Talk:Unimplemented/Speculated Characters/@comment-24690925-20140411021227

I have a character idea that may be op but if you have drawbacks give me them. Anyway, his name is Warley, "My new home" The Abandoned. Health: 175 because of training Sanity: 250 because he had seen monsters before. Hunger 100 because training requires less food intake. Starts with two items: Celeric sword and spell caster. The sword would do the damage of a spear but couldn't break. The spell caster lets him use certain spells at the cost of sanity. Fire spell costs 5 ice costs 5 telekinesis gets 10 for each object. Lightning costs 30. The last one is kind of op but you can't use it without enough sanity: the killing spell. Cost 150 sanity to use and bosses take more than one hit from it. As a Celeric his health regens slowly and hunger goes down slower. His sanity goes down at half rate. He moves slightly faster 5%. He hits lighter vs. Koalafents b/c he thinks they are too cute. Vegetables give him less hunger but meat gives more. All of this is cool but he has a hard drawback. When Krampus spawns, it's not Krampus, it's a giant HUGE Shadow Deerclops. This is because he saw it before and has nightmares and Krampus got lazy and sent a shadow thing to torment him. His naughtiness is also permanently set at 20. Have other ideas for drawbacks? Go ahead. I'm all ears about this. Don't care? You shouldn't have read this far if you don't care. :P