The Bramble Trap is a character-specific Weapon similar to the Tooth Trap, only available in the Hamlet DLC and DST. It is craftable by Wormwood from the Green Thumb Tab using a Living Log and a Stinger. It can be placed on the ground and deals 40 damage in a radius of one Pitchfork tile when it is stepped on by a Mob, also damaging Walls. This can damage the player, but the player will not activate it by stepping over it. The splash damage can be avoided by wearing a Bramble Husk, which will negate its damage without losing any durability. Like a Tooth Trap, it has 10 uses and must be reset after each use.
Bramble Trap damage will not aggro nearby mobs, nor will it increase a player's Naughtiness. Bramble Traps are also fireproof. A Bramble Trap can be picked up and placed elsewhere at any time, regardless of having been triggered or not.
The following Mobs will not activate Bramble Traps:
- Bees and Killer Bees
- Gnat Swarms
- Lureplants (and their Eyeplants)
- Mounted Beefalo
- Packim Baggims
- Poison Mosquitoes
- Shadow Creatures
- Vampire Bats
- Although clustering these traps together can be dangerous, the player can avoid damage altogether from these by wearing a Bramble Husk. This makes farming large groups of enemies like Spiders simple and easy.