Talk:The Forge/@comment-37.146.123.71-20181111031122

It seems that the reforge no longer follows 2017 Forge/Gorge system of achivements; it instead follows a constant system where dynamic quests now fill the place of otherwise static X achivements total, for example 2 match quests along with 2 character quests lasting between 24 for first tab and 48 hours for second, like 1 for WX and another for Wes, which due to fact they are unchanged, means that to earn extra XP, you have to pick characters that are consindered bad/mediocore to get them, and they'll change to other characters later, while also not awarding as much to previous system; it means players are no longer able to get 10+ levels in a single match, but also a even more toxic and unforgiving enviroment of quick loses and bad picks than previous one. Out of major events, Gorge was best overall, but all events had their own shortcomings, such as elitism by introducing Overwatch like level system, and brutal trial and error without checking wiki/third party sources, a problem shared with Warframe.

For some reason, the game is now even more unplayable with mid-high ping, because unlike previous Forge/Gorge, it now needs an even better internet or you'll suffer from even higher delay. At first waves without much fighting/enemies you won't feel much, but later it becomes an high issue where a player can't even properly take part in event because of high delay between actions and leads to even higher barrier of level locks(worser case, elegant skins)that is ALREADY set up by players along with toxicity and discrimination. No one wants a fool ruining their game, but also no one wants to run without the prizes, and prizes are always alluring to people resulting in firerce competition, yes even idling that ruins games.

Also, please add new unlockable weapons, such as throwing fire one that deals more damage if used by Willow. And examination quotes for better value.