Talk:Unimplemented/Speculated Characters/@comment-73.157.191.19-20171006041132

Here's a character concept.

name:Wally

Bonus:Starts out with 2 bear traps in his inventory. He can set these on the ground and bait them with food, and if something gets caught in them they will be stuck in the bear trap taking damage over time. While a Mob is stuck in a bear trap the trap will slowly degrade with it breaking once it hits zero.These can be baited with a few different items allowing you to catch things not normally possible with the base traps along with everything it can normally catch. Here's a list of what you can catch and with what item.

Carrot-rabbit

seed-bird

berries-gobbler

cooked meat-hound

any other suggestions would be great

He can also craft any normal traps one level earlier along with some specialty traps with an alchemy engine. FInally he can create a specialty item to repair his traps, much like Winonas trusty tape.

Debuff:Because of his reliance on his traps, he himself is extremely weak, dealing less damage than wendy and only having 120 hp. He also has a limp, decreasing his base walking speed. This FORCES the player to rely on their traps to keep them alive, making this character seem much more tactically based.

Starting items:Bear trap x2

Nickname:The trapper

Motto:It's the thrill of the hunt!

Specialty crafting recipies are as follows.

Bear trap:twigs x4,rocks x4, grass x3

After getting an alchemy engine

Mucus trap:Phlegm x2, nitre x2, rocks x4. Creates a small explosion when stepped on by a mob that decreases movement speed to anything it hits.

Ice mine: Blue gem x4, gunpowder x1. When stepped on by a mob, freezes everything within a small range. Note that if left undisturbed, any monsters frozen will remain frozen untill the same time the next day.

Fire mine:Red em x4, gumpowder x1. Essentially does the same thing as the ice mine, exept with fire making it a bit more risky but very powerful.

Insanity trap:Purple gem x4, nightmare fuel x4. When stepped on, causes night to instantly fall on a set area around the trap and spawns in a random anount of shadow creatures that will attack anything nearby. When the trap is trigered, however it will half your sanity no matter where you are.

I want to make a trap based off of gears, but I wouldn't know what to do. If you have any ideas to improve this character, let me know!