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{{RoG Exclusive}} |
{{RoG Exclusive}} |
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− | |||
{{Mob Infobox |
{{Mob Infobox |
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− | |image = |
+ | |image = Catcoon.png |
|imagewidth = 100px |
|imagewidth = 100px |
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|health = 150 |
|health = 150 |
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|drops = '''{{pic|30|Meat}}<br>{{Pic|30|Cat Tail}} (33%)''' |
|drops = '''{{pic|30|Meat}}<br>{{Pic|30|Cat Tail}} (33%)''' |
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|spawnFrom = {{pic|30|Hollow Stump}} |
|spawnFrom = {{pic|30|Hollow Stump}} |
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− | |spawnCode = "catcoon" |
+ | |spawnCode = "catcoon"}} |
+ | {{Quotes |
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− | }} |
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⚫ | |||
− | |||
+ | |willow = Here, kitty! |
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⚫ | |||
+ | |wolfgang = Wolfgang does not trust it. |
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⚫ | The '''Catcoon''' is a neutral [[Mob]] in ''[[Don't Starve: Reign of Giants]]'', spawning from a [[Hollow Stump]]. It will wander around, pouncing at small creatures and playing with various objects, sometimes destroying them. When killed, a Catcoon will drop [[Meat]] and has a 33% chance of dropping a [[Cat Tail]]. It will also give the player 5 points of [[Naughtiness]]. |
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+ | |wendy = I wonder if it had a twin, too. |
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+ | |wx78 = CLAWS OUT |
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+ | |wickerbottom = A sort of a wildcat. Handsome fellow. |
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+ | |woodie = Pests. |
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+ | |maxwell = Catty vermin. |
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+ | |wagstaff = A curious chimera of curious creatures. |
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+ | |wigfrid = Öh! Cute meat with fur. |
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+ | |webber = A bit more feral than grandpa's cat. |
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+ | |walani = It's very independent and loves garbage. Me too! |
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+ | |warly = What perky little ears. |
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+ | |woodlegs = Ye look like ye got a taste fer garbage. |
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+ | |wilba = 'TIS THRICE BRIND'ED CAT |
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+ | |wormwood = Hello Kitty |
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+ | |wheeler = Cats make better pets than dogs. It's a fact. |
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+ | |winona = She'll keep the rats outta the factory. |
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+ | |wortox = I prefer playing with smarter mortals. |
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+ | |choose = wickerbottom}} |
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⚫ | The '''Catcoon''' is a neutral [[Mob]] in the ''[[Don't Starve: Reign of Giants|Reign of Giants]]'' DLC, spawning from a [[Hollow Stump]]. It will wander around, pouncing at small creatures and playing with various objects, sometimes destroying them. When killed, a Catcoon will drop [[Meat]] and has a 33% chance of dropping a [[Cat Tail]]. It will also give the player 5 points of [[Naughtiness]]. |
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When it sees a small [[Birds|Bird]], [[Rabbit]], [[Moleworm]], [[Butterfly]], or [[Bee]], it will pounce on it and kill it. In addition to [[Monsters]], Catcoons are aggressive towards [[Pengull]]s too and will attack them if they get close enough. This generally leads to the Catcoon being killed in retaliation. Catcoons will also attack a [[Glommer]], even if players have befriended both, so caution should be taken. Catcoons are hostile to [[Webber]], since he is considered a [[Monster]]. |
When it sees a small [[Birds|Bird]], [[Rabbit]], [[Moleworm]], [[Butterfly]], or [[Bee]], it will pounce on it and kill it. In addition to [[Monsters]], Catcoons are aggressive towards [[Pengull]]s too and will attack them if they get close enough. This generally leads to the Catcoon being killed in retaliation. Catcoons will also attack a [[Glommer]], even if players have befriended both, so caution should be taken. Catcoons are hostile to [[Webber]], since he is considered a [[Monster]]. |
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Catcoons can be befriended by giving them "toys" or [[food]], and they will give "gifts" to the player by coughing up items, such as [[Rot]] and [[Cut Grass]], as if it is a hairball. Each item given to the Catcoon will add a tenth of a [[day]] (48 sec) to the time they spend following the player <ref>scripts\tuning.lua: <pre>CATCOON_LOYALTY_PER_ITEM = total_day_time*.1</pre></ref> (up to a maximum of 1 day <ref>scripts\tuning.lua: <pre>CATCOON_LOYALTY_MAXTIME = total_day_time</pre></ref>) and force the next hairball to be sooner.<ref>scripts\prefabs\catcoon.lua: <pre>inst.hairball_friend_interval = math.random(2,4) -- Jumpstart the hairball timer (slot machine time!)</pre></ref> The item that they give depends on the number of times they hack before coughing it up. Currently, there are two lists for neutral and friendly Catcoons. |
Catcoons can be befriended by giving them "toys" or [[food]], and they will give "gifts" to the player by coughing up items, such as [[Rot]] and [[Cut Grass]], as if it is a hairball. Each item given to the Catcoon will add a tenth of a [[day]] (48 sec) to the time they spend following the player <ref>scripts\tuning.lua: <pre>CATCOON_LOYALTY_PER_ITEM = total_day_time*.1</pre></ref> (up to a maximum of 1 day <ref>scripts\tuning.lua: <pre>CATCOON_LOYALTY_MAXTIME = total_day_time</pre></ref>) and force the next hairball to be sooner.<ref>scripts\prefabs\catcoon.lua: <pre>inst.hairball_friend_interval = math.random(2,4) -- Jumpstart the hairball timer (slot machine time!)</pre></ref> The item that they give depends on the number of times they hack before coughing it up. Currently, there are two lists for neutral and friendly Catcoons. |
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⚫ | In Don't Starve Together, befriended Catcoons will follow the player for certain amount of time depending on the "toys" or food given. If the Catcoon is able to reach the player before that time ends, it will spit out the gift and discontinue to follow. However, spitting out a gift does not mean it is no longer befriended, evident from its |
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{{Clr}} |
{{Clr}} |
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Things a Catcoon will attack or eat: |
Things a Catcoon will attack or eat: |
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{{pic|32|Trinkets}} |
{{pic|32|Trinkets}} |
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{{pic|32|Twigs}} |
{{pic|32|Twigs}} |
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+ | {{pic|32|Palm Leaf}} |
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+ | {{pic|32|Coral Nubbin}} |
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+ | {{pic|32|Doydoy Egg}} |
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+ | {{pic|32|Coconut}} |
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+ | {{pic|32|Jungle Tree Seed}} |
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+ | {{pic|32|Saffron Feather}} |
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=== Cat Food === |
=== Cat Food === |
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{{pic|32|Moleworm}} |
{{pic|32|Moleworm}} |
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{{pic|32|Rabbit}} |
{{pic|32|Rabbit}} |
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+ | {{pic|32|Tropical Fish}} |
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− | |||
+ | {{pic|32|Purple Grouper}} |
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− | |||
+ | {{pic|32|Pierrot Fish}} |
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+ | {{pic|32|Neon Quattro}} |
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+ | {{pic|32|Dead Wobster}} |
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+ | {{pic|32|Dead Dogfish}} |
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+ | {{pic|32|Dead Swordfish}} |
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== Gifts from a Catcoon == |
== Gifts from a Catcoon == |
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--> |
--> |
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There are 9 tiers of neutral items, but because most items occur within several tiers, it's more useful to show the probability of each item: |
There are 9 tiers of neutral items, but because most items occur within several tiers, it's more useful to show the probability of each item: |
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− | {| |
+ | {| style="text-align:center" class="wikitable" |
!Item |
!Item |
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!Probability |
!Probability |
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<!-- How to calculate these probabilities: There are 7 tiers, at each tier the probability of stopping is 0.8/tier. Each time the catcoon retches, it goes up one tier. So the probability of stopping after the first retch is 80%, and the probability of stopping on the second retch is (1-0.8)(0.8/2) = 8%, stopping on third would be (1-0.8)(1-0.8/2)(0.8/3) = 3.2%, and so on. At the 7th retch, it will always stop.--> |
<!-- How to calculate these probabilities: There are 7 tiers, at each tier the probability of stopping is 0.8/tier. Each time the catcoon retches, it goes up one tier. So the probability of stopping after the first retch is 80%, and the probability of stopping on the second retch is (1-0.8)(0.8/2) = 8%, stopping on third would be (1-0.8)(1-0.8/2)(0.8/3) = 3.2%, and so on. At the 7th retch, it will always stop.--> |
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Strangely, items at the highest tier are actually much more probable than the several tiers below them. |
Strangely, items at the highest tier are actually much more probable than the several tiers below them. |
||
− | {| |
+ | {| style="text-align:center" class="wikitable" |
!Tier |
!Tier |
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!Probability (Individual) |
!Probability (Individual) |
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| 1 |
| 1 |
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| 80% (40%) |
| 80% (40%) |
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− | | {{pic32|Carrot Seeds}}{{pic32|Corn Seeds}} |
+ | | {{pic32|Carrot Seeds}}{{pic32|Corn Seeds}}({{pic32|Toma Root Seeds}}{{pic32|Potato Seeds}}{{pic24|Don't Starve Together icon}}) |
|- |
|- |
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| 2 |
| 2 |
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| 3 |
| 3 |
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| 3.2% (0.8%) |
| 3.2% (0.8%) |
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− | | {{pic32|Crimson Feather}}{{pic32|Azure Feather}}{{pic32|Jet Feather}}{{pic32|Bone Shards}} |
+ | | {{pic32|Crimson Feather}}{{pic32|Azure Feather}}{{pic32|Jet Feather}}({{pic32|Saffron Feather}}{{pic24|Don't Starve Together icon}}){{pic32|Bone Shards}} |
|- |
|- |
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| 4 |
| 4 |
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| 1.76% (0.29%) |
| 1.76% (0.29%) |
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− | | {{pic32|Pumpkin Seeds}}{{pic32|Eggplant Seeds}}{{pic32|Durian Seeds}}{{pic32|Pomegranate Seeds}}{{pic32|Dragon Fruit Seeds}}{{pic32|Watermelon Seeds}} |
+ | | {{pic32|Pumpkin Seeds}}{{pic32|Eggplant Seeds}}{{pic32|Durian Seeds}}{{pic32|Pomegranate Seeds}}{{pic32|Dragon Fruit Seeds}}{{pic32|Watermelon Seeds}}({{pic32|Asparagus Seeds}}{{pic32|Onion Seeds}}{{pic32|Garlic Seeds}}{{pic32|Pepper Seeds}}{{pic24|Don't Starve Together icon}}) |
|- |
|- |
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| 5 |
| 5 |
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| 6 |
| 6 |
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| 0.79% (0.1%) |
| 0.79% (0.1%) |
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− | | {{pic|32|Moleworm}}{{pic|32|Rabbit}}{{pic|32|Bee}}{{pic|32|Butterfly}}{{pic|32|Redbird}}{{pic|32|Snowbird}}{{pic|32|Crow}}{{pic|32|Tumbleweed}} |
+ | | {{pic|32|Moleworm}}{{pic|32|Rabbit}}{{pic|32|Bee}}{{pic|32|Butterfly}}{{pic|32|Redbird}}{{pic|32|Snowbird}}{{pic|32|Crow}}({{pic|32|Canary}}{{pic24|Don't Starve Together icon}}){{pic|32|Tumbleweed}} |
|- |
|- |
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| 7 |
| 7 |
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Below is the number of hits it takes with each weapon to kill Catcoons when playing with characters with a default damage modifier. The [[Weather Pain]] is not included due to the random nature of its projectile. |
Below is the number of hits it takes with each weapon to kill Catcoons when playing with characters with a default damage modifier. The [[Weather Pain]] is not included due to the random nature of its projectile. |
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− | {| |
+ | {| style="text-align:center" class="wikitable" |
|- sab="473" |
|- sab="473" |
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! sab="474" |Weapon |
! sab="474" |Weapon |
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! sab="483" |{{pic32|Gunpowder}}{{pic32|Old Bell}} |
! sab="483" |{{pic32|Gunpowder}}{{pic32|Old Bell}} |
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|- sab="499" |
|- sab="499" |
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− | ! sab="500" |No. of hits for<br>{{pic32|Catcoon}} |
+ | ! sab="500" |No. of hits for<br />{{pic32|Catcoon}} |
| sab="503" |'''36''' |
| sab="503" |'''36''' |
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| sab="506" |'''12''' |
| sab="506" |'''12''' |
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| sab="521" |'''1''' |
| sab="521" |'''1''' |
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|} |
|} |
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+ | |||
+ | == {{pic32|Don't Starve Together icon}} Don't Starve Together == |
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⚫ | In ''[[Don't Starve Together]]'', befriended Catcoons will follow the player for certain amount of time depending on the "toys" or food given. If the Catcoon is able to reach the player before that time ends, it will spit out the gift and discontinue to follow. However, spitting out a gift does not mean it is no longer befriended, evident from its aggro to a wild Catcoon. |
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+ | |||
+ | == {{Pic32|Prototype}} Tips == |
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⚫ | |||
⚫ | |||
⚫ | |||
== {{pic|32|Placeholder}} Trivia == |
== {{pic|32|Placeholder}} Trivia == |
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* The name "Catcoon" is a portmanteau of the words "Cat" and "Raccoon". |
* The name "Catcoon" is a portmanteau of the words "Cat" and "Raccoon". |
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* [[Hollow Stump|Hollow stumps]] become deserted after spawning 9 Catcoons. This is a reference to the belief that cats have 9 lives. |
* [[Hollow Stump|Hollow stumps]] become deserted after spawning 9 Catcoons. This is a reference to the belief that cats have 9 lives. |
||
⚫ | |||
⚫ | |||
+ | * Catcoons will occasionally attempt to climb trees, but they never succeed. |
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⚫ | |||
+ | * The Catcoons' voice work was done by Kelly Graham.<ref>[https://web.archive.org/web/20150322155718/http://kellygraham.ca:80/ Archive of Kelly Graham's Tumblr]: "Fun Fact: I did the voice work for this creature, cause I’m so good at meowing."</ref> |
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⚫ | |||
⚫ | |||
=={{Pic|32|Blueprint}} Gallery== |
=={{Pic|32|Blueprint}} Gallery== |
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{{Scroll box|content= |
{{Scroll box|content= |
||
− | <gallery captionalign="center"> |
+ | <gallery captionalign="center" hideaddbutton="true"> |
− | Catcoon Idle.gif|A Catcoon flicking its tail. |
+ | Catcoon Idle.gif| A Catcoon flicking its tail. |
Catcoon Grabbing.gif|A Catcoon taking some Cut Reeds. |
Catcoon Grabbing.gif|A Catcoon taking some Cut Reeds. |
||
Catcoon Vomiting.gif|A Catcoon vomiting Cut Reeds. |
Catcoon Vomiting.gif|A Catcoon vomiting Cut Reeds. |
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Catcoon Sleeping.gif|A Catcoon taking a nap. |
Catcoon Sleeping.gif|A Catcoon taking a nap. |
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Frozen Catcoon.png|A frozen Catcoon. |
Frozen Catcoon.png|A frozen Catcoon. |
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− | Catcoon |
+ | Dead Catcoon.png|A dead Catcoon. |
Catcoon Playing.png|A Catcoon "playing" with a Butterfly. |
Catcoon Playing.png|A Catcoon "playing" with a Butterfly. |
||
− | catcoonclimb.png|A Catcoon jumping to climb a tree. It will not actually succeed at getting up the tree. |
||
Catcoon ponce.png|A Catcoon mid-pounce. |
Catcoon ponce.png|A Catcoon mid-pounce. |
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catcooncatching.png|A Catcoon pouncing on a bird. |
catcooncatching.png|A Catcoon pouncing on a bird. |
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Catcoon icon deciduous forest.png|A Hollow Stump is depicted as a Catcoon on a [[Map]]. |
Catcoon icon deciduous forest.png|A Hollow Stump is depicted as a Catcoon on a [[Map]]. |
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Catcoon Trailer.png|A Catcoon in the ''Reign of Giants'' release trailer. |
Catcoon Trailer.png|A Catcoon in the ''Reign of Giants'' release trailer. |
||
+ | Art Stream 19 Catcoon.png|A Catcoon as seen in a drawing from Art Stream # 19. |
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+ | Catcoon concept art.png|Concept sketches of the Catcoon. |
||
</gallery> |
</gallery> |
||
}} |
}} |
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== References == |
== References == |
||
{{Reflist}} |
{{Reflist}} |
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− | |||
{{Mobs}} |
{{Mobs}} |
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+ | |||
[[pl:Kociszop (DLC)]] |
[[pl:Kociszop (DLC)]] |
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[[Category:Animals]] |
[[Category:Animals]] |
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[[Category:Mob Spawning Entities]] |
[[Category:Mob Spawning Entities]] |
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[[Category:Neutral Creatures]] |
[[Category:Neutral Creatures]] |
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− | [[Category:Reign of Giants]] |
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[[Category:Surface Creatures]] |
[[Category:Surface Creatures]] |
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[[Category:Innocents]] |
[[Category:Innocents]] |
Revision as of 17:30, 12 September 2019
The Catcoon is a neutral Mob in the Reign of Giants DLC, spawning from a Hollow Stump. It will wander around, pouncing at small creatures and playing with various objects, sometimes destroying them. When killed, a Catcoon will drop Meat and has a 33% chance of dropping a Cat Tail. It will also give the player 5 points of Naughtiness.
When it sees a small Bird, Rabbit, Moleworm, Butterfly, or Bee, it will pounce on it and kill it. In addition to Monsters, Catcoons are aggressive towards Pengulls too and will attack them if they get close enough. This generally leads to the Catcoon being killed in retaliation. Catcoons will also attack a Glommer, even if players have befriended both, so caution should be taken. Catcoons are hostile to Webber, since he is considered a Monster.
Catcoons can be befriended by giving them "toys" or food, and they will give "gifts" to the player by coughing up items, such as Rot and Cut Grass, as if it is a hairball. Each item given to the Catcoon will add a tenth of a day (48 sec) to the time they spend following the player [1] (up to a maximum of 1 day [2]) and force the next hairball to be sooner.[3] The item that they give depends on the number of times they hack before coughing it up. Currently, there are two lists for neutral and friendly Catcoons.
Things a Catcoon will attack or eat:
Gifts for a Catcoon
Cat Toys
Cat Food
Gifts from a Catcoon
Neutral
There are 9 tiers of neutral items, but because most items occur within several tiers, it's more useful to show the probability of each item:
Item | Probability | Tiers |
---|---|---|
84% | 1-2 | |
6.48% | 2-4 | |
2.86% | 3-5 | |
2.04% | 9 | |
2.04% | 9 | |
0.64% | 5-6 | |
0.61% | 6-8 | |
0.38% | 5 | |
0.35% | 7-8 | |
0.26% | 6 | |
0.20% | 7 | |
0.15% | 8 |
Friendly
Strangely, items at the highest tier are actually much more probable than the several tiers below them.
Tier | Probability (Individual) | Items |
---|---|---|
1 | 80% (40%) | () |
2 | 8% (1%) | |
3 | 3.2% (0.8%) | () |
4 | 1.76% (0.29%) | () |
5 | 1.13% (0.11%) | |
6 | 0.79% (0.1%) | () |
7 | 5.13% (0.86%) |
Fighting
Below is the number of hits it takes with each weapon to kill Catcoons when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
Weapon | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
No. of hits for |
36 | 12 | 9 | 6 | 5 | 4 | 3-6 | 3 or 4 | 3 | 2 | 1 |
Don't Starve Together
In Don't Starve Together, befriended Catcoons will follow the player for certain amount of time depending on the "toys" or food given. If the Catcoon is able to reach the player before that time ends, it will spit out the gift and discontinue to follow. However, spitting out a gift does not mean it is no longer befriended, evident from its aggro to a wild Catcoon.
Tips
- Catcoons will steal any Trinkets left on the ground among other things, therefore it's advisable to keep them in Chests if any Catcoons live nearby.
- Many Catcoon gifts are also Catcoon toys. Players should make sure to pick up any wanted gifts as soon as they are coughed up to prevent Catcoon from getting it back.
- If Wes uses Pile o' Balloons to befriend a Catcoon, the Catcoon will drop it on death.
Trivia
- The name "Catcoon" is a portmanteau of the words "Cat" and "Raccoon".
- Hollow stumps become deserted after spawning 9 Catcoons. This is a reference to the belief that cats have 9 lives.
- Catcoons may be a reference to a real-life cat breed known as the "Maine Coon", which were rumored to be a mix of cat and raccoon.
- Catcoons will occasionally attempt to climb trees, but they never succeed.
- The Catcoons' voice work was done by Kelly Graham.[4]
Gallery
References
- ↑ scripts\tuning.lua:
CATCOON_LOYALTY_PER_ITEM = total_day_time*.1
- ↑ scripts\tuning.lua:
CATCOON_LOYALTY_MAXTIME = total_day_time
- ↑ scripts\prefabs\catcoon.lua:
inst.hairball_friend_interval = math.random(2,4) -- Jumpstart the hairball timer (slot machine time!)
- ↑ Archive of Kelly Graham's Tumblr: "Fun Fact: I did the voice work for this creature, cause I’m so good at meowing."
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |