Talk:Console/Commands/@comment-205.234.51.50-20170514204916/@comment-29429629-20170514224524

If you are playing DST, try this: local w, h = TheWorld.Map:GetSize; for x = -w*4, w*4, 35 do     for y = -h*4, h*4, 35 do        GetPlayer.player_classified.MapExplorer:RevealArea(x, 0, y)      end end It shows everything on the map just like you have been there. But it cost a little computing.