Talk:Hound/@comment-5372261-20130722160046

Heres some tips if you are being attacked by these hounds, or are preparing :

WILSON :

Make sure after Day 2-3 you collect LOTS of rocks or wood (depends on whats around you), and make plenty of walls, with a opening which has a small corridor. In this corridor, if possible put traps there - this may not be available though due to the fact you need hounds teeth for most of them. If you can't, prepare yourself with a log suit and a spear - this will help negate damage and the hounds should die in 3-4 hits.

WILLOW :

Since Willow can pretty much roam free at night with her lighter, you can be chased for the whole night and live - but you can get miles away from your original position ~

Same as Wilson pretty much, log suit and a spear. If you are about to be chased and your in a large forest, maybe you should start a forest fire, as fire should do damage to most types of hounds (BE careful, starting forest fires can make it harder to collect certain materials, and can destroy spider nests which could've been used for silk farming).

WOLFGANG :

Wolfgang is decently easy to do this with. Just make sure after Day 7 or so, that you have lots and lots of food - preferably which won't drain sanity nor health. A log suit and spear will also prove very useful. As you hear the hounds and he says "I hear puppies!", eat most of your food so you have a full stomach or nearly full stomach and he says "I am mighty!", this means he deals nearly twice as much damage as other characters (51 with a spear). The Hounds should die in two hits, and with your armor they may not even scratch you. Although making a walled off base made of stone and having a one-way exit/entrance hallway is useful, you can mass kill them when they're there and they can't hit you from all directions.

I have not yet played around with the other characters enough to write tips on how they can survive ~ hope this helped anyway !

((If you really hate hounds, when you start up a world just customize it so there are none of them))