(It said that Ballphins could not be befriended with food items, but in the current game version that is now a feature.) Tag: Visual edit |
(Added behavior that they eat any nearby food items. Also changed the fish link to fish-foods instead of the actual item.
Also, I cannot reproduce the behavior where they help mining coral. Either its bugged or not a feature. Needs verification.) Tag: Visual edit |
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Bottlenose Ballphins travel in packs and generally stay in a single area. However, if a player character ventures near, they will follow them for a relatively short distance, and perform back-flips. Additionally, they will attack any hostile creatures or monsters, such as [[Stink Rays]], [[Crocodog]]s and [[Sea Hounds]]. Therefore, as [[Webber]] is considered a [[Monster]], Bottlenose Ballphins will attack him on sight. If the rest of a ballphin's pod have been killed, the survivor will follow the player to a new area of the ocean and stay there, although relocating it can be a time-consuming process, as it can easily become distracted along the way. |
Bottlenose Ballphins travel in packs and generally stay in a single area. However, if a player character ventures near, they will follow them for a relatively short distance, and perform back-flips. Additionally, they will attack any hostile creatures or monsters, such as [[Stink Rays]], [[Crocodog]]s and [[Sea Hounds]]. Therefore, as [[Webber]] is considered a [[Monster]], Bottlenose Ballphins will attack him on sight. If the rest of a ballphin's pod have been killed, the survivor will follow the player to a new area of the ocean and stay there, although relocating it can be a time-consuming process, as it can easily become distracted along the way. |
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− | + | Bottlenose Ballphins will eat any Food item floating on the Ocean. Bottlenose Ballphins can be befriended with [[Fishes|Fish]], except [[Jellyfish]]-related Food items. Friendly Ballphins will increase the Player's Sanity when in range. Unlike [[Pig]]s, Ballphins will not move away when approached. |
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Similar to a [[Life Jacket]], befriended Bottlenose Ballphins have an 80% chance of saving the player from drowning, resurrecting them to the nearest island with ingredients to make a [[Log Raft]]. They will also help the player mine coral, similar to how [[Pig]]s will help chop trees and [[Wildbore]]s will help chop trees and hack Bamboo Patches. |
Similar to a [[Life Jacket]], befriended Bottlenose Ballphins have an 80% chance of saving the player from drowning, resurrecting them to the nearest island with ingredients to make a [[Log Raft]]. They will also help the player mine coral, similar to how [[Pig]]s will help chop trees and [[Wildbore]]s will help chop trees and hack Bamboo Patches. |
Revision as of 16:33, 13 March 2018
Bottlenose Ballphins are Mobs found in the Shipwrecked DLC. Ballphin pods (groups of Ballphins) are found in random places on the Ocean. Each pod contains 12 members. Ballphins will spawn 15 to 16 days after a new world creation. If some members of the pods are killed, remaining Ballphins will spawn new members during the Mild Season. When killed, a Ballphin drops two Fish Morsels, a Dorsal Fin, and has a 50% chance to drop an additional Empty Bottle.
Behavior
Bottlenose Ballphins travel in packs and generally stay in a single area. However, if a player character ventures near, they will follow them for a relatively short distance, and perform back-flips. Additionally, they will attack any hostile creatures or monsters, such as Stink Rays, Crocodogs and Sea Hounds. Therefore, as Webber is considered a Monster, Bottlenose Ballphins will attack him on sight. If the rest of a ballphin's pod have been killed, the survivor will follow the player to a new area of the ocean and stay there, although relocating it can be a time-consuming process, as it can easily become distracted along the way.
Bottlenose Ballphins will eat any Food item floating on the Ocean. Bottlenose Ballphins can be befriended with Fish, except Jellyfish-related Food items. Friendly Ballphins will increase the Player's Sanity when in range. Unlike Pigs, Ballphins will not move away when approached.
Similar to a Life Jacket, befriended Bottlenose Ballphins have an 80% chance of saving the player from drowning, resurrecting them to the nearest island with ingredients to make a Log Raft. They will also help the player mine coral, similar to how Pigs will help chop trees and Wildbores will help chop trees and hack Bamboo Patches.
A Bottlenose Ballphin spawned from a Ballphin Palace will come out during the day and behave like homeless Ballphins, but will go home at dusk.
Ballphin Names
Bottlenose Ballphins will have random names assigned to them, similar to Pigs, Bunnymen, and Wildbores.
Possible Ballphin names:
| valign="top" style="width:20%;" |
- Babel
- Bait
- Brian
- Chips
- Chum
- Earl
| valign="top" style="width:20%;" |
- Fin
- Fishi
- Flotsam
- Gilly
- Jaws
- Jetsam
| valign="top" style="width:20%;" |
- Marius
- Miah
- Miso
- Neptune
- Phlipper
- Poseidon
| valign="top" style="width:20%;" |
- Seabreeze
- Seadog
- Seasalt
- Sharky
- Sushi
- Tuna
| valign="top" style="width:20%;" |
- Wanda
- Wasabi
Quotes
Idle
- Eee?
- Ee, ee?
- Eee eee ee?
Allied
- EEEE!
- EEE, EE?
- EE!! EE!!
- EE EEE EE
Found food
- EEEK! EEEK!
- EEEEEEEEH!!
- EEK EEK EEK!
Going home at dusk
- Nee! NEe!
- NEEEEE!!
- NEE! NEE!
Fighting Strategy
Below is the number of hits it takes with each weapon to kill a Bottlenose Ballphin when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
Item | |
---|---|
1 | |
1 | |
1 | |
1 - 1 | |
|
1 |
≥1 | |
1 as | |
1 | |
1 - 2 | |
1 | |
2 (1 ) | |
|
2 |
2 | |
2 | |
3, 3 or 2 | |
2 | |
2 - 4 | |
2 - 4 - | |
|
2 |
2 | |
3 | |
3 (2 ) | |
|
3 |
3 | |
|
3 |
3 (1 ) | |
4 | |
4 | |
|
4 |
5 | |
5 | |
|
6 |
8 | |
|
24 |
It takes 2 blasts to freeze a Bottlenose Ballphin with an Ice Staff. It takes 1 Sleep Dart to put Bottlenose Ballphin to sleep.
Tips
- If the player knows the locations of Ballphins and hears an impending Crocodog attack, it is prudent to sail towards them for protection.
- Abigail can easily kill an entire pod of Ballphins.
- Unlike Pigs and Wildbores, allied Ballphins will not move away if approached. This makes them quite useful for sanity restoration, especially if the player has befriended multiple Ballphins.
Trivia
- The player's ability to befriend Ballphin, their names, quotes and spawn location, the Ballphin Palace, were added to the Shipwrecked DLC more than a year after its official completion in the Home Sea Home update, after being tested in a beta branch for several months.
- The Bottlenose Ballphin's ability to drop Empty Bottles is a pun on its name.
- The name Bottlenose Ballphin is a reference to the real world animal, the Bottlenose Dolphin.
Bugs
- It is possible for the Bottlenose Ballphins to spawn in on land. In this case they won't be able to get to the Ocean, and they will be stuck on land.
- It is also possible to push a Bottlenose Ballphin onto land by colliding one's boat into it while it is directly next to the shore.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |