Talk:Caves/@comment-67.188.123.9-20150309154951

I played the original version a while back where I lived underground in one saved game 100%. With RoG it is far more challenging underground than it used to be with some changes being welcome and others being odd.

1) Rabbits and Moleworms appear to spawn 'naturally' below with no burrows.  I suppose this is because when you are in a cave you are 'in' their burrows pretty much.  Moleworms spawning after earthquakes is an easy way to get the minerals collected for you and a quick morsel when you kill them.

2) Weather effects seem a bit odd in the caves (and in the Ruins make little sense).  I can get behind the idea that ground water constantly seeps into the cave (and maybe Ruins) to give you a slow wetting in Spring but the heat/freeze cycle makes less sense to me.  Easy enough to deal with like it is above and adds a challenge to the game but, it just doesn't make sense below ground that I could freeze or overheat as fast as above ground (maybe half rate would work).

3) Bees now work 100% underground and mushrooms grow/replenish.  This gives you the best food/sanity resource if you add in a bird cage.  Monster meat is plentiful and keeping fed below ground is easy to do once you set up any sort of camp.

4) Moggles are your best bet to seeing below ground as you explore.  Once you have been in the cave for long enough the Depth Worm attacks are fairly regular.  This gives you a constant enough supply to feed the Moggles and if you add in alternating trips to the Ruins then you can get a surplus of the Glow Berries in a refridgerator.

5) Glommer+TAM+Scalemail = sanity is easy to replenish and keep maintained.

That is a quick list of some of the observations I have made after being in RoG caves for 30 or so days.