Talk:Unimplemented/Speculated Characters/@comment-4672527-20131212020241

Since everybody has did one of them, I thought I'd share my ideas for these characters who will probably... never exist.



Sanity goes down very slowly, however his hunger goes down very quickly and he is very weak. He can craft a staff known as the Necro-Staff that can revive Boon Skeletons for a short period of time to work for him.



Krampus will not appear when you play as Wortox. Has sort of high health, hunger, and sanity but loses sanity when he does something naughty.



Starts off with a knife. Low health, loses hunger quickly, and has fragile sanity which always decreases slowly, even during daytime. Gains sanity when she kills something innocent. The more naughtiness points from the kill, the more sanity gained, especially if she used a knife. If you kill way too many innocent creatures, though, she will go on a murderous rampage. When this happens, she will raise a random weapon/tool (including her knife) in the air and the screen will fade to black for a few seconds. When it is over, you will "wake up" at dusk with extremely low sanity and a few meat items in her inventory. Random animals will be killed during this.



Low health, sanity is not an issue, hunger goes down quickly. Spiders will fight for him instead of attack him, as if he was wearing a Spider Hat, however if he attacks one, all nearby spiders will attack him. Bunnymen and Pigs will attack him on sight. Generates 1 Silk per day.

I didn't do the rest of these because I didn't have really any good ideas for them.