Talk:The Forge/@comment-88.98.223.223-20171026180447/@comment-188.238.122.30-20171113070955

I get the point on Wilson's playstyle, but if there's a good tank, that gets aggro on themself, there can be both healer AND Wilson running around trying not to die. And on the long run Wickerbottoms spell buff and Winonas cooldown reduction give more heal. And Wilson can be ranged support or even dps(ofc other characters are better dps but if you have a Wilson and no other good dps characters) who also revives. With good synergy, healer will make the circle under fallen allies, if needed to peacefully revive. But I think in a game with people who don't know that much and/or just want to play for fun, not to win, it's easy to say "Wilson is healer" and kinda keep things more simple. But in a game where people want to win and know their stuff, theres no need for Wilson at all, given they will try for "perfect game" with no-one dying. But in summary I think it's vital to think what each character's abilities or bonuses are, and based on that think what weapons/items they should wield. More than what playstyle they will play. But ofc there can be hybrid situations and times when logic needs to be shifted to win.