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Below are the main types of terrain which make up Biomes: |
Below are the main types of terrain which make up Biomes: |
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Revision as of 19:17, 5 August 2014
A Biome is best described as an environment or habitat for in game creatures found in the game world. Each is typically made up of a single type of terrain. Biomes are randomly generated at world creation and can be of any size or shape, although they often have common and unique features. A game world is made by combining many Biomes together like a giant puzzle. Sometimes the Biomes are combined into continents, and sometimes they form islands which may or may not be connected by land bridges.
Biomes are usually differentiated by the type of terrain they are composed of; for example Forest or Savanna terrains, being darker green or golden brown respectively. Each type of biome usually contains the same type of resources and creatures, however they are generally specific to that biome. Beefalo for example usually spawn in a Savanna Biome. Whereas trees can be found more so in a Forest biome then any other biome.
Below are the main types of terrain which make up Biomes:
Forest |
Grasslands |
Savanna | |||
Marsh |
Rockyland |
Mosaic | |||
Chess |
Ocean |
Graveyard | |||
Deciduous Forest |
Mushtree Forest |
Sunken Forest |
Cave Swamp | |||
Rocky Plains |
Stalagmite Biomes |
Wilds |
Sacred |
Labyrinth | |||
Military |
Village |
Biomes | |
Surface | |
Caves | |
Ruins | |
Water Biomes | |
Island Biomes | |
Other | Bridge • Map • Road (Trail) • Turfs • Abyss (Interiors ) (Lunar Island ) |