Weapon

"My cömrade in arms!"

- Wigfrid Weapons are Items used to fight, hunt and defend oneself from creatures in Don't Starve. Most weapons have a durability, limiting the number of times it can be used.

In the hostile wilderness, a player's bare hands won't stand up well to many of the hostile creatures found or be able to hunt very effectively, while running can get one safely out of harm's way at first, a player will need to start utilizing weapons for self-defense, hunting, and especially for the periodic Hound attacks, or other fast, persistent enemies.

Some characters have personal damage modifiers. Wes and Wendy deal normal damage x 0.75, Wigfrid deals normal damage x 1.25, and Wolfgang deals normal damage x 0.50-2.00 (based on Hunger level). All characters' unarmed attacks deal 10 points of damage per hit. Unarmed attacks can be executed once every second while armed ones twice.

Any other item that equips to the hand slot, such as the Divining Rod, can be used as a weapon with the Force Attack button but will only do as much damage as an unarmed attack. However, this also won't deplete the item's durability any more than holding it normally does.

Melee weapons
Tools can also be used as weapons and have varying amounts of damage and durability. Golden versions of each tool do the same damage and have 4 times the durability. Obsidian versions of each tool have 2.5 times the durability, and upon being used will charge up. When fully charged they will set targets on fire and deal up to 2x the damage of regular tools.