Console/Prefab List

Prefabs, or pre-fabricated, are objects in the game. This lists the codes used in DebugSpawn.

To use them, open the console with tilde (See console) and enter DebugSpawn("spawncode").

All tables on this page are sortable by name. Just click the up/down arrows in the column header to change sort attributes from ascending to descending and back. Each table also has a Collapse button in the "Prefab" column header. Clicking this will temporarily hide that table from view, which can help make page navigation easier. The tables are expanded by default to allow for quick page searching using your browsers "Find" or "Find on page" command.

Spawning Multiple Items
To spawn multiples of the same item type, use the console command 'for x=1, ! do DebugSpawn("***")end'

Where ! is the amount of the item you want spawned, and *** is the spawn code for the item.

For example, to spawn 10 tufts of dug grass, it would look like this: for x=1, 10 do DebugSpawn("dug_grass")end

You can also use c_spawn("***", !), e.g. c_spawn("dug_grass", 10)

Along with c_give("",#) e.g. c_give("carrot",10) they will appear in your inventory.

Unlisted Content
This section is meant as a temporary home for newly added content to be added quickly before it is categorized as well as to list items not yet on the list for other users to find and add.