Wetness



Wetness is a game mechanic found in the Reign of Giants DLC. It makes surviving in Spring more difficult. Whenever it rains, a small meter will appear showing your current 'wetness.' If a player becomes too wet, items will become slippery, clothing will drain sanity, and they will begin to Freeze.



Ice melting in your inventory will increase Wetness by 2.

Wet Items
Items that become wet will become titled 'Wet X', where X is the item name. If the player hold this item, or wears it, they will begin to loose sanity.

If the item is a sanity gaining item, such as a Garland, the item may become a negative drain, due to the drain from the 'Wet' status being greater than the gain.

Items that burn, such as Logs, that get Wet will be reduced in their burn time.

Slippery Tools
If a tool, such as an axe, becomes wet, there is a chance the tool will slip out of your hand when you use it.

Survival
For tips on surviving Freezing. Please go to the appropriate page.

Drying out items.

Clothing items can be dried using a Drying Rack, or you can put the items by a fire. This will decrease the amount of time waiting while the items lose the 'Wet' status.

Creating a Parasol or an Umbrella.

A Parasol is an early game item that functions similar to the Umbrella, except with a durability. It will reduce the amount of wetness you get during the rain, but not completely negate it.

Both items will reduce the Wet gain to manageable levels.

Straw Hat

A Straw Hat slightly reduces the amount of Wet gain, but it is barely noticeable.