Talk:Floaty Boaty Knight/@comment-402677-20160203162726/@comment-27569858-20160203190444

I believe the timer is in seconds, not days. I've not ever waited days for these guys.

What it looks like: All kills (except chess pieces) are tracked. If player is far way from a kill spot for the given number of seconds, AND comes back (Spawn is tied to wake up event), they will spawn in that kill spot. All other kill spots are removed once the knights spawn. So after the spawn, any new kills begin a new tracking.

I don't know however how far away the player must be for an entity to go to sleep.

So theoretically, If you keep killing jellyfish in a big circle, when you get back to your starting point, knights will be there, and all other kills are forgiven.