Talk:Guides/Shipwrecked Nomadic Bases/@comment-76.173.4.157-20160417001054

I'd say Wickerbottom also promotes nomadic play. She doesn't have to stand near a science machine to be able to prototype things and only needs the science machine to unlock all recipies (and I like saving gold in shipwrecked, it makes getting other things like the cutlass much easier) which makes it easier to explore and not need to worry about needing to find the materials for an alchemy engine and science machine until much later in the mild season. The can't sleep perk is not much of a downside if you're a nomad because when I play nomad I normally don't stop for long enough to do so anyways, and there's so much food in shipwrecked you won't need to worry about having to eat stale or spoiled foods. I hope you finish this guide soon, it sounds interesting so far :D