Talk:Ice Flingomatic/@comment-71.178.102.77-20150704195610

There are some comments suggesting "emergency mode" can put out fires automatically while foregoing the usual sprinkler system. Either there's a bug, someone is mistaken, or DST functions differently. In current build of DST, when you right click to turn the flingomatic into emergency mode, it will only blare alarms when there is a fire within range, but will NOT automatically put them out.

I had summer hounds attacking and decided to fight them in the base since I didn't have enough time to run. It seemed safe enough with the flingomatics, since a previous attack had went fine without any structural damage from fires. But that was when the flingomatics were turned to "on". When this attack came, the hounds started exploding and setting things all around on fire, and all the two flingomatics within range did was sound sirens and light up like a fire truck... and acted EXACTLY like a fire truck too, minus the firefighters, because sirens and lights were all they were doing until I turned the mode back to "on".