A Little Drama and QOL is an update of Don't Starve Together. Released on Thursday October 20th, 2022.
Features[]
Statues[]
Costumes[]
- Blacksmith Costume
- Blacksmith Mask
- Cracked Doll Mask
- Doll Costume
- Doll Mask
- Fool Costume
- Fool Mask
- King Costume
- King Mask
- Mirror Costume
- Mirror Mask
- Queen Costume
- Queen Mask
- Shattered Doll Mask
- Tree Costume
- Tree Mask
Turfs[]
- Ancient Brickwork
- Ancient Flooring
- Ancient Tilework
- Imitation Ancient Brickwork
- Imitation Ancient Flooring
- Imitation Ancient Tilework
- Blue Mosaic Flooring
- Grey Mosaic Flooring
- Red Mosaic Flooring
- Lush Carpet
Food[]
Beefalo Taming[]
Equipment[]
Structures[]
Mobs[]
Items[]
Mechanics[]
Official Description of Features[]
- The Survivors can use the Stage to show off a little bit for whoever is watching
- The Survivors can don special costumes to help them tell other stories as well.
- Costumes can be found in the Briars set piece.
- Added the Mannequins to hold (and show off!) their equipment.
- The Stage and Briar set pieces will automatically be added into existing worlds.
Playstyle, Game Mode, and Preset Change Highlights[]
- Added Relaxed preset, similar to Don’t Starve: Pocket Edition’s No Sweat game mode.
- Survivors will be damaged but not killed by starving, freezing, overheating, or from the darkness.
- Survivors will take 35% less damage from all sources.
- Hound waves and Shadow Creatures from low sanity are set to Less.
- Ghosts can revive at the Florid Postern and the world will not reset when everyone is dead.
- Wildfires are disabled.
- Game Modes, Presets, and Intention changes:
- Added a server Playstyle indicator which is determined by the world settings.
- Users will pick a Playstyle when creating a new server, which will apply the appropriate preset world settings.
- The Playstyle indicator will be displayed in the server browser where the server intention was previously displayed.
- Changing the world settings will update the Playstyle indicator to the best matching playstyle.
- The settings controlled by the Wilderness and Endless game modes can now be set in world settings.
- Wilderness and Endless Game modes have been converted to presets. Existing worlds will be retrofitted.
- The preset “No Giants Here” has been removed. Existing worlds will not be affected by this.
- Server intention has been removed (Social/Cooperative/Competitive/Madness).
- Added a server Playstyle indicator which is determined by the world settings.
- New world settings:
- Temperature Damage: Default / Nonlethal (will damage but not kill survivors)
- Hunger Damage: Default / Nonlethal (will damage but not kill survivors)
- Darkness Damage: Default / Nonlethal (will damage but not kill survivors)
- Max Health Penalty: Enabled / Disabled
- Damage Taken: 35% less / default / 35% more
- Spawn Mode: If survivors should spawn at the Florid Postern or at a random location.
- Survivor Death: If you will turn into a ghost or be brought back to the survivor select menu.
- Ghost Sanity Drain: Controls if there will be a sanity drain on all players when anyone is a ghost.
- Death Reset Timer: Controls how long you have before the world regenerates when all survivors are dead.
- Basic Resources: If basic resources, such as saplings and berry bushes, should respawn over time.
Quality of Life Highlights[]
- Recipe Cards can now be found throughout the world
- Reading a card will say the recipe for a Crock Pot dish.
- Recipe Cards can be found in Tumbleweeds, Graves, Sunken Chests, and some boons
- Food and Crock Pot Changes:
- Added 2 Egg Crock Pot recipes.
- Added a Tallbird Egg Crock Pot recipe.
- Added 2 Beefalo feed Crock Pot recipes.
- Adjusted the Stuffed Fish Heads and Veggie Burger cooking priority to prevent multiple results.
- Banana Shake can no longer be made with meat, fish, or monster meat.
- Frozen Banana Daiquiri can no longer be made with meat or fish and adjusted the priority to remove the random chance of getting a Banana Shake.
- Ice Cream is now classified as Goodies.
- Beefalo can now eat Roasted Birchnut.
- Changed the time for Tallbirds to lay a new egg to be more inline with other food sources.
- The Fire Pit and Campfire will now drop a charcoal when the fire goes out, if it was fueled to the max stage.
- Added information, while a ghost, to help new players learn how to revive.
- Added the Turf-Raiser Helm, a new helmet that you can get from the Antlion.
- Tallbird nests are now guaranteed to be generated in new worlds.
- Tallbird Eggs have been added to Klaus’ Loot Stash.
- Merms will no longer tolerate their non-Wurt leader murdering fish.
Community feedback tweaks and changes:[]
- Added a loading protection which will protect survivors while the game is loading from things like transferring to the caves.
- The Cartographer's Desk can now erase Blueprints, Tackle Adverts, Sketch, Costume Patterns, and Recipe Cards, turning it into one Papyrus.
- Updated the Scarecrow skins selection UI. Added cooking, fishing, and farming themed boons to the world generation.
- Ancient Stonework turf blueprint can now be found via the Distilled Knowledge.
- Digging up the turf in the ruins will now give the turf object.
- Ruins Turf and Imitation Ruins Turf Blueprints can now be crafted at the Ancient Pseudoscience Station.
- Tallbirds without a nest will now make a new nest, but only on rocky or dirt turf.
- Added the Snazzy Pitchfork (golden pitchfork)
- Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost.
- The Camper's Tent now restores health at the same rate as the Tent.
- The Straw Roll will now restore some health while sleeping.
- The Furry Roll will now affect your body temperature while sleeping.
- Trail Mix can now be made with raw Birchnuts.
- The Tin Fishin’ Bin now holds up to 20 fish.
- The Tin Fishin’ Bin can now be built on dock tiles.
- The Bookcase can now be used to open skins gifts.
- The Insulated Pack and Seed Pack-It are no longer burnable.
- Added a confirmation popup for the Reset Now button when all players are dead.
- Improved how the camera behaves when zooming all the way out.
- Steeped Lunar Essence can now mutate Wobster Mounds and birds.
- The Distortion Setting has been changed to control the intensity.
- The Lazy Forager can now be repaired with nightmare fuel.
- Changed the materials required for building all stages of the Hermit Home. It no longer requires seasonal items.
- Skittersquids now always drop a Light Bulb.
- Pressing the spacebar will no longer activate the Pinchin’ Winch.
- Masts placed on land and the Mannequin can now be rotated with the Fencing Sword.
- When Warly inspects food, he will now comment if it is something he ate recently.
Bug Fixes[]
- Action strings are no longer displayed for players performing in stageplays.
- Warly’s food memory will now be shown in addition to the original inspection line.
- Briar Hounds will now swim in the ocean and jump onto boats like other Hounds.
- Pirate Boats that escape won’t leave cursed trinkets floating on the water now.
- Adjusted when the cloud fx will turn on when going past max zoom.
- Fixed an issue causing Wes to be incorrectly accused of going off-script while miming during stageplays.
- Fixed an issue causing Mockingbirds to be inspectable after flying away.
- Fixed an issue that made Buzzards unable to kill rabbits and other small animals stunned on the ground.
- Fixed Ewelets having an invisible face.
- Fixed some clothing setups creating invisible upper arms.
- Fixed Tumbleweeds using an old FX when falling into the ocean.
- Fixed an issue with set piece placement in world generation.
- Fixed Warly’s Trawler’s Rain Slicker clothing having invisible arms.
- Fixed Lavaproof Bugnet skin not using Terraria sound effects.
- Mimes will mime on the stage when “speaking”.
- Catcoons will no longer go home to a burning den.
- Fixed an issue with the shadow creatures ‘more’ setting.
- Fixed Wurt’s Sugarplum Slippers feet going invisible with some body clothing.