Meat Effigy

Don't Starve=

Don't Starve Together=

The Meat Effigy is an effigy of Wilson which resurrects the player on Death. It is one of the three ways to be resurrected (the other two are wearing a Life Giving Amulet, or activating a Touch Stone before death).

Usage
Every Meat Effigy constructed lowers maximum Health by 30 points, which can only be restored if the Meat Effigy is destroyed or used for revival. Building up to 5 Meat Effigies will lower most characters' (all except for a mighty Wolfgang, an upgraded WX-78, Webber and Wigfrid) Health to 0 and kill them, after which they will be revived and restored to 30 health.

As long as there is a Meat Effigy standing somewhere in the world, the character will be revived at the nearest Meat Effigy, however if a Touch Stone is closer than the Meat Effigy they will be resurrected at the Touch Stone. After death and resurrection, the Meat Effigy used will be destroyed. Alternatively, it can be destroyed using the Hammer or Deconstruction Staff which will return the lost 30 health.

An Ancient Pseudoscience Station can spawn Effigies when hammered. The health penalty of Effigies produced this way do not take effect until the character has died and been resurrected.

Resurrection Penalties

 * HealthMeter.png is set to 50
 * HungerMeter.png is set to 2/3 of maximum
 * SanityMeter.png is set to 1/2 of maximum

Don't Starve Together icon.png Don't Starve Together
A Meat Effigy requires 4 Boards, 4 Beard Hairs, and 40 Health to craft and an Prestihatitator to prototype. Crafting a Meat Effigy does not lower maximum Health.

Multiple Meat Effigies can be crafted, but only one works for each Character. Crafting or Attuning a Meat Effigy will set it for your own use. Attuning a Meat Effigy also costs 40 Health.

Meat Effigy won't resurrect Ghost Character automaticlly. Ghost Character can resurrect from Meat Effigy by clicking "Active Meat Effigy" button at top-right corner. Ghost Character won't be resurrected from a Touch Stone while using a Meat Effigy.

Tips

 * Building Meat Effigies is Wilson's greatest advantage over the other characters because he is a walking renewable source of Beard Hair, which is the Meat Effigy's rare ingredient.
 * If the player is concerned about the Meat Effigy being destroyed (e.g. Deerclops spawning), consider placing it somewhere seldom visited.
 * When building a Meat Effigy, it's a good idea to leave some supplies near it to make the retrieval of items easier, or to prevent freezing to death in winter. For example, having a Walking Cane and Log Suit nearby can help for covering long distances quickly, and can also help with retrieving items from dangerous places.

Trivia

 * Building too many Meat Effigies while wearing a Life Giving Amulet will have the player die of resurrection sickness immediately, resurrect through the amulet first, then immediately die again because of the still in-effect 0 hit points.
 * Meat Effigies can be spawned in by the Console with no effect to health, except once the player dies or reloads the game. The health penalty will then be applied, making a very vicious cycle of repeated death and resurrection if the player happened to spawn in lots of them.
 * The Meat Effigy's appearance is the same for all the characters; always being modeled after Wilson rather than whoever created it.

Bugs

 * Sometimes when an aboveground Meat Effigy is activated while in a cave, the game may bug and respawn on the surface at the entrance to the caves. Then the character plays the death animation and is unable to move.
 * If a Meat Effigy is destroyed while in the process of resurrection, the game will crash.
 * Spawning a meat effigy may lower health without lowering maximum health.