Food

Food can be obtained by foraging, trapping, farming or hunting Animals and Monsters. Food refills Hunger and some Health, depending on the quality of the food eaten. Almost all raw food can be Cooked on a Campfire to increase the amount of Health/Hunger they restore. In addition to all of this, you can use a Crock Pot for even more benefits.

Notably, Meats can be used as bait, for the recruitment of Pigs, as an offering to the Pig King for gold, as a renewable way to gain eggs by giving meats to birds housed in Bird Cages and are a requirement to construct the Meat Effigy. Bunnymen will also become hostile if a meat is in the player's inventory. Some Food, such as Monster Meat or Durian, can damage health instead of restoring it.

Categories
There are several Food categories:


 * Meats — Meats General.png
 * Vegetables — Vegetables General.png
 * Fruits — Fruits Crock Pot.png
 * Crock Pot meals — Crock Pot Foods.png
 * Other —[[File:Other Food.png]]

Types of Food

 * HealthMeter.png Health HungerMeter.png Hunger SanityMeter.png Sanity Rot.png Perish Time (days) Crock Pot.png Crock Pot ingredient

Food Spoilage
Almost all Food slowly perishes and turns eventually into Rot.


 * Any kind of cooked meat lasts longer than any raw meat, but any kind of raw vegetable lasts longer than any cooked vegetable. The sole exception is Popcorn, which lasts longer than raw Corn.
 * Food dropped on the ground will perish at 1.5 rate, while keeping it in the Ice Box will reduce the rate to 0.5. Additionally, during Winter and when world temperature is below 0°, the food base perish rate is multiplied by 0.75, instead of 1. I.e. during winter, when temperature is below 0°, food in freezer will spoil at 0.5 × 0.75 = 0.375 rate.
 * Soggy food spoils 30% faster.
 * The stale and spoiled effects do not apply when eaten by WX-78.
 * The effects of eating stale or spoiled food are worse when playing as Wickerbottom. Stale food will only give 1/3 of the hunger and 1/4 of health. Spoiled food will restore only 1/6 of the hunger. The rest of the values is the same as other characters.
 * Cooking Food on fire or in Crock Pot halves the spoiled amount of the Food.
 * Tallbird Eggs, Mandrakes (raw and cooked), the Deerclops Eyeball, Guardian's Horn and the Glommer's Goop (RoG only) are the only Food items which don't spoil.
 * Food cooked in the Crock Pot and meat dried on the Drying Rack do not begin to spoil until picked up. This was changed in the Reign of Giants DLC.