Night Armor

"Wearing this makes me feel safe and insecure."

- Wilson

The Night Armour is a wearable Magic Armor, often paired up with a Dark Sword. It costs 5 Nightmare Fuel and 3 Papyrus to craft. It is one of Maxwell's starting items.

It has 750 durability and absorbs 95% of physical damage. The Night Armour drains Sanity by 10/min while worn and decreases Sanity by 10% of total damage taken (not only absorbed by the armor).

Example: If player wearing Night Armour is hit by Spider Queen (damage 80), then
 * 80 &times; 0.95 = 76 damage is taken by Night Armour.
 * 80 &minus; 76 = 4 damage is taken by the player's.
 * The player's will be decreased by 80 &times; 0.1 = 8.

Trivia

 * The Night Armour was added in the Insanity update.
 * Because the crafting of the Night Armour needs only 3 Papyrus (paper), it is possible that the Night Armour is actually just some paper and the player just imagines it to be some kind of armour because of their insanity.
 * When paired with the Shelmet, the player is able to absorb 99.5% of incoming damage, enough to survive a Gunpowder explosion and take just 1 point of damage to health and 20 to sanity.
 * Wickerbottom states the armor transfers the damage into another dimension.
 * The Night Armour makes a "warping" noise when the player moves while wearing it.