Gobbler

"Stupid bird! Stay away from my berries!"

- Wilson

Gobblers are passive Mobs that feed on Berries and all Fruits and Vegetables, including Mandrakes. They spawn by jumping out of Berry Bushes. There is a 10% chance after picking a Berry Bush that a Gobbler will spawn; this includes underground bushes. Gobblers drop two Drumsticks when killed.

Behavior
Gobblers will run toward, and attempt to eat, any nearby Berries from unharvested Berry Bushes or any dropped Fruits or Vegetables. They can quickly devastate berry farms if the bushes are not protected. Gobblers will eat Mushrooms only if they've been dug up, but they will eat Mandrakes whether the Mandrakes are still planted or following the player. After eating a Mandrake, the Gobbler will fall asleep. The Gobbler has no eating limit and will consume as much Food as possible.

Gobblers will run away when approached by the player or certain mobs. They are much faster than the player, making them nearly impossible to melee unless cornered. When left alone, they will slowly wander around searching for food. When found, they walk towards it and consume it, unless it is a bush, which they run towards. During dusk and night, Gobblers will panic and run to a nearby Berry Bush for cover to sleep. If, after a certain amount of time, the Gobbler doesn't find cover, they will go to sleep on the ground, though it will wake up if a mob comes too close or is attacked.

Gobblers will continue to spawn at dusk or night, but they will run straight to a bush to hide in instead of eating anything. Because of this, it is advised to harvest Berries during this time.

Hunting
Gobblers will eat most vegetable and fruit foodstuffs (like Carrots, Corn, or Berries) left on the ground. When placed nearby a Gobbler, they will slowly walk towards the foodstuff and consume it while completely ignoring the character. As long as the Gobbler doesn't make it to the bait before being attacked, it will not flee like normal. If it reaches the bait, the Gobbler will eat it instantly and begin fleeing again.

Gobblers are not picky and will also eat poisonous Red Mushrooms left on the ground. If the Gobbler eats three, it will die, as Red Mushrooms reduce Health by 20 points when eaten.

Gobblers can be killed by the Boomerang in 2 hits by most characters. Wendy, Wes, and hungry Wolfgang will take 3 hits and Mighty Form Wolfgang will kill it in one hit. After the first hit, Gobblers will not run away; this makes Gobblers easy targets for a second (and third) strike. They can also be chased into Tooth Traps, which kills them in 1 hit.

If none of these options are available, Gobblers can be herded into confined areas such as walled pens where they will be forced into the range of melee weapons or into wild Marshes where they can be killed by Tentacles.

Placing Tooth Traps close to Berry Bushes will allow for the farming of both Berries and Drumsticks. With the right camera orientation (with the player standing in front of the bush), Tooth Traps can be placed directly underneath Berry Bushes, causing any spawned Gobbler to instantly trigger the trap and die. Adding walls around the farm will help to keep Gobblers from escaping.

Gobbler can be hunted at night if they did not despawn at a Berry Bush. It should be noted, however, that they will wake up and run away after a single melee strike. This makes landing the second melee strike difficult if one isn't using a Tentacle Spike or similar weapon.

One more easy way to kill a Gobbler is to lead it into a group of Frogs. Due to their aggressive nature, they will immediately attack the Gobbler(s). Gobblers take four hits to be killed by Frogs, and like using ranged weapons, Gobblers do not respond when attacked. Beware of angering any Frogs when collecting loot. Wait until dusk if this may be a problem.

If all else fails, corner the Gobbler to the edges of the island, where the ocean meets the land, or at a gap in the land where there is water. Beware, Gobblers killed near edges of the land may drop their Drumsticks into the ocean, losing them permanently.

Below is the number of hits it takes with each weapon to kill Gobblers when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Gobblers take two hits from the Ice Staff to be frozen and one Sleep Dart to be put to sleep.

Trivia

 * The Gobbler's sound was voiced by Matt, the lead sound artist at Klei Entertainment.
 * In the "customize world" screen, the Gobbler is called "Perd". According to the programmer, Kevin, it originally stood for 'pig bird'.
 * Gobblers were added in the Enter the Gobbler update.
 * Prior to the Six Feet Under update, the Gobbler dropped one Drumstick and one Morsel.
 * Despite being passive creatures, they have a damage value of 20 in the game code.
 * Gobblers share the same "hunchback" model as mobs such as Pigs, Merms, etc. This is evident by a few of their animations.
 * The name Gobbler has multiple meanings; the fact it makes a gobbling sound like a turkey, and the fact that it "gobbles" any fruit or vegetables it can find.