Sanity

'The Sanity''' icon is an in-game measure of player character's sanity, expressed as a numerical value. Players can gain and lose sanity in various ways, and reaching 0 results in Total Insanity. At this point, the brain icon will be completely shriveled.

A small animated arrow appears in front of the brain, showing when sanity is increasing or decreasing. As sanity decreases, strange things start to happen: the player's vision becomes shaky, over-saturated, and bright, whispers are heard, and shadowy monsters (called Hallucinations) start to appear. When one reaches <25 sanity, the hallucinations start to attack.

Generally, doing unusual or scary things will decrease sanity. Doing fun, spontaneous, and interesting things will increase sanity.

Chronological Sanity Table
x/m = x per minute

Total Insanity:

 * Rabbits will turn into beardlings. (Sanity in <40)
 * Screenshot_2013-02-12_at_4.32.51_PM.png mobs that regularly drop meat will now drop monster meat or nightmare fuel.
 * Crawling Horrors will start to attack. (Sanity in <25)
 * The screen starts to shake
 * Some things appear on the screen (not said to be Halluncations).
 * You begin to hear whispering.
 * In the options you can turn of distortion, resulting in the blurry effect on the edges not playing.


 * Total_insane.png

Contributors
Mike B. &#34;QuickSaveTV&#34; (talk) 20:43, February 19, 2013 (UTC)

Spiritcrusher77 (talk) 01:07, February 23, 2013 (UTC)