Talk:Unimplemented/Speculated Characters/@comment-122.111.68.34-20130118210916/@comment-5843762-20130118232719

For the time being, there is no good reason to do so, but many not to do so. Mostly game design and storytelling reasons. For starters, his name doesn't start with a "W". He's clearly in a more powerful role than the player, and this will dissipate if he is playable. He's already defined in what little story there is. Upcoming story and progression will surely feature more of him (with hints in code). There is no perk/ability that cannot be done with a different character. And the game survival setting will not be the same if they allow some kind of powerful ability or try to artificially weaken it from expected outcome, like the poofing he does. If he ever becomes playable, it will certainly be in a much more expanded context than just "make him playable".