Talk:Prestihatitator/@comment-213.87.131.225-20130823194743/@comment-213.87.131.154-20130826194036

Nm-fuel shouldn't be removed from recipe i think. Resourses are hard to get for self exploring gamers. It is like 6 Gn for engine when you just started. You smash rocks to get flint cause it's source of survival and suddenly on all starting area you meet one and only goldish boulder. And i was like "Oh myyyy! Gold 's so rare!!!"

It would be consecutive if you live long enough to get little crasy and see some hallucinations, and kill them, and taste some low tier magick. Then you live longer and face "evil tree". You decide to kill it and... pile of high tier magick resources. You travel deep in hostile lands and find hostile chesspieces (or live longer and face hounds of fire and ice). Now you get access to high magick, start farming for ingridients intentionally... etc.

And yep - if you already know where and how to get this stuff, it can look like lack of difficulty. And for tough bad-sses there's eternal night in dungeons and enemies with ranged atack, and adventure mode at least (yet it was much easier then it's described in wiki... you just need to use little trick from beta - not cheat or exploit but idea of this curious world).

And that's why we start on grassland, not in swamp.