Talk:Depths Worm/@comment-172.250.131.141-20131026192151/@comment-24052145-20131028110937

You can continue saying that my "keep moving" idea doesn't work but it worked pretty well for me. I think you're just doing it wrong or something.

It's kinda like certain parts of adventure mode - why would you stop moving? really, why? I don't understand this need you have to just stand around or whatever. By keep moving I mean you multitask while evading. For example throw down a fire (or set down your lantern), and you can organize your backpack contents on the ground while at the same time evading worms with quick movements. Stop moving, wait tiny bit, move, drop item, move again, etc  and just keep them in your peripheral vision basically while focusing on your item management (this is useful in caves because you need to making space for thulecite and gems, hammer, weapon that you need only for the clockwork, etc). Same goes for eating, healing. It's move, stop, move, eat, move, stop, move, eat

SAME WITH CRAFTING walk up near the machine close enough for menu to be open, wait for wormies to pop out, move closer and craft, leave. All of this works with up to 3 worms.

Fighting them head on is a ridiculous waste of time and I honestly wish you luck doing that while also evading Hallucinations such as Terrorbreaks, and rocks from earthquakes. Furthermore, I've never seen Rock Lobsters in the Ruins.

If you've really got like 6 wormies on you then yeah, pop back up the first cave level and lure them into some stuff. There's plenty of options - bunnymen, rock lobsters, spiders, slurtles, anything. If you just keep kiting through stuff they'll eventually thin out and you can return to the ruins to do your business. I recommend going down to ruins FIRST, however, plopping down your campfire spot where you'll drop items and such, then going up. That way you can maximize time efficiency.