World Generation Screen

The World Generation screen is the Transition/Loading phase between choosing a character and playing, these show a pair of dark skinny hands residing over a small globe that has little 2-d models of most of the In game items or objects. They also have little phrases such as "Wrangling monsters" and "Insulating Wilson's Beard" which are generally in-game related.

2-D Models (Day Side Of Globe)

 * Rabbits


 * Trees


 * Grass


 * Berry Bushes

2-D Models (Night Side of Globe)

 * Spikey Trees
 * Moon
 * Reeds
 * Headstone
 * Spider

Phrases

 * "Insulating Wilson's Beard"
 * "Wrangling Monsters"
 * "Inserting a Keen sense of despair"
 * "Reticulating Pines" A reference to Maxis' Sim City loading screen. "Reticulating Splines"
 * "Embiggening Spiders"
 * "Wrangling Food"
 * "Inserting Wilson's Beard"

Caves
When you enter a Caves, there is now a different, unique World Generation screen. The sphere is rocky instead of grassy or dirtlike, and you can see the many structures and animals of the Caves, such as Bunnymen, Stalagmites and Mushtrees.