Weather Pain

"I've never seen a weather vane employed as a weapon."

- Wickerbottom

The Weather Pain is a ranged weapon from the Reign of Giants DLC. It requires 10 Down Feather, 1 Volt Goat Horn, and 1 Gears to craft and an Alchemy Engine to prototype.

When used, it launches a whirlwind toward the target which will dance back and forth near the point of impact when it reaches the target, damaging enemies and destroying objects it comes into contact with.

Because the Weather Pain's projectile is not affected by the player, the Weather Pain is not affected by damage multipliers and will always do 7 damage/second when used by any character.

Icon Placeholder.png Tips

 * Due to the somewhat unpredictable behavior of its projectile, the Weather Pain is best used against slow or immobile targets that spawn weaker mobs to defend them, e.g., Big Tentacles, Poisonous Birchnut Trees, or Spider Queens. This is especially effective against Poisonous Birchnut Trees, which will die in one hit, making the Weather Pain an ideal tool for acquiring Living Logs.
 * Against particularly slow Mobs or even immobile ones, the Weather Pain can do more than 100 damage with a single use, surpassing even Blow Darts, making it potentially the best ranged weapon -- depending on the target.
 * Be careful when using this with Maxwell, because if the Shadow Puppets summoned with the Codex Umbra are hit by the whirlwind, they will become hostile.

Trivia

 * "Weather Pain" is a play on words of the two words "weather vane" and "pain".

Bugs

 * Using the Weather Pain against a Spilagmite will crash the game.
 * If the Shadow Puppets summoned with Maxwell's Codex Umbra are hit by this weapon's projectile, they will become hostile.