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Don't Starve Wiki

A Biome is best described as an environment or habitat for in-game creatures found in the game world. Each is typically made up of a single type of terrain. Biomes are randomly generated at world creation and can be of any size or shape, although they often have common and unique features. A game world is made by combining many Biomes together like a giant puzzle, which can be better seen on the Map. Sometimes the Biomes are combined into continents, and sometimes they form islands which may or may not be connected by land bridges.

Biomes are usually differentiated by the type of terrain they are composed of, for example, Forest or Savanna terrains, being darker green or golden brown respectively. Each type of biome usually contains the same type of resources and creatures, though they may be specific to that biome. Beefalo, for example, usually spawn in a Savanna Biome, and Evergreens can be found more so in a Forest biome then any other biome.

Below are the main types of terrain which make up Biomes:

Surface:
Forest Icon
Forest
Grassland Icon
Grasslands
Savanna Icon
Savanna
Marsh Icon
Marsh
Rockland Icon
Rockyland
Mosaic Icon
Mosaic
Chess Icon
Chess
Ocean Icon
Ocean
Graveyard map
Graveyard

Desert Icon
Reign of Giants iconDesert

Deciduous Icon
Reign of Giants iconDeciduous Forest


Caves:

Mushtree Forest Icon
Mushtree Forest
Sunken Forest Icon
Sunken Forest
Light Flower Swamp Icon
Cave Swamp
Rocky Plains Icon
Rocky Plains
Normal Stalagmite Biomes Icon
Stalagmite Biomes


Ruins:

Wilds Icon
Wilds
Sacred Icon
Sacred
Labyrinth Icon
Labyrinth
Military Icon
Military
Village Icon
Village
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