Talk:Snurtle Shell Armor/@comment-90.62.105.185-20130622094945

The article is out of dated :

if data.statename == "shell_idle" or data.statename == "shell_hit" or data.statename == "shell_enter" then

equippedArmor.components.armor:SetAbsorbtion(1)

else

equippedArmor.components.armor:SetAbsorbtion(0.6)

So when hiding = 100%, and 60% by default.