Sanity

The Sanity icon is an in-game measure of player character's sanity, expressed as a numerical value. Players can gain and lose sanity in various ways, and reaching 0 results in Total Insanity. At this point, the brain icon will be completely shriveled.



A small animated arrow appears in front of the brain, showing when sanity is increasing or decreasing. As sanity decreases, strange things start to happen: the player's vision becomes shaky, over-saturared, and bright, whispers are heard, and shadowy monsters (called the Crawling Horrors) start to appear. When one reaches total insanity, the crawling horrors start to attack.

Generally, doing unusual or scary things will decrease sanity. Doing fun, spontaneous, and interesting things will increase sanity.

Chronological Sanity Table
x/m = x per minute

Total Insanity:

 * Rabbits will become dark and ghostly.
 * Screenshot_2013-02-12_at_4.32.51_PM.png mobs that regularly drop meat will now drop monster meat or nightmare fuel.
 * Crawling Horrors will start to attack.