Talk:Guides/Character guide - Wolfgang, The Strongman/@comment-92.60.26.22-20131018135131/@comment-79.106.109.154-20131021095021

Well that was just theory on my part since i never used the club but I just did some tests with the T-Club vs D-Sword. In all cases the club dealt less sanity damage with the worst scenario being tied with the sword, so i guess it's still better sanity wise, but not damage wise. In all cases the sword finished off treeguards and deerclops in a couple less hits. This because the tentacle's damage is not raised by Wolfys bonus i assume.

I tried the same thing with normal characters though, and it turned out that during long fights the T-Club drained more sanity than the D-Sword. So if you're concerened about sanity, attacking bosses with the T-Club is a bad idea.

Also worth mentioning in the guide : for the early days when you don't have TOS or taffy for sanity people should rely on prototyping itms to regain sanity. there are 9 items that can be made without a science machine that will give you 135 sanity points for being prototyped. Add the 60 sanity you get by picking flowers for the garland at that adds to 195 sanity. So the best tip early on to keep sanity under check is to prototype items only when you're at 185 sanity or lower. That'll mean that the first day the only thing you should prototype is a torch, so that might turn off unexperience players that the first thing they do is make an axe without even getting at the first dusk :P