Talk:Message in a Bottle/@comment-71.30.202.44-20161112233942/@comment-71.30.202.44-20161113185740

I managed to forget that c_spawntreasure(name) spawns an already-visible X Marks the Spot. Thus, c_revealtreasure is not necessary. Be sure to wiggle/move the mouse *after* typing out the command if you have the same problems I do with singleplayer and end up spawning things at one of the corners of the screen otherwise.

"name" is optional (leaving it blank = random so far as I can tell). treasurehunt.lua contains a list of options that can be used here (e.g. "JewelThief", "GoldGoldGold", "AntiqueWarrior", etc.) which determines what the chest spawns with. For that fancy Thulecite set, c_spawntreasure("AntiqueWarrior") should do the trick.

Happy sure-it's-cheating loot-spawning, everyone!