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+ | | style=";width:25%;"|[[File:Forest Icon.png|100px|link=Forest]]<br>[[Forest]] |
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+ | | style="width:25%;"|[[File:Grassland Icon.png|100px|link=Grasslands]]<br>[[Grasslands]] |
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+ | | style="width:25%;"|[[File:Savanna Icon.png|100px|link=Savanna]]<br>[[Savanna]] |
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+ | | style="width:25%;"|[[File:Marsh Icon.png|100px|link=Marsh]]<br>[[Marsh]] |
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+ | | style="width:25%;"|[[File:Rockland Icon.png|100px|link=Rockyland]]<br>[[Rockyland]] |
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+ | | style="width:25%;"|[[File:Mosaic Icon.png|100px|link=Mosaic]]<br>[[Mosaic]] |
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+ | | style="width:25%;"|[[File:Chess Icon.png|100px|link=Chess]]<br>[[Chess]] |
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+ | | style="width:25%;"|[[File:Ocean Icon.png|100px|link=Ocean]]<br>[[Ocean]] |
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+ | | style="width:25%;"|[[File:Graveyard map.png|100px|link=Graveyard]]<br>[[Graveyard]] |
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+ | | style="width:25%;"| |
− | [[File:Desert Icon.png|100px|link= |
+ | [[File:Desert Icon.png|100px|link=Desert]]<br>[[File:Reign of Giants icon.png|24px|link=Reign of Giants]][[Desert]] |
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+ | | style="width:25%;"|[[File:Deciduous_Icon.png|100px|link=Deciduous Forest]]<br>[[File:Reign of Giants icon.png|24px|link=Reign of Giants]][[Deciduous Forest]] |
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+ | | style=";width:25%;"|[[File:Mushtree Forest Icon.png|100px|link=Mushtree Forest]]<br>[[Mushtree Forest]] |
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+ | | style="width:25%;"|[[File:Sunken Forest Icon.png|100px|link=Sunken Forest]]<br>[[Sunken Forest]] |
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+ | | style="width:25%;"|[[File:Light Flower Swamp Icon.png|100px|link=Marsh#Cave_Swamps]]<br>[[Marsh#Cave_Swamps|Cave Swamp]] |
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+ | | style="width:25%;"|[[File:Rocky Plains Icon.png|100px|link=Rocky Plains]]<br>[[Rocky Plains]] |
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+ | | style="width:25%;"|[[File:Normal Stalagmite Biomes Icon.png|100px|link=Stalagmite Biomes]]<br>[[Stalagmite Biomes]] |
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+ | | style=";width:25%;"|[[File:Wilds Icon.jpg|100px|link=Wilds]]<br>[[Wilds]] |
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+ | | style="width:25%;"|[[File:Sacred Icon.jpg|100px|link=Sacred]]<br>[[Sacred]] |
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+ | | style="width:25%;"|[[File:Labyrinth Icon.jpg|100px|link=Labyrinth]]<br>[[Labyrinth]] |
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+ | | style="width:25%;"|[[File:Military Icon.jpg|100px|link=Military]]<br>[[Military]] |
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+ | | style="width:25%;"|[[File:Village Icon.jpg|100px|link=Village]]<br>[[Village]] |
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Revision as of 19:07, 28 January 2015
A Biome is best described as an environment or habitat for in-game creatures found in the game world. Each is typically made up of a single type of terrain. Biomes are randomly generated at world creation and can be of any size or shape, although they often have common and unique features. A game world is made by combining many Biomes together like a giant puzzle, which can be better seen on the Map. Sometimes the Biomes are combined into continents, and sometimes they form islands which may or may not be connected by land bridges.
Biomes are usually differentiated by the type of terrain they are composed of, for example, Forest or Savanna terrains, being darker green or golden brown respectively. Each type of biome usually contains the same type of resources and creatures, though they may be specific to that biome. Beefalo, for example, usually spawn in a Savanna Biome, and Evergreens can be found more so in a Forest biome then any other biome.
Below are the main types of terrain which make up Biomes:
Forest |
Grasslands |
Savanna |
Marsh |
Rockyland |
Mosaic |
Chess |
Ocean |
Graveyard |
Deciduous Forest |
Mushtree Forest |
Sunken Forest |
Cave Swamp |
Rocky Plains |
Stalagmite Biomes |
Wilds |
Sacred |
Labyrinth |
Military |
Village |
Biomes | |
Surface | |
Caves | |
Ruins | |
Water Biomes | |
Island Biomes | |
Other | Bridge • Map • Road (Trail) • Turfs • Abyss (Interiors ) (Lunar Island ) |