Don't Starve: Hamlet

Don't Starve: Hamlet is an upcoming single-player DLC that delves into the origin of Pigmen. It was officially revealed on September 13th, 2017, and will be the third Don't Starve DLC to be released. The closed beta will occur from October 15th, 2018 to October 29th, 2018.

Official Description
''In Don’t Starve: Hamlet, Wilson discovers a lost town of aristocratic Pigmen nestled within a foreboding tropical jungle. Reacquaint to city life with pig shops, houses, new items, biomes and more, or delve into the ancient pig ruins and try your hand at treasure hunting in this new single player expansion.''

Features
Please note: The following information was gathered during the closed beta phase for Hamlet, therefore details might be inaccurate or not entirely up to date.

World

 * Seasons
 * Temperate
 * Humid
 * Lush
 * Weather effects
 * Biomes
 * Battleground
 * Cultivated
 * City
 * Suburbs
 * Painted
 * Plains
 * Rainforest
 * Deep Rainforest
 * Gas Rainforest
 * Lily Pond


 * Underground Biomes
 * Cave Cleft
 * Ancient Ruin
 * Mant Hill
 * Stone Slab
 * Thundernest
 * Wishing Well
 * Dung Pile
 * Giant Lily Pad
 * Secret Bandit Camp

Mechanics

 * Crafting Tabs: Treasure Hunting, Renovate and City Planning
 * Economy: Pig Traders and Pig Shops
 * Hay Fever

Characters

 * Warbucks

Mobs

 * Pigs
 * Banker
 * Beautician
 * Collector
 * Storeowner
 * Professor
 * Farmer
 * Florist
 * Masked Pig
 * Mayor Truffleston
 * Miner
 * Pig Queen
 * Royal Guard
 * Worker
 * Hunter
 * Erudite
 * Hatmaker
 * Usher
 * Ancient Spirit


 * Bramble
 * Dung Beetle
 * Elder Mandrake
 * Giant Grub
 * Glowfly
 * Gnat Swarm
 * Hanging Vine
 * Hippopotamoose
 * Iron Hulk
 * Kingfisher
 * Mant
 * Maxameleon
 * Orange Piko
 * Pangolden
 * Parrot (blue variant)
 * Peagawk


 * Pigeon
 * Piko
 * Platapine
 * Pog
 * Poison Dartfrog
 * Pugalisk
 * Queen Womant
 * Rabid Beetle
 * Scorpion
 * Snaptooth Seedling


 * Snaptooth Flytrap
 * Spider Monkey
 * Thunderbird
 * Vampire Bat
 * Viper
 * Weevole

Plants

 * Cocooned Tree
 * Rainforest Tree
 * Exotic Flower
 * Tall Grass
 * Tea Tree
 * Intricate Topiary
 * Lawn Decoration
 * Hedge
 * Nettle Vine
 * Claw Palm Tree
 * Tuber Tree
 * Magic Flower

Items/Structures

 * Craftables
 * Shears
 * Cork Candle Hat
 * Disarming Tools
 * Ball Pein Hammer
 * Gold Pan
 * Magnifying Glass
 * Bug B'Gone
 * Sprinkler
 * Smelter
 * Oscillating Fan
 * Halberd
 * Cork Bat
 * Weevole Mantle
 * Mant Mask
 * Mant Suit
 * Fancy Helmet
 * Tin Suit
 * Blunderbuss
 * Cork Barrel
 * Claw Palm Sapling
 * Hogus Porkusator
 * Gas Mask
 * Pith Hat
 * Thunderhat
 * Cork Bowl Canoe


 * Food
 * Raw and Cooked Aloe
 * Raw and Cooked Asparagus
 * Raw and Cooked Bean Bugs
 * Raw and Cooked Gummy Slug
 * Raw and Cooked Poison Dartfrog Legs
 * Raw and Cooked Radish
 * Raw and Cooked Seed Pod
 * Raw and Fried Tuber
 * Raw and Fried Blooming Tuber
 * Lotus Flower and Cooked Lotus Root
 * Flytrap Stalk
 * Clippings
 * Nectar
 * Magic Water
 * Nettle
 * Crock Pot Recipes
 * Asparagus Soup
 * Feijoada
 * Gummy Cake
 * Hard Shell Tacos
 * Iced Tea
 * Nettle Rolls
 * Snake Bone Soup
 * Spicy Vegetable Stinger
 * Steamed Ham Sandwich
 * Tea
 * Items
 * Alloy
 * Bandit Stash Map
 * Chitin
 * Cork
 * Deed of home ownership
 * Gold Dust
 * Iron Ore
 * Key to the City
 * Oinc and Tenpiece Oinc
 * Peagawk Plume
 * Pherostone
 * Pig Skin?
 * Relic statues
 * Lost Idol
 * Lost Totem
 * Relic Fragment
 * Royal Crown
 * Royal Gallery Key
 * Security Contract
 * Snake Bone
 * Stalking Stick
 * Swashy Hat
 * Thunder Feather
 * Weevole Carapace
 * Turfs
 * Cultivated Turf
 * Flat Stone Turf
 * Lawn Turf
 * Stone Road Turf


 * New Trinkets
 * Queen Malfalfa
 * Post Card of the Royal Palace
 * Can of Silly String

Changes to existing content

 * The Prestihatitator is replaced by the Hogus Porkusator due to Rabbits being unavailable in Hamlet worlds.
 * Fish have an alternate look, resembling carp.
 * Ghosts are replaced with Ancient Spirits.

Content from other DLCs
Since Hamlet is the third DLC released for Don't Starve, it relies on several mechanics that were originally featured in the Reign of Giants and Don't Starve: Shipwrecked DLCs. Therefore these mechanics (and items/structures that are needed to deal with them) had to be included in Hamlet and are now also available to players who do not actually own Reign of Giants or Shipwrecked.

Mechanics

 * Wetness
 * Nautical Tab
 * Rowing and Sailing via Boats
 * Poison

Mobs/Plants

 * Birchnut Tree
 * Palm Tree
 * Toucan
 * Swimming Horror

Items/Structures

 * Bucket-o-poop
 * Electrical Doodad
 * Siesta Lean-to
 * Luxury Fan
 * Ice Flingomatic
 * Bone Shards
 * Watermelon Seeds
 * Log Raft
 * Row Boat
 * Cargo Boat
 * Snakeskin Sail
 * Machete
 * Luxury Machete
 * Anti Venom
 * Snakeskin Hat
 * Snakeskin Jacket
 * Vine
 * Sand
 * Cloth
 * Snakeskin
 * Venom Gland
 * Sweet Potato Seeds
 * Food
 * Raw and Roasted Birchnut
 * Raw and Grilled Watermelon
 * Ice
 * Raw, Halved and Roasted Coconuts
 * Raw and Cooked Sweet Potatoes
 * Raw and Roasted Coffee Beans

Changes to existing content

 * The Alchemy Engine is crafted with Electrical Doodads instead of Gold Nuggets.
 * The Ice Box is crafted with Cut Stones instead of Boards.
 * The Hammer is crafted with Cut Grass instead of Ropes and is always available to craft.
 * The Umbrella and the Straw Hat now lose durability when equipped.
 * The Bug Net is renamed to just Net.
 * Captured small animals now starve to death if not fed.
 * Many existing equippable items now offer differing amounts of water resistance.
 * Many existing items and structures are now flammable.
 * The Heat Stone and Winterometer were renamed to Thermal Stone and Thermal Measurer, respectively. The Thermal Stone now can be cooled in an Ice Box.
 * Lightning can now hit and damage the player.
 * Food ready to be harvested on Crock Pots and Drying Racks will start to spoil and some existing meals give warmth, or cool the player down when consumed.
 * Skeletons can now be hammered for Bone Shards.
 * Trees now offer protection from rain.
 * The Ham Bat now does less damage as it spoils.

Version History
{{Scroll box|content=

October 26th, 2018
Rev. 291539

Balance Changes
 * Pig Guards won’t wear out their halberd

Bugs
 * Fixed a crash on the armor component.
 * Fixed the Radish calories.
 * Flowers remain possessions of the pigs, even when evil.
 * God mode now persistent in ruins
 * Pig Guard tower regen time proper.

Rev. 291499

Fixes
 * Fixed the fix that was fixing the “black room” bug

Rev. 291461

Balance Changes
 * Increased Spider Monkey health and damage.
 * Fog doesn’t dampen the sound anymore.
 * Fog duration is shortened.
 * Bat Cowl added to the recipes.
 * Slower recovery from Hayfever with Gas Mask.
 * Reduced Sneeze sanity damage a little
 * Changed Radish food attributes.

Bugs
 * Rotten trees in gas biome stay rotten after a save.
 * Spacebar action can’t be used to enter a burning home anymore.
 * Pig houses and guard towers respawn delay fixed
 * Rebuilt pig houses and guard towers won’t spawn new pigs if the old pig lives
 * Fixed a linux script error crash
 * Fixed a second “black room” bug.
 * Pig guards don’t crash anymore when their weapon runs out of durability
 * Can now place the tophat light in your house
 * Gnats are not auto targeted unless they are the last choice.
 * Gnats don’t consume weapon durability anymore

October 24th, 2018
Rev. 291104

Balance Changes
 * Warbucks sanity gain from holding money slowed a little but also can reach a higher top end.

Bugs
 * Warbucks has no extra sanity gain from eating prepared foods (just the normal)
 * Fixed some object parenting bugs with save and reload
 * Fixed a crash with the newsletter
 * Pig don’t like you digging up their stuff
 * Guard pigs will fight back even if fixated on oincs.
 * Added Bug reporter to script error screen

October 22th, 2018
Rev. 290705

Balance Changes
 * Vampire bat damage increased
 * Pig guards more resilient

Bugs
 * Fixed scorpions immune to gaze beam
 * Fixed the crash with Warbucks and the crockpot

Rev. 290648

Balance Changes
 * Lowered the Usher's and mechanics trade price
 * Pig poop frequency reduced
 * Flower Pig no longer trades for poop
 * Warbucks Sanity reduce, higher penalty for eating unprepared foods and lower sanity gain from holding gold
 * Warbucks starts with ball pein hammer and halves durability usage of Treasure Hunting items.
 * Mant Queen buffed

Bugs
 * Fixed the missing frozen adult flytrap state
 * Pangolden will poop gold now
 * Fixed the pig ruins that could be entered without hacking after a save
 * Fixed the broken sound problem with the key to the city
 * Fixed a bug that could cause the world to spawn without all the required pig ruins
 * Fixed the issue where houses and shops would be all black

October 19th, 2018
Rev. 290499

Balance Changes
 * Vampire Bat wave numbers reduced
 * Asparagus, Aloe and Radish spoilage time reduced.
 * Deli prices and Hoofspa prices changed a little
 * Pig and ant statues will drop 2 nuggets when chiseled.
 * Rabid Beetle spawning patches reduced a little
 * Vines no longer regrow in the ruins until player exits the ruins

Bugs
 * Pig relic rocks remain used when the game is reloaded
 * Fixed a bug with guard towers and pathfinding
 * Fixed a crash when a city pig is killed after a save
 * Fixed a crash when hammering sometimes
 * Burnt Tubers can be chopped for charcoal.
 * Fixed a crash when Hippos and Hulks lose a target
 * Pig Ruins doors should not close now, after a player has used the door.
 * Fixed some interior props that gets flipped during a reload
 * Fixed the bug with the Gallery Exhibit lock and key after a save
 * Fixed the rain every time you leave a building

Updates
 * Warbucks sounds hooked up
 * Added a Bug Report function to the options menu on the title screen.
 * Added profiler support to analyze performance issues

Debugging
 * Code support to help to fix the “black room” bug
 * Add consolecommand c_tryexitblackroom which tries to spawn you outside the room in case you're stuck in the "black room bug"

October 17th, 2018
Rev. 290043 }}
 * Pigs will reset their trading properly each day
 * Tuber Trees bloom in Lush season, not Humid
 * Fixed a world gen crash with the "bunch spawner"
 * Can’t exit the boat onto the clouds now
 * Fixed shopkeeper inspection lines
 * Fixed the broken lotus inspection
 * Fixed a crash in the console when you hit the "[" key
 * Fixed a crash when going into and out of interiors.
 * Peagawk won't eat food while it's still a bush.
 * Fixed a bug when topiary are destroyed
 * Fixed a bug with the Pheromonestone
 * Fixed a graphics bug with Wolfgang

Trivia

 * The title of the DLC, Hamlet, has three meanings. It can refer to a village, be a pun on pigs (Hamlet), or be a reference to Shakespeare's play.
 * The Hamlet DLC's release date was originally slated for Q1/Q2 2018.
 * When Steam implemented the new wishlist feature in February 2018, they accidentally added the private estimated release date for Hamlet, March 20, 2018, instead of the public date of Q1/Q2 2018 . This was soon corrected.
 * In the trailer, Wilson is seen riding a hot air balloon. This is reminiscent of a piece of concept art from the Forbidden Knowledge Trailer Puzzle.
 * The currency used to purchase items is called "Oinc", which is an anagram of the word coin. It is also similar to the onomatopoeia of the sound pigs make ("oink").