Talk:Rock Lobster/@comment-67.188.123.9-20140304032530

I came up with a semi-alternative option to deal with the larger spawns (surface or below).

1) Have at least 4 stone walls and 1 random rock/gold/flint on you.

2) Make a 3 corner 'box'.  It can have small gaps between them, you need to have a space in the middle.

3) Drop the rock/gold/flint in the middle of the 'room' and qucikly drop the 4th wall in the 4th corner.

This makes a small 'room' with gaps inbetween that are not open enough for them to get the bait but they will try to get it without ever stopping to do anything other than sleep. I built one of these in the middle of 30 Rock Lobsters on the surface and they all charged towards it and are still there. I then went and hit random RAs and on the surface to kite them to the trap. Eventually I had 50 of them just walking towards the middle.

I then made a couple more and repeated the process. I few times I was not fast enough with the wall and lost the bait to a nearby RA but even then it took a few seconds to pull it off right. Currently all of the RAs on the surface are stuck in these larger circles around the bait stations with no other spawning anywhere (at this time). If I find that they are spawning then bait stations in those spots will take care of them.

The bonus here is that they are now hound/worm control spots since you can just kite them to the RAs and they will still attack back once bitten. Then they go right back to walking towards the bait.

Another note is that they ignore everything else including other rocks that fall on the ground so there is no fear of them losing focus.

For those of you with population problems then feel free to make these bait stations to bring them together and then once they fall asleep 9 Gunpowders in the middle of a group gets you meat+rocks for another bait station.

I have not observed it yet but I assume that offspring (if they will breed while baited) will get caught in the trap too.

Hope this helps, it has greatly helped me out.