Skins

"Maybe I can be even more handsome!"

- Wilson

Skins are a feature in Don't Starve Together. They are equippable items that players can use to customize their characters in-game. Players can change which Skins they are using when they join a server for the first time (doing so after they select their character) or in-game by activating a Wardrobe. They are set to randomly drop after spending a certain time on servers. The player does not have to be active in order to receive the skins, though they must open the earlier gift box to receive the next one. Skins are purely cosmetic, and have no effect on gameplay besides visuals. Currently, once a skin is obtained, it cannot be destroyed, but Steam users can trade skins with other players, buy/sell them on the market or use the Trade INN interface, where a player can exchange 9 unwanted skins for 1 skin of higher quality. Distinguished skins cannot be traded in for an Elegant skin, and Elegant skins cannot be traded in because it is the highest quality.
 * The first skin of the week drops after approximately 15 minutes of being on a server
 * The second skin drops approximately 2 hours of being on a server after the first skin
 * The third skin drops approximately 4 hours of being on a server after the second
 * The fourth skin drops approximately 10 hours of being on a server after the third.

In order to obtain a skin, one must receive a random drop, which will be signaled with a gift box appearing in the top-left corner of the screen and a sound similar to ripping paper. After this, the player must go to one of the science research stations (Science Machine or Alchemy Engine) to open it. When a whistle plays and the research station starts producing streams of shadows the gift can be opened and the Skin will be obtained. However this doesn't apply to loyal skins, as these are only obtained through events or codes.

There are six types of Skins (Torso, Gloves, Legs, Shoes, Items and Character-Specific) that are classified based on rarity (Common, Classy, Spiffy, Distinguished, Elegant and Loyal). Most items come in a variety of colors, and all clothing items are unisex. The player can get a maximum of 4 skins from random drops per week; this count resets every Thursday, sometime before Klei's weekly Twitch broadcast.

There are six tiers of items from Common to Loyal. Higher tier items have a lower chance of dropping except for Loyal, which is unobtainable from the weekly random drops and instead is obtained through other means.


 * 1) Common
 * 2) Classy
 * 3) Spiffy
 * 4) Distinguished
 * 5) Elegant


 * 1) Loyal

Backpack Skins
Backpacks have a unique feature where if left on the ground for too long, they will start rotting and eventually turn into a "Moldy Backpack". This only affects the backpack that was left on the ground and doesn't remove one's ability to make more backpacks with acquired skins. Moldy Backpacks can still be worn and used as a normal Backpack.

Special Skins
Some skins cannot be earned through random drops, but are instead awarded to players by other means.

Special skins always carry the "Loyal" quality.

Bottomless Pit ( Loyal )
- Awarded for participating in Don't Starve Together's early-access phase.

Mini Monument ( Loyal )
- ''Awarded for playing Don't Starve: Reign of Giants (RoG). Can be obtained by redeeming RoG's CD-key in DST's main menu.''

Tragic Torch ( Loyal )
- Awarded for solving the Cyclum Puzzles before 16th of May, 2016 (16/5/2016).