Clockwork Knight

Clockwork Knight is a hostile Mob that is strategically placed for maximum pain and protecting some of the Things. It is one of the Chess Pieces guarding the Maxwell Biome. It Takes Two Hits from the Ice Staff To Freeze them. When killed the Knight (along with the Clockwork Bishop) drops Gears.

Behavior
Knights' main purpose is to guard some of the Things in the world. They are seen sleeping near the Wooden Thing along with some Clockwork Bishops, when disturbed, it will stand up and stare at the player, if the player gets close enough, the Knight will do a war cry and begin to charge at the player, using its springed neck to do a headbutt when it gets close. The Knight will then attempt to kite the player, but it is not as effective as a Pig's kiting, since it will usually do its war cry before attempting to attack again. The Knight cannot be stun locked and does not respawn.

Hunting
The recommended way of killing Knights is by kiting them. When in groups, it is recommended to separate one from the rest of the group, killing it, then separating another. As they usually do their battle cry before attempting to attack again, players may find it effective to attack it while it is doing this, then backing away as soon as it tries to headbutt the player.

Befriending at least 5 Pigs can easily kill all the knights around the Wooden Thing and even fewer pigs for other Teleportato pieces.

Trivia

 * This mob is introduced in the A Little Rain Must Fall Update.