Talk:Wagstaff/@comment-2A02:C7D:8620:D900:396B:870C:1DFD:5AE0-20190605175618/@comment-24.112.242.79-20190714002525

That would make sense... but perhaps other characters dont loose Sanity to fear alone? Perhaps theres something about the nature of the creatures/structures/whatever that affects the way someone perceives the world around them? It could have something to do with darkmagic and nightmare fuel, it could even be woven into the very fabrics of the things that produce a negative Sanity Aura, and being too close is exposure that leaves you vulnerable to the shadow monsters.

Consider the deerclops, a boss with one of the strongest sanity auras in the game. he can be on your screen. in a place you can see him, but you still wont loose sanity. Perhaps its worth considering? It would explain why waggstaff looses sanity too, despit not being in real danger