Talk:Seasons/World/@comment-87.78.140.20-20151030171632/@comment-86.188.31.207-20151115115745

I am totally with you - but if you scroll down in the comments you will see a lengthy, confusing, and (on both sides) apparently incorrect debate about this very issue! If you take for granted the stated premise that a year is 72 days with both short seasons lasting 16 days and both long seasons lasting 20, then your calculations are indubitably correct. Although the given table is only a day out and probably doesn't make much difference to preparation. But I think what confuses the issue is that the seasons don't change immediately - day 72 summer, day 73 BANG! clearly autumn. From my experience, and from watching play-throughs, there is a lot of variation around the changeover, which is realistic - but if players are using this temperature etc. demarkation to measure the seasons, they're not going to stick to that exact 16/20 format! My view is that the dates are only a guide; a season can overrun or fall short by a few days, as in real life; how this affects things like boss spawning/de-spawning I don't know, it would depend how they were coded, by date or temperature.