“That's too strong to break through!”
“It's too hard to break!”
“Is stronger even than me!”
“Trying to break it would be pointless.”
“INSUFFICIENT DESTRUCTIVE ABILITIES”
“Material of great density!”
“That rock ain't going to move.”
“I made a rock so heavy that even I cannot lift it.”
“Immutable. It mocks my curiosity!”
“A thöusand mörtals cöuldn't break thröugh this stöne.”
“Impenetrable.”
“The strong, silent type.”
“Made of strong stuff!”
“Strong it be.”
“'TIS UNMOVE'D”
“Too heavy”
“It's stronger than my will to break it.”
“Great, it's a rock.”
“Big, big rock, for sure, for sure.”
“Hard rock!!”
–Wurt
“I don't think we'll be able to break through that.”
Basalts are large rocks which can't be moved or destroyed. They occur frequently in later worlds of Adventure Mode or sometimes as part of a Set Piece in Sandbox Mode, and can come in the form of a pillar.
Basalt was added as a placeholder for Sinkholes. Upon the release of the Underground update, all Basalt in Sandbox Mode were to be replaced by Plugged Sinkholes.
Apart from decoration or forming an indestructible blockade (similar to the Tree Clump) it serves no other purpose.
Tips[]
- Players can use the Imprisoned Pig Set Piece in which Basalt spawns to trap any kind of mob, even giants in Reign of Giants, and hold them prisoner there without fearing their escape. An easy way to trap them is craft a Telelocator Focus inside the "prison" and then use the Telelocator Staff on the desired mob. But using the staff near the trap is not advised, because the sanity drain would lower the obelisks, thus allowing the creature to escape.
Trivia[]
- Maxwell's quote upon examining Basalt is a direct reference to the Omnipotence Paradox.