Talk:Sanity/@comment-189.103.30.92-20150108203709

They should design a charachter that works well when insane, a high-risk, high-reward thing. Like, he could eat monster food without health damage when insane, but wuold constantly have to fight shadow monsters. He (or she, by the way) could use nightmare fuel in some unique way, like food, healing, or something. Or maybe just do like they did with Wolfgang: better health and bigger hits when sanity below a certain point, and weaker hits and smaller health when crazy.

But thats just my opinion, cause I really like the look of the game when people get crazy.