Talk:Tumbleweed/@comment-86.59.144.15-20160823001443

The article is a bit ambiguous about the drop chances. The drop chances are per ITEM, not per tumbleweed. So for example there is a 3% chance that you will find a gear in a tumbleweed, not 1%. (Tumbleweeds always drop 3 items.)

I remember someone mentioning here in the comments that seeds are included twice in the Lua table used for generating the loot. I checked this, and it appears that as a result of this seeds actually have a 2% drop rate. This is probably a bug, so it could be included in the bugs section.

I also remember people mentioning that the percentages don't actually add up to 100%, only to 99.83%. I checked, and as a result of this, all items actually have negligibly higher drop rates.