Talk:Hound/@comment-25959956-20150106235905/@comment-24438839-20150107215855

Yeah, that was not bad, but here's my opinion about it:

Green Hound: It depends on HOW it destroys your stuff, because if it destroys them with melee attacks, I think it's good enough.

Purple Hound: Once again, it depends on HOW it teleports you; it would be nice if there was a "randomness meter" on it, because totally random teleporting would be kinda OP in my opinion.

Orange Hounds: Kinda useless, to be honest. No matter how fast a Hound is, it'll always miss it's bite and slow down to the first square.

Yellow Hounds: Just a weaker version of the Varg. What's with the glowing part, BTW?

So yeah, I liked how you matched the gems' abilities with the Hounds' pros and cons, but the idea is not perfect.

P.S.: What the heck is an atume?