Unimplemented Characters

Unimplemented Characters are characters who have assets found in the game's files, but have not been included in the game. They may be works in progress, old iterations of existing characters, or the remnants of scrapped characters.

Wilton
Wilton is a character that has an in-game character model, a portrait, sound files, and in-game speech.
 * Wilton's model is identical to that of the skeleton Boons. Wilton's assets existed before the failed survivor skeletons were implemented.
 * It was once possible to spawn Wilton into the game with the command DebugSpawn("wilton").
 * Wilton's portrait once appeared if the player reached the XP cap.
 * Wilton has a skull.
 * Wilton's rattling bone voice was produced with bamboo.
 * Wilton has a silhouette.
 * Wilton's original speech file consisted mostly of quotes such as "Raaah", "Moan", "Rattle", and "Hisss!.

Wortox
Wortox is a character that has an in-game character model and a portrait.
 * Wortox has changed slightly between updates. Originally, his face had a human-like demon appearance (as seen in the gallery below). A later version of his portrait showed that his face was changed to be more dog like.
 * Wortox has a skull.
 * Wortox has a silhouette.

Winnie
Winnie is a character that has an in-game character model, a portrait, and sound files.
 * Winnie has a skull.
 * Winnie has a silhouette.
 * Winnie is voiced by a piccolo.
 * Winnie's facial features resemble Wigfrid who was added as part of the Reign of Giants DLC long after Winnie's assets were found in the game files.

Wallace
Wallace is a character that has a portrait and sound files.
 * Kevin Forbes, the lead developer, has implied that Wallace is Scottish.
 * Wallace has a skull.
 * Wallace is voiced by a violin.
 * Wallace has no current silhouette.

Waverly
Waverly is a character that has a portrait.
 * Waverly has a skull.
 * Waverly has no current silhouette.

Pyro
The Pyro is a class found within the game Team Fortress 2. Files within the game hold pictures of Pyro and Pyro-based items.
 * Pyro has a portrait.
 * Pyro has a silhouette.
 * Pyro has a muffled instrument for vocals.
 * Pyro has a Map icon.
 * The special Pyro-based items found within the game's files consisted of a Balloonicorn Chester, an Axtinguisher, a Lollichop, a broken or bitten-into version of the Lollichop, and a Flare Gun.
 * Different colour_cube files were found in the game under the name insane_pyro_dusk.cc, insane_pyro_day.cc, and insane_pyro_night.cc, suggesting some form of "Pyrovision" when this character is played.

Watricia
Watricia was a character that was supposed to be implemented in the Shipwrecked DLC, but was later scrapped in favor of Wilbur. Her development only got as far as some concept art and prototyped game items before she was shelved.
 * Watricia has a speech file, but it is empty.
 * The game items that were to be exclusive to here were Rawling and a Backpack called the Mail Pack (or "Letter Carrier Bag").

Wormwood
Wormwood is a character that was added to the Hamlet files. They have an in-game model and sound files.

Trivia

 * Sound files for a character named Woodrow were found to be identical to WX-78's sound files. Most of WX-78's sound files still have the prefix "Woodrow", suggesting that Woodrow might have been either a development name for WX-78 or a completely different character that eventually evolved into WX-78.
 * In the preview stream for the A Little Rain Must Fall update, Klei Entertainment said that all of these characters' sounds were completed, although only some of them are in the files.
 * On the subject of character unlocking, Kevin Forbes said: "I'm not against having a secret character unlock down in the depths of the cave, but it would probably end up being a more esoteric one, like Wortox or something else non-human".
 * WX-78, Wickerbottom, Wes, Maxwell (for a short time), Woodie, Webber, Wilbur, and Wilba were on this page before they were added.
 * Many Characters listed here have been modded into the game by the community, including Wilton, Winnie, Waverly, and Pyro.
 * Winnie may be a reference to Winifred "Winnie" Foster from the book Tuck Everlasting by Natalie Babbit, because of her similar dress, shared name, and blonde hair.
 * Winnie has a yawning sound file in Don't Starve Together. While Winnie does have her own sound files in DST, the yawn is oddly found in Wilson's files.
 * In the sound files, Pyro is called "wyro", much like how Maxwell is called "waxwell". This is because of the naming convention in which all playable characters' names begin with a "W".
 * The Don't Starve version of Pyro was originally put together by the development team for fun. It's currently unknown why the Pyro was never implemented, but it is speculated that it could have been due to copyright issues or backlash from the community.
 * There is a silhouette in the game files of the Shipwrecked DLC that was thought to have been for an upcoming character, however during a PAX Prime demo stream for the DLC in 2015 the silhouette was presented as a "generic shadow" placeholder and "not necessarily a peek at a new character."
 * In Don't Starve Together, a hotfix in March 2017 accidentally added speech files for Winona, however, the files were quickly removed. On September 13th, 2017, Winona was officially added to the game.
 * Waverly's name may be a reference to the TV show Wizards of Waverly Place.
 * Wallace's hairstyle may be a reference to the hairstyle of Dracula in the film Bram Stoker's Dracula.
 * Watricia's exclusive items being a Mail Pack and a basketball companion named Rawling seem to be references to the main character of the film Cast Away, a marooned Fedex employee who makes friends with a volleyball he names Wilson.
 * Wortox is also the name of a Swedish Death Metal band.
 * In the Don't Starve Together 2019 roadmap post on the forums, a silhouette resembling Wortox appears in a promotional image for upcoming characters.