Talk:Unimplemented/Speculated Characters/@comment-26228425-20150823211237

Some insight on how the pyro should work. If you like this idea, check out  the comment below for my fanmade character, Brady.

The Pyro has 200 health, 200 hunger (He eats slower because of his mask) and 250 sanity. He is voiced by a muffled trumpet. He starts with his lollichop (Spawns Balloonicorn that works like chester but raises sanity), his axtinguisher (1200 use axe) and his flare gun. It does 100 damage and lights the target on fire, cooking any cookable drops and burning the rest if it kills that mob. However, it will heal Dragon Flies and other fire based characters (Willow included) but only has 100 uses. The flare gun is crafted with 1 red gem, 2 cut stone and a stick. The axtinguisher is crafted with 2 sticks, 3 flint and 1 rope. When his sanity lowers beyond 50% pyrovision will activate, making the world happy looking and bright. However, at dusk it looks normal and at night all light sources lose most of their range and the world looks evil and sad. If useing a nightmare amulet/stolen goggles from Brady night`s pyro vision is active until the amulet/goggles are taken off. Feel free to suggest content.