What's on your mind?
yes (increase to 120 insulation factor)
no (60 insulation is fine)
9 Votes in Poll
I am veery confused, angry and sad. I was playing on my world, on my rules. Summer was about to end (I've set it to 'very short') and something happened. Firstly, I heard stomping, my screen was shaking, and night came. Then, something huuuge stomped MY ENTIRE BASE and now, I have nothing left. I've saved a screenshot for proof.
Please note, that I have turned ALL GIANTS off and I am playing completely alone (the number of max players is set to 6, but only locals can play (it means no one heh) so yeah)
Thank you for reading.
(edited by Rivezen)
Witherstone is based off the little girl seen in C'est la vie (I butchered the name of the short but whatever).
Health: 125, Hunger: 150, Sanity: 200
- Less noticed by hostile mobs
- Swifter movements
- Loves dressing up
- Smaller inventory
- Hates getting dirty
- Still can't sleep without her doll
Favorite food: Waffles
Special crafting recipes:
- Beloved Doll: 4 Wool, 6 Petals, 20% sewing kit
- Anti-stinky pack: 2 Rope, 2 Doodads, 2 Empty Bottles (Alchemy Engine)
Doll: If not in Witherstone's inventory at night, she will suffer 1.5 times the Sanity loss and is unable to sleep. This applies to the Siesta Lean-to during the day, minus the Sanity Drain. When dropped, it becomes dirty and will have no effect until it is washed in a pond or watering can. Each wash depletes 25% durability.
Gross things: Witherstone absolutely hates getting dirty. Whenever something considered dirty (not including doll) is in her inventory, she will start to complain about it. I'm not sure if it should be a Sanity drain or that she chucks them out of her inventory after some time, but this makes it a problem. Storing dirty stuff in an Anti-stinky pack makes it where she stops complaining.
Sneaking: Witherstone can go closer to neutral and hose mobs before they target her or run away. This includes Gobblers an Koalefants. However, some mobs like hounds and naked mole bats can sniff her out and behave as normal.
Swiftness: while her hunger is above 50%, Witherstone will have a 15% speed boost. Now, before you start saying she's a Wheeler copy with the speed boost and smaller inventory, she can't dodge and it's not affected by inventory space. Carrying giant objects still slow her down like everyone else.
Dressing up: Witherstone gains more Sanity from clothing than most other people. Clothing loses less durability as well while equipped.
Most of this is still a WIP, so I was wondering if you guys had any ideas as to ballence/buff her so she isn’t totally rigged/trash
I just bought shipwrecked and reign of giants dlc on steam there having a MASSIVE sale (to celebrate the return of them) there base price would have being
I got them both for..
46 Votes in Poll
43 Votes in Poll
(edited by Rivezen)
Decided to go back to black and white as it wasn’t coming out the way I liked it. Just thought Wormwood would look cute with one of Wes' balloons tied to his sprout
42 Votes in Poll
So yesterday i was playing shipwrecked and i found Dododoy and i killed him so that a krapus could spawn and i could have a chance of getting the krampus sack and..
im so happy right now.
So in DST u can "adopt a pet" and i'm playing as webber, my question is will spiders attack my pet?
NO WEBBER SUCKS
its ok but walter is goood too
37 Votes in Poll
Prove me wrong.
Wilson needs to be removed
40 Votes in Poll
I know its not released yet but I have a theory. the whole update series is called return of them. and before the darkness was omnipresent but then the moon came in and stopped/fought the darkness to some degree. and when the characters are mining the celestial alter pieces they say things like ill get you out of there, and when most characters examine the gestalts they say things mostly similar to they want to talk but they don't know how so could the moons powers be them? when Maxwell is on the shadow throne he says that they just watch which could imply that they don't know how to talk. and there were no shadow monsters before the ancients arrived and Maxwell also said they were here before anything else. now there might be some things I haven't considered so any suggestions/corrections are welcome. here is the video link ( watching I will make this post make a lot more sense)
I've been trying to think of ways to make it more obvious what character/item/mob/etc would be applicable to any of the games and dlcs. Right now we have templates like DST Exclusive template. Here is an example with Wigfrid's page. See the RoG and DST symbols to the right of Wigfrid's name
I dislike this template because of how it overlaps the infobox; I always have to put breaks under it to stop this, and sometimes that doesn't work. Also, its so small. I don't think people notice them. It is especially bad on mobile, where it gets pushed to right under the infobox and is even more unnoticeable.
So I've been trying to think of something better, and I have come to the conclusion that it would be best to just add them to the infobox. Infoboxes take priority on mobile pages, there will be no fear of missing it. Here are some examples of what I'm working on currently. It defaults to N/A, and we could just put "no" or "yes" where applicable. I might try to experiment with using text and bg colors to better differentiate, like red for no and green for yes.
And here's what it looks like on mobile, with images or no images. I like no images because again, they are very hard to see.
no. Wes is good!
no. Wes is okay
yes. Wes sucks
yes. Wes is a serial killer
37 Votes in Poll
I dint know what to do so i decided to draw him chill