Surface World

Surface is a default starting world where Maxwell cast a Character chosen by the player to struggle for survival. It is the most hospitable and the least dangerous of the three worlds due to the abundance of food and other resources needed for basic survival.

Features and Explorations
The Surface World has many biomes and each biome has different feature and diversities. Trees and Saplings are are most common on Forest Biome along with occational presence of Pig Houses and Spider Dens. Grasses, Rabbit Holes and some Boulders can be found in Savanna. Grassland is the most friendly of all the biomes because it contains all the resources needed for survival like Foods, Logs, Grass, Twigs, and Flints. Marsh however is the most dangerous because of the Tentacles that live there and the only place where Reeds, Rundown Houses, Spiky Tree, and Spiky Bush can be found. Rockyland is compose entirely of boulder spread accross the entire area and some occational presence of Tallbirds and thier nest.

There are aso other features that can only be found in the Surface World like a Graveyard, Roads, and Bridges. Maxwell's Door and the Things needed to assemble the Teleportato are randomly located in the Surface World.

Weather and Season
The Surface World is the most atmospheric environment because it is influence by weather, season, and phenomenon each has different impact to the world. Rain is a weather in which a character will take a sanity damage over time and affects the growth rate of some plants in the world. Lightning will only occur during heavy rain and can randomly set flammable object to blaze when struck. Day-Night Cycle will affect the availability of most mobs, mushrooms, and a character will take sanity damage during dusk and night. Dynamic seasons will affect the appearance of the world, availability of resources, and mobs. During Full Moon, pigs will transform into werepigs.