Talk:Burrow/@comment-26376406-20150719010909

inst:AddComponent("lootdropper")

inst.components.lootdropper.numrandomloot = 1

inst.components.lootdropper:AddRandomLoot("rocks", 4)

inst.components.lootdropper:AddRandomLoot("nitre", 1.5)

inst.components.lootdropper:AddRandomLoot("goldnugget", .5)

inst.components.lootdropper:AddRandomLoot("flint", 1.5) found this in the DLC001 prefabs.