Talk:Life Giving Amulet/@comment-71.233.130.114-20130628221611/@comment-219.90.158.64-20130702163124

They added durability? So then it's NOT possible to stack 20 of them anymore, or what?

The fact they heal now means I might actually remember to wear one before I die, although armor is still the better choice unless your health is really low.

Are they OP? Before when wearing these, I would frantically still try not to die (effectively unarmored or weak helmet, possibly freezing, sweet FA health), and sometimes succeed. If it recharges health as well, then just not getting hit for a while will ensure health goes back up, so then switch to armor and continue attack without much of a worry. At the least it will definitely remove some of the "oh no get out of there!" sensation that Don't Starve gives you when you're getting caned - that's NOT a good thing, I LIKE the fact that this game sometimes causes frantic panicky reactions to stressful situations - makes it MUCH MORE satisfying when I get out of them.

Now, just wear this, and don't get hit for a while. No need to munch on something that heals. This can also (still) counter (some) sanity drain. I guess if you do start to starve then at least this won't help you to recover health lost from the starving process - but does it recover health lost from the freezing process? Sure it won't STOP freezing, but it would slow it by a fair bit.

Man they shouldn't mess with the balance too much goddammit! It's supposed to be bloody hard dammit.

Well at least we can mod it like mad, so may need to create an uber-crazy-deadly mode...