Talk:Food/@comment-91.156.128.47-20130501080321/@comment-71.178.103.146-20130621163353

It's not a bug, that's working as intended. Since all food of the same kind go in one stack automatcially, the state of spoilage is redistributed. Not sure what the exact formula is, but what you are picking up affects the total amount of the stack you are adding to at a smaller amount than vice versa. It makes sense. You wouldn't want to pick up a half spoiled monster meat that you found leftover from some fight and have it spoil the whole stack of meat you already have in your inventory now, would you?