Talk:Deerclops/@comment-24436771-20140129013204

My strategy involves having the following: beefalo hat, log suit, a melee weapon better than a spear, walking cane (optional) if it is daytime or willows lighter/torch if it is dark, logs and grass, 2-3 pre made chests, some decent food/healing items, and near max sanity... you can also bring an ice staff to make things easier. When you hear deerclops coming, create some chests slightly away from your base in the direction he is approaching from. Build a fire by the chests if it is dark and stay in that area. When he arrives, attack him once so he begins chase in the path of the chests that should be leading him out of the vicinity of your base. Make sure to keep his aggro up, allowing him to swing (and miss) from time to time. If you start to get cold during the chase, build a quick fire and run him around it a few times. Beefalo hat will allow you to run a good distance after getting warm. You can still allow him to chase you if it is dark, but you need willows lighter or a torch. The basic idea is to make him avoid your base by destroying the chests instead and then chase you to a large herd of beefalo, mac tusk, or a large pig village. I recommend beefalo. Here is where the ice staff comes in handy. Freeze him so he takes more hits from the herd and has less chances to wipe them out with his aoe attack. He will most likely kill all of the beefalo so make sure you don't run him into every single herd in the area, always allow some to survive to repopulate. After he has killed them all and taken a nice chunk of damage, finish him off with the ice staff and melee weapon of choice. If no ice staff, no worries. He can still be taken out by allowing him to swing and miss and getting in a quick hit or 2 at most before backing off as he swings again. That's it I think lol. I know it's long, but I'm just trying to pass on what I have learned to the newer players. With this method, sanity should not be a problem if you started full (bring some taffy if you're worried about it) and none of your base should be destroyed.