Player Speed

'NOTE: This is the speed for playable characters, for entities and mobs click here. '

Player speed is a statistic in the game which affects the player's movement. Some characters have different movement speed, and some items affect the player's movement speed. The effect of items and attachments is calculated multiplicand to the base movement speed, and it is still considered the base movement speed even if it is a character mode, thus making wimpy and mighty Wolfgang, WX-78 SYSTEM OVERLOAD, walking and running Wilbur and Woodies Werebeaver a seperate base.

Objects and foods
There are some items and foods when equipped, worn, walked or eaten (respectively) give boosters (calculated over base) that increases or reduces speed (have the same effect in all players), some are stack-able.

Note : The effect is calculated in default character values base and not is stacked * The Piggyback has 2 different effects: -20% in vanilla, and -10% in RoG

Total paralysis
There are a few mobs and entities that paralyzes players completely, making it impossible to move until the effect is over. * The effect of freezing can be accumulated, making for an easy death by a mob.

Boat and attachments
In the Shipwrecked and Hamlet DLC, boats were added that can travel through the ocean and these turn in base speed and can put attachment which turns the boat.

Some boats have Sail attachments. When equipped, these grant additional movement speed.

Others
There are other ways to modify speed but very short duration periods or require certain criteria.

Trivia

 * WX-78 with SYSTEM OVERLOAD in a row, or armored boat, with iron wind, a sleek hat, a walking cane, eating roasted coffee beans, and eating tropical bouillabaisse, can gain up to 23 in movement speed.
 * Despite each character have their own speed on land, when boarding a boat, the character will gain a 6x multiplier to speed.
 * Despite the game description say that Trawl Net reduces 25% in the game, in-game information says 22.5.
 * Although mobs have two speeds (walking and running) you only have one (less Wilbur ).
 * You can change speed in Console/Commands by entering c_speed(value). The value can be between 1 and 40. Above 20, the player character can walk on water. Above 41, the game may crash.


 * If you walk on lava (using Console/Command cheat) you will die automatically, as see in Morgue it say fire like dead cause.
 * Even if you beat the speed of Dogfish (8) in a boat with a Trawl Net, you are still unable to capture it.
 * The effects of Sail Stick and Howling Conch is less than equipping Walking Cane.