Talk:Disease/@comment-28169441-20160423022902

Not being able to make big bases with farms last would make me leave the game for good since, what i find fun is to make huge worldbases. Seeing hours of work being gone in 2-5 minutes is not fun, nor is it a challenge, it's just a punishing unavoidable time loss.

Make an ice flingomatic which cures plants and keep them cured for a long time so the world can change but you still have a safe base.

Atm i see no point in playing on worlds with the disease mechanic on because it act like a wildfire with no counter.