Pig/Werepig

"It's a semi-intelligent bipedal pig."

- Wickerbottom

During a full moon or after eating 4 pieces of Monster Foods, Pigs and Guardian Pigs will turn into Werepigs. A typical Werepig will transform back into a normal Pig after 4 game hours (shorter for Guardian Pigs) of being a Werepig or the start of the next day, whichever comes first.

Like most Monsters, they are hostile and will attack anything nearby (including other Pigs). Werepigs will stop to eat any Food on the ground and will produce Manure if they eat Fruits or Vegetables. Unlike normal Pigs, they will also eat raw Mandrakes. Werepigs take two blasts from the Ice Staff to be frozen. When killed, they drop 2 pieces of Meat and 1 Pig Skin.

Below is the number of hits it takes with each weapon to kill Pigs and their offspring when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

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Pigs can wear headgear items. Clicking on a Pig with a headgear item selected will equip it on the Pig.

If a Pig receives a head armor item, it will be able to receive its damage reduction effects. The durability will still be drained if the Pig gets damaged. Usually, the only way to get hats back from Pigs without killing them is to replace it with another hat, as fighting the Pig will break it before the Pig dies. Frogs can also make them drop a given hat, too. The Pigs can also wear the Miner Hat; while wearing it, they will provide light and not panic during dusk or in a Cave, while also preventing nearby Pigs from panicking.

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 * If you have enough Monster Foods, you can get better drops by killing Werepigs instead of Pigs. Give one Monster Meat to a Pig and lead it out of the Pig Village. Then give it three more Monster Meats to make it turn. You don't get naughtiness for killing Werepigs. However, other Pigs may attack you until completely transformed because the Pig isn't a Werepig yet when transforming.
 * A Werepig can be used to convert stacks of Petals or other unwanted Vegetables to Manure as it will eat through a whole stack in one sitting without chasing anything.
 * To gain maximum sanity from friendly Pigs, the character must get very close to them - it is possible when they are busy chopping trees or sleeping, or by trying to give them anything. The player can push Pigs around while they're asleep, which is useful to group them close together to gain maximum benefit from multiple auras. Another way is to make a corner out of Walls and trap (a) friendly Pig(s) in it.
 * If there's a group of Pigs near Spider Dens or a Spider Queen, you can easily get them all to attack for you by befriending one Pig and sending it to attack the Spider Dens or Spider Queen. When the spiders attack your ally, the neutral Pigs will rush in to help it, allowing you to collect the loot and gain the benefit of a large entourage for only 1 meat (the one used to befriend the Pig in the first place).
 * A Werepig pack is dangerous. It is advised that one stays away from Pig Villages during the night of the full moon (even if it means leaving the player's base). If you want to kill a Werepig (or to simply see one), it is best to use the alternative method by feeding a normal Pig Monster Meats during the day.
 * A good way to farm Manure is leave Vegetables out (Ctrl-click to separate stacks) in front of a Pig House. The resident will eventually eat them all, leaving you to collect the Manure later.

Pig Names
Random names are given to pigs. They can be viewed by mousing over the pig (and holding the examination key if it isn't friendly).

Possible pig names: 


 * Aemilian, Alex, Alia, Anatasius, Anthemius, Antonius, Arcadius, Augustus, Aurelian, Avitus
 * Bacon, Bagel, Balbinus, Brice, Barley, Basiliscus, Berry, Biscuit, Brook, Brownie, Bug, Butters, Bryce
 * Cabbage, Caligula, Caracalla, Carinus, Carus, Cheddar, Chip, Claudius, Clover, Coco, Commodus, Constans, Constantine, Constantius, Corey, Crabby, Custard
 * Didius, Diocletian, Domitian, Doughnut, Dumpling
 * Eggbert, Eggy, Elagabalus, Eugene
 * Florian
 * Galba, Galerius, Gallienus, Geta, Glycerius, Gordian, Gouda, Graham, Gratian
 * Hadrian, Hamilton, Hamms, Honorius, Hostilian
 * Jamie, Jeff, Jerky, Joannes, Joe, Jovian, Julian, Ju-lian, Julius, Justin, Justinian
 * Kelly, Kevin, Kiwi,Keri
 * Leo, Libius, Licinius, Lucius
 * Majorian, Marcian, Marcrinus, Marcus, Matt, Maurice, Maxentius, Maximian, Maximinus, Mickey, Moon Pie, Mr.P
 * Nacho, Nero, Nerva, Numerian


 * Oatey, Oinkey, Olive, Olybrius, Otho
 * Pepper, Pertinax, Petronius, Philip, Pickles, Porkbun, Porkins, Porky, Probus, Puffin, Pumpkin, Pupienus
 * Quintillus
 * Reuben, Romulus
 * Salty, Septmius, Severus, Smelly
 * Tacitus, Tater, Tatham, Theodosius, Tiberius, Titus, Trajan, Trebonianus, Truffle, Tuna, Twinkie
 * Valens, Valentinian, Valerian, Vespasian, Vetriano, Vitellius
 * Waffle, Weiner, Wiggles
 * Zeno

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Pigs

When too close
 * YOU BACK OFF!
 * STAY AWAY!
 * THAT MY SPACE.
 * TOO CLOSE!

Battlecries
 * I KILL NOW!
 * RAAAWR!
 * YOU GO SMASH!

When eating
 * YUM!
 * I EAT FOOD!
 * ME HUNGRY!
 * TIME FOR FOOD!
 * NOM NOM NOM

Receiving an item
 * WHAT YOU GOT?
 * BETTER BE GOOD.

Allied
 * I LOVE FRIEND.
 * I FOLLOW!
 * YOU IS GOOD.
 * YOU FRIEND.

​When fighting Spiders
 * NO LIKE SPIDER!
 * SCARY SPIDER!
 * SPIDER BAD!

​When chopping Trees
 * SMASH MEAN TREE!
 * KILL TREE!
 * I PUNCH TREE!

Day ending
 * HOME! HOME!
 * HOME TIME!

Around light
 * SCARY.
 * WHERE IS SUN?
 * STAY NEAR FIRE.
 * NO LIKE DARK.
 * FIRE IS GOOD.

Eating a Hatching Tallbird Egg
 * Mmm. Beaky.

Removed / Unused
 * YOU NOT PIG.
 * UGLY MONKEY MAN.
 * YOU HAS MEAT?
 * WHO ARE YOU?
 * I sure showed him!
 * HOT HOT HOT!
 * OWWWWW!
 * IT BURNS!
 * NOOOOO!
 * TOO DARK! TOO DARK!
 * AAAAAAAAAH!!
 * TASTY MEAT!
 * YUM! MEAT!

Guardian Pigs
Defending Torch
 * FOR GREAT JUSTICE!
 * FOR HIS PLUMPNESS!
 * FOR THE KING!
 * FOR KING!
 * KING! KING!
 * SAVE KING!
 * DEFEND!
 * I PROTECT!
 * MORE FUEL!
 * MUST DEFEND!

Warnings Low Torch Fuel
 * YOU NO STAY!
 * YOU GO AWAY!
 * YOU LEAVE NOW!
 * MAKE TORCH BRIGHT!
 * TORCH GET LOW!
 * MORE BURNING!

Other Pigs
Pig King

The Pig King can be found on a patch of Wooden Flooring surrounded by eight Obelisks, four big and four small, or Pig Torches, next to several Pig Houses. He will give the player Gold Nuggets in exchange for suitable objects or most Meat items.

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 * In previous updates, Pigs used to talk more often, saying things along the lines of "You not pig" and "Ugly monkey man" when referring to Wilson. These lines have since been removed.
 * Pigs used to panic if given any non-fire light source before All's Well That Maxwell, and they will still refer to any light source as a fire.
 * Guardian Pigs were added in A Little Rain Must Fall update.
 * Their phrase "For great justice!" is a reference to All your base.
 * Though they cannot be bribed, the player can still feed meat items to Guardian Pigs.
 * A Werepig will retain any hat item given to them before transformation. If killed, it will drop that item, similar to a Pig.
 * If a Pig is being chased by any type of hostile Pig, it will run from it. It will keep running if the Pig gets in range, until the Pig is hit.
 * It was once possible to easily kill a Werepig during its transformation phase before it had a chance to attack, since it would stop to howl before beginning its assault, giving the player ample time to land many hits. This is no longer possible as Werepigs will now instantly transform when hit.

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 * At night, Pigs in their houses will sometimes talk as if they weren't. For instance, they will talk about how much they dislike darkness, and when hostile mobs wander near, they'll make their usual fight chatter.
 * If you built a Pig House near the ocean, occasionally, they will (re)spawn and walk on the ocean.
 * Pigs have also been known to "moonwalk".
 * Due to the way the "Give" command works, it's possible to give Pigs items such as Thulecite or Gems, which cannot be retrieved without killing the Pig. Pigs however will still turn down Teleportato pieces or Gravedigger items.
 * In previous updates, if a Pig's house was behind an obstacle (say, a land border), at dusk the Pig would run continuously into the obstacle or border through dusk and night time until day returned.  This still happens, but very rarely.
 * If there has been a full moon since the last time the player has entered or exited a cave, any Pigs following will turn into Werepigs when the player switches levels.  This is due to the world's time needing to catch up on the new level, and ultimately passing through the missed full moon.  To prevent this, change levels alone initially, then have the Pig follow through.

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Свинья Świnia