Talk:Slurtle/@comment-71.205.232.238-20180726175132/@comment-31735307-20180727100416

I'm not sure what you're arguing - the multiplication of probabilities of slurtle spawns/drops is correct - for a random spawn by the mound, you have a slightly higher chance to get a shelmet than a shell armor. I think the reason shelmets are raren in actual games is that it is orders of magnitude more effort to get them: 1 shelmet = 10 slurtles = 12000HP vs 1 shell armor = 1.33 snurtles = 266 HP

The addition in your tickets example is incorrect though - the chance to win in that scenario is complement to losing all 100 tickets. Ie. 1-(0.99^100) = 63%.

Math does work, but must be used correctly. ;)