Talk:Accomploshrine/@comment-168.244.164.220-20140126014243/@comment-3215268-20140126023909

"Achievements are not pointless if the gamers themselves want them."

Nope. That means they are / might be pointless just as much only that wanted. Wanted does not mean needed, solely wanting something does not make a given thing useful or purposeful. Achievements in themselves serve no real purpose in the game, gamewise they are pointless. Provide no mechanics, no richer plot - nothing. The only thing they are designed to do is convince players to play more to get them. They are a synthetic redundancy, which is meant to genarate false, empty feeling of "achieving" some feat to feed the vanity of the player. Having and doing achievements that cannot be justified in any other way then "for the sake of it" is pointless. Generates a scenario: "Yes! I did it! ...ok, so now what?".

There are some rare cases where they in fact do unlock some additional game content, that gives them a purpose. However, in most case the pun made by klei stands strong and very accurate. Their attempt is very succesful and truthful. You seem quite vain yourself, achievements taunt you "i bet you can't..." and you respont "oh hell yeah i can: look", never stopped to think "do i want to?" or "why should i?". Even when outrightly shown that this is pointless to do, still you feel you have to do it, to improve some silly rating. You got played by Klei who knew exactly what to do to successfuly make you jump hoops. You a achieved the hoop-jumpersuit, gg. *Sigh* oh the console players... Peace, Ͽ †yræl pl Ͼ 02:39, January 26, 2014 (UTC)