Talk:Infernal Swineclops/@comment-91.130.119.70-20181202150501

All these things are mostly already in the tips, but I will attempt to summarize this. Winona or Wolf as main tank, not WX.

WX can shock him at unfortunate times, making him possibly follow up with more attacks and gaining the immunity-period to healing back instantly. WX can also shock him during his 3rd phase, possibly, when he does infinite combos and possibly changing him to his defensive stance - but vice versa is also, always the case. Do not use WX as main tank. Also less max health. Main tank unequip the grand armor while healing, to heal more. Tanks should switch out during low hp.

Get a Max or a 2nd WIckerbottom to use Inferno Staff, Golem and Tome, with special attention payed to using petrify at the right time. Spawn golem at the end of heal. After auto-ing around 6, 7 seconds with inferno staff, pick up the book and wait for the heal to start, cast petrify shortly after and (hope) others have stopped attacking already.

Main healer always Wicker for public games, do not attempt to petrify and heal during Swineclops. Will go bad. Get the healing buff going, that is your main job at Swineclops.

During 3rd phase, a Wigfrid or a Woodie equipped with Pike/Spiral spear can interrupt his infinite combos and not trigger his stupid pounces. If in doubt, interrupt his combos after the main tank's block has ended with ranged attacks too, or said tank simply starts walking to avoid taking infinite damage caused by the punches.

In case both tanks die, Webber, Willow, Wigfrid or Max should attempt to get aggro and start running. Preferably Webber. Wilson can equip the 20% movement speed headpiece to run faster too, making reviving people much easier. Take aggro off healer and Wilson. If you go deathless, splitting aggro is still a good idea, if tanks have dangerously low hp.

Good luck.