Talk:Unimplemented/Speculated Characters/@comment-9972615-20130706130824

Some ideas I was thinking about :

Webber : Is friendly with spiders (even when walking on sticky webbing), can eat monster meat without penalty and he can call nearby spiders to help if needed. He can also be nocturnal, making him survive only during night and sleep during day, but that could ruin Grue mechanic.

Wilton : Can scare away certain monsters when low on health, is not scared of the dark (meaning he doesn't lose extra sanity when standing in pitch dark, but grue can still kill him). And maybe give him the nightmare amulet ability as his perk, but drains health.

Winnie : As some people mentioned, should be friendly to animals (pigs won't run away from her, tallbirds won't attack her unless she steals the egg, she can shave beefalos and walk near them during mating season without aggro-ing them, birds are not afraid of her, rabbits are not afraid of her etc.) Or maybe disable her ability to kill any innocent animals, she could only eat vegetables.

Wortox : Starts with fire staff and krampus sack (to look like a devil), not able to attract krampus, BUT he loses sanity during bright day and gains sanity during rain or night time, he can't lose sanity when fighting monsters either.

Wallace : I have no idea...

Waverly : She slowly loses sanity no matter the time, but she can prototype all magic items without shadow manipulator.

Wilbur : Gains bonus hunger, health and sanity points from cave bananas, is friendly with splumonkeys, runs faster, piggyback won't slow him down, deals more damage with ranged weapons (boomerang, blowdart).