Talk:Sea Hound/@comment-216.18.242.1-20190827025548/@comment-76.182.123.200-20191110042757

Just finished digging through the code for this. The chance of spawning something when a stack of meat is dropped in the ocean is (Singe Item's Hunger Value)/200. In other words: a stack of Raw Fish, no matter how large, will have a single 1/8 chance of triggering a spawn, but when multiple unstacked items are dropped into the sea (for instance, when a whale carcass is popped) each individual meat item will have its own chance of triggering a drop. Gonna add this to the wiki proper once I've figure out how to format it.