation box is placed on the Item's page.'
Icon Food

Tab Icon

Food can be obtained by foraging, trapping, farming or hunting Animals and Monsters. Food refills Hunger and some Health, depending on the quality of the food eaten. Almost all raw food can be Cooked on a Campfire to increase the amount of Health/Hunger they restore.

Notably, Meats can be used as bait, for the recruitment of Pigs, as offering to the Pig King for gold, and are a requirement to construct the Meat Effigy. Some Food, such as Monster Meat or Durian can damage health instead of restoring it.

Categories

There are several Food categories:

Types of Food

Food
Name
Health
Hunger
Sanity
Perish time (days)
Value
Crock Pot ingredient
Berries Berries +1 +9.375 0 6 Fruits ava × 0.5 Yes
Roasted Berries Roasted Berries +1 +12.5 0 3 Fruits ava × 0.5 Yes
Butter Butter +40 +25 0 40 Yes
Butterfly Wings Butterfly Wings +8 +9.375 0 6 Yes
Carrot Carrot +1 +12.5 0 10 Vegetables ava Yes
Roasted Carrot Roasted Carrot +3 +12.5 0 6 Vegetables ava Yes
Corn Corn +3 +25 0 10 Vegetables ava Yes
Popcorn Popcorn +3 +12.5 0 15 Vegetables ava Yes
Deerclops Eyeball Deerclops Eyeball +60 +75 -15 Never No
Rhino Horn Guardian's Horn +60 +75 -15 Never No
Dragon Fruit Dragon Fruit +3 +9.375 0 6 Fruits ava Yes
Prepared Dragon Fruit Prepared Dragon Fruit +20 +12.5 0 3 Fruits ava Yes
Drumstick Drumstick 0 +12.5 -10 6 Meats ava × 0.5 Yes
Fried Drumstick Fried Drumstick +1 +12.5 0 10 Meats ava × 0.5 Yes
Durian Durian -3 +25 -5 10 Fruits ava Yes
Extra Smelly Durian Extra Smelly Durian 0 +25 -5 6 Fruits ava Yes
Egg Egg 0 +9.375 0 10 Egg Yes
Cooked Egg Cooked Egg 0 +12.5 0 6 Egg Yes
Eggplant Eggplant +8 +25 0 10 Vegetables ava Yes
Braised Eggplant Braised Eggplant +20 +25 0 6 Vegetables ava Yes
Fish Fish +1 +12.5 0 3 Fish Yes
Cooked Fish Cooked Fish +1 +12.5 0 6 Fish Yes
Frog Legs Frog Legs 0 +12.5 -10 6 Meats ava × 0.5 Yes
Cooked Frog Legs Cooked Frog Legs +1 +12.5 0 10 Meats ava × 0.5 Yes
Garland Garland +3 0 +10 6 No
Ham Bat Ham Bat -8 +25 -15 10 No
Honey Honey +3 +9.375 0 40 Yes
Koalefant Trunk Koalefant Trunk +30 +37.5 0 6 No
Winter Koalefant Trunk Winter Koalefant Trunk +30 +37.5 0 6 No
Koalefant Trunk Steak Koalefant Trunk Steak +40 +75 0 15 No
Mandrake Mandrake +60 +75 0 Never Yes
Cooked Mandrake Cooked Mandrake +100 +150 0 Never No
Meat Meat +1 +25 -10 6 Meats ava Yes
Cooked Meat Cooked Meat +3 +25 0 10 Meats ava Yes
Jerky Jerky +20 +25 +15 20 Meats ava Yes
Monster Meat Monster Meat -20 +18.75 -15 6 Meats ava Yes
Cooked Monster Meat Cooked Monster Meat -3 +18.75 -10 15 Meats ava Yes
Monster Jerky Monster Jerky -3 +18.75 -5 20 Meats ava Yes
Morsel Morsel +1 +12.5 -10 6 Meats ava × 0.5 Yes
Cooked Morsel Cooked Morsel +1 +12.5 0 10 Meats ava × 0.5 Yes
Small Jerky Small Jerky +8 +12.5 +10 20 Meats ava × 0.5 Yes
Blue Mushroom Blue Mushroom +20 +12.5 -15 10 Vegetables ava×0.5 Yes
Cooked Blue Cap Cooked Blue Cap -3 0 +10 10 Vegetables ava×0.5 Yes
Green Mushroom Green Mushroom 0 +12.5 -50 10 Vegetables ava×0.5 Yes
Cooked Green Cap Cooked Green Cap -1 0 +15 10 Vegetables ava×0.5 Yes
Red Mushroom Red Mushroom -20 +12.5 0 10 Vegetables ava×0.5 Yes
Cooked Red Cap Cooked Red Cap 1 0 -10 10 Vegetables ava×0.5 Yes
Petals Petals +1 0 0 6 No
Dark Petals Dark Petals 0 0 -5 6 No
Pomegranate Pomegranate +3 +9.375 0 6 Fruits ava Yes
Sliced Pomegranate Sliced Pomegranate +20 +12.5 0 3 Fruits ava Yes
Pumpkin Pumpkin +3 +37.5 0 10 Vegetables ava Yes
Hot Pumpkin Hot Pumpkin +8 +37.5 0 6 Vegetables ava Yes
Rot Rot -1 -10 0 Never No
Rotten Egg Rotten Egg -1 -10 0 Never No
Seeds Seeds 0 +4.6875 0 40 No
Toasted Seeds Toasted Seeds +1 +4.6875 0 10 No
Tallbird Egg Tallbird Egg +3 +25 0 Never Egg × 4 Yes
Fried Tallbird Egg Fried Tallbird Egg 0 +37.5 0 6 Egg × 4 Yes
Cave Banana Cave Banana +1 +12.5 0 10 Fruits ava Yes
Cooked Cave Banana Cooked Cave Banana +3 +12.5 0 6 Fruits ava Yes
Lichen Lichen +3 +12 -5 2 Vegetables ava×0.5 Yes
HealthMeter Health HungerMeter Hunger SanityMeter Sanity Rot Perish Time (days) Crock Pot Crock Pot ingredient

Food Spoilage

Almost all Food slowly perishes and turns eventually into Rot. When Food perishes below 50%, it becomes stale. When Food further perishes below 20%, it becomes spoiled.

Stage Effect
Green (Fresh) Restores the full amount of HungerMeter, HealthMeter and SanityMeter for a given food
Yellow (Stale) Restores 2/3 of HungerMeter, 1/3 of HealthMeter for a given food and doesn't restore any SanityMeter
Red (Spoiled) Restores 1/2 of HungerMeter for a given food, doesn't restore any HealthMeter and decreases SanityMeter by 10
  • Any kind of cooked meat lasts longer than any raw meat, but any kind of raw vegetable lasts longer than any cooked vegetable.
  • Food dropped on the ground will perish at a rate of 150%, while keeping it in the Ice Box will reduce the rate to 50%. At Winter the food perish rate is additionally reduced by 25%.
  • The stale and spoiled effects do not apply when eaten by WX-78.
  • The effects of eating stale or spoiled food are worse when playing as Wickerbottom. (how much exactly?)
  • Stacked Food items share the same level of spoiling. Combining items with different spoil levels into a single stack averages the spoiled amount between them. This can be used to "save" a nearly-rotten food item, by stacking it with a fresh item, then ctrl+clicking to separate it from the rest of the stack again.
  • Cooking Food on fire or in Crock Pot halves the spoiled amount of the Food.
  • Tallbird Eggs, Mandrakes (raw and cooked), the Deerclops Eyeball and the Guardian's Horn are the only Food items which don't spoil.
  • Food cooked in the Crock Pot and meat dried on the Drying Rack do not begin to spoil until picked up.

External Links

All items (193)