Template talk:Home/Poll history/@comment-68.97.219.108-20130510125926/@comment-68.97.219.108-20130510130327

Games designed around permadeath can be very fun, and it can be a core part of the game.

Don't Starve, however, is a game where permadeath wears off slowly. At first it is a great feature, but eventually it becomes needlessly frustrating and zaps the fun from the game. There is only so many times you can die by a crappy, boring combat system or their poor controls with combat before rolling your eyes and saying, "I am not scum-saving anymore." or "I forgot to scum-save."

Before their zealot update, you could just alt-f4 upon death and you would reload your last save. Unfortunately, they purposefully spent dev time to make it where it deletes the save the moment you die. Making it more difficult to "cheat" or what is called a "scum-save" is a waste of development time.

Zealot religious fanatics are awful, no matter what their religion is, and Klei's is the worship of permadeath.