Guides/Beginner's Guide for staying alive

Surviving in Don't starve may seem impossible at first glance, but in this guide i will try to give you some tips and strategies that will help you achive that goal.

Getting started
You will need to explore, scavenge and loot as you go through  the map.

Your first camp will be located in the Savanna biome, as seen in the photo.(will be explained later).

Keep in mind that you need to collect the following items to start your future camp:

1.logs - used for crafting the Science Machine, and campfires you will need to go safely through the night. 2.flint - used to craft a variety of tools as well as the axe which is used for acquiring logs and Pine Cones. as well as a crafting a pickaxe which is used to mine gold, flint , rocks , and nitre from boulders. 3.twigs - you will need these to craft your pickaxe, axe. 4.Cut Grass - for the campfire, the backpack, and especially traps (I will get to that later). 5.petals  -  at least 12 for the Garland which is used to give you a small sanity boost during the day. 6.Gold-at least 7 so you can build the Science Machine and the Alchemy Engine right away at your new camp. 7.Rocks - at least 12 so you can build the fire pit at your camp which is more efficient than campfires because it will not turn to ashes once the fire stoped. 8. Pine Cones -the by product of getting logs, it is advisable to keep them istead of using them as fuel as the Savanna biomes has no trees at all.

Hunger - at this point it's not an issue, as you travel you will find alot of carrots and Berry Bushes which is more than enough food until you will reach your destination.

Settling in a location
Once you have gathered the items above it's time to go to the savanna biome and settle there.

Why should you settle in the savanna ?

Explaining the pros & cons:
1) Grass - frequently used resource and is very abundant in the savanna biome .                                               2) Food - the main reason for you to settle in the savanna:



Beefalo - as their name suggests, they are a great source of food. when killed they will drop 4x meat, Beefalo Wool & Beefalo Horn. The last two can be crafted into a Beefalo Hat which is the hat with the highest insulation factor - making the winter season slightly less deadly for the player. Killing Beefalo is not that hard, using the "Kiting" method which is basically hitting a target then escaping her attack and so on, using this method one can easily kill a Beefalo and remain unscaved. The Beefalo killing strategy is explained in length in the Beefalo link. In addition, Beefalo drop manure which can be used to fertilize the vegetables that farms produce and helps them grow faster. it is also one of the ingredients to craft farms. You can shave a Beefalo when they sleep using razor which yields 3 Beefalo Wool.

Rabbits - you will sloughter those poor little animals regularly, the savanna is the kingdom of rabbits, you can see rabbit holes everywhere, to be more efficient, find an area with atleast 5 rabbit holes in sight, craft 5 traps and place them right on top of the rabbit hole, once they will get to the surface on the next day (about 2min after the day starts) they will be cought instantly. the player can "farm" the rabbits even in the winter without using a bait to catch them.

In addition, later on, you can use this method to "farm" for Nightmare Fuel, Beard Hair by killing the rabbits (beardlings) while using Nightmare Amulet.

Even in the winter season you belly will be full :)

The savanna does not have any trees nor twigs, but don't worry, you can plant Pine Cons near your base and after a while chop down the trees , aquiring logs regularly.

you can move saplings  to your camp easily using a  shovel.

Krampus: listed above in both the cons and the pros, while being a desirable target for alot of players, dealing 50 damage, he can be deadly for unprepared players.

Krampus will spawn if the player will kill "too many" innocent animlals and since rabbits are considered innocent killing innocent animals raises your Nothiness Points. Each time you kill a rabbit for example, it raises your noughtiness points by one, once you have between 31 and 50 points Krampus will spawn. Each minute you dont kill an innocent animal, your naughtiness points are decreased by 1.

You should have at the ver least a Log Suit / Football Helmet ready for use.

Karampus will steal everything on the ground, including the items in the chests, so you will have to confront him if you value the stolen items.

Hound waves - hounds are monsters that attack in waves, every pereodically 3-12 days, hounds cannot be outrun unless they are being distracted. while the player passing by other moobs the hounds will usually attack the other moobs.

Hounds might be a big problems sometimes, especially when spawned at night when the player can run away from the compfire/fire pit.

for such cases, you should prepare a torch when you hear them coming, Tents / Straw Rolls are a great way to get to the morning quickly.

Beefalos can kill Hounds quickly, although some of them will die if the wave is too big.

In conclusion, by if you follow this guide, by day 15 you will have a good start.

This is my first guide, I apologize in advance if i had some spelling mestakes (english isn't my first language).

Any comments and notes will be appretiated.

GOOD LUCK AND HAVE FUN!