Talk:Don't Starve: Hamlet/@comment-2605:6000:55C0:6900:A1C5:6052:709C:1FDD-20190323182723

I don't know the page for the Roc cage exit, but I have a few issues with it. First off, mainly the world gen in Hamlet is a bit skewed, I often reset worlds a lot due to pond (and jungle) locations and wanting my future nettle farm close to the town early game for my early game base. It can be annoying also when I want to use the Hippapotamoose(?) to chop down some trees when I just starve but none of them spawn near the edge (or outside the pond) or Id have to travel a lot to get them what I want them destroy. Getting all of this right in one world can be kind of hard, but what could annoys me the most is the Roc cave exit.

I get there by Day 1 (usually) and there's either 1 or 2 scepters, (this is a known "bug" that isn't fixed yet, so I don't know if it's intended but it doesnt seem likely). The world size is already big with the smallest option (Default?) or atleast to me. We already know that. Then we go in the cave. This is the main frustration. Mushtrees? Cool, maybe a bonus if the world gives you them or not, but then we got the lightbulbs, sometimes there, sometimes not. I want only 1 room so I don't have to punch a lot of glowflies in the future and i'd have a nice early game lantern but it just doesn't appear. Although, I don't know where else these may appear in a Hamlet world, they seem crucial, but this is the only place I know where they spawn.

I know this isn't a keen place to put issues, but I'd like other's opinions on this.