Charlie



Grue (also known as the Charlie) never reveals itself. It only attacks at night in complete darkness when absolutely nothing is visible. Prior to its attack, the characters will give some sort of warning such as, "What was that?" Moments later a slashing sound can be heard and the character will take 100 damage and 20 Sanity loss. This will continue until a light source is found or the character dies.

Light Sources
The following light sources will prevent the Grue from attacking:
 * Fire (campfire or burning objects)
 * A Torch (while equipped)
 * A Miner Hat (while equipped)
 * A Pumpkin Lantern (on the ground)
 * A charged Lightning Rod
 * A Heat Stone at full warmth
 * A Pig House with it's lights on Note: Light will be switched off if players stay too close.
 * Willow's flame Note: Players may suffer from great Sanity loss when they are under darkness.
 * Abigail's glow Note: It's difficult without getting hurt or killed by Abigail herself.
 * Fireflies' illumination. Note: Coming close to them will cause them to disperse. If players walk away, they will come back almost immediately, making it possible to "hop" between two or more patches of fireflies and survive the night.

Trivia

 * The Grue's name is a reference to the iconic monster from the game Zork.
 * The damage that the Grue does in one hit is close to 66.6% of the maximum Wilson's health. Might be a reference to the mark of the beast - "666".
 * In the game code, the Grue is referred to as "Charlie".
 * Grue is the name of the sound of a blade slashing in a very high pitch.