Talk:Wickerbottom/@comment-98.109.211.104-20191123204622/@comment-34211265-20191202171922

I agree. I tend to favor games that have characters, classes, items, or weapons that have high risk/reward. Pyro from TF2 forces the player to get close & personal, as well as execute clever tactics such as combo weapons. Scout provides a considerable mobility buff for players & at the same time making him frail & weak from a distance. Wolfgang, Winona, & Wortox can leave players with an empty stomach. Wickerbottom forces players... to get food for sanity.