Maxwell's Light

"That's unnatural."

- Woodie

Maxwell's Light (not to be confused with the Night Light) is a structure that appears in worlds 5 and 6 of Adventure Mode. It will light up when players go near it, after which it will never turn off. A normal Maxwell's Light, while everlasting, does not generate much light, so the player can't go far before being in darkness again.

It cannot be destroyed by a Hammer and it does not drain sanity when the player character stands beside it, but the places these lights are found will constantly drain sanity. Players can light up the Maxwell's Light with a Torch or Fire Staff if it is off.

Standing among the eyes in the shadows around Maxwell's Lights will not cause those eyes to disappear.

Trivia

 * Although Maxwell possibly built them, he says upon examining the lights: "I wonder how they work".
 * Before the End of the Beginning update, Maxwell's Light used the same model as Night Lights.
 * Some of the Maxwell's Lights in Chapter 6 have a much smaller light radius than those in Chapter 5.