Tooth Trap

"It bites bottoms from below!"

- Wolfgang

A Tooth Trap is a player-crafted Weapon that can be placed on the ground and will trigger when any Mob enters its proximity, dealing 60 damage. It has 10 uses and needs to be reset after every use.

Mobs damaged by these traps do not see the player as the cause; thus, using them is a safe way to kill a neutral mob without increasing naughtiness. A Tooth Trap can be moved at any time regardless of having been triggered or not.

Bees, Killer Bees, Butterflies, Batilisks, Mosquitoes, Birds, Chester, Lureplants and their Eyeplants, Dragonflies, and Shadow Creatures cannot activate these traps.

Tips

 * Tooth Traps are useless against Lureplants and their Eyeplants. The Eyeplants will simply eat the traps. If the player has many Tooth Traps set in a small area, it's recommended to lay manmade Turfs there as well to prevent Eyeplants from spawning.
 * A useful way to kill Pigs or other mobs without becoming "naughty" is to place food near the Tooth Traps. If placed correctly, the trap will kill the victim before it reaches the food.
 * By surrounding small groups of Berry Bushes (recommended 4 per group) with Walls and Tooth Traps, a farmer can protect unharvested Berries from any Gobblers that appear. They'll try to exit a harvest(ed) "room" they're in, trigger a Tooth Trap, and die instantly, dropping two Drumsticks.
 * Alternatively, the player can place one Tooth Trap right in front of a bush; the Gobbler will be killed as soon as it pops out of the bush.
 * Tooth Traps can be an effective way to kill Boss Monsters or other tough enemies if they are densely packed into one area.
 * If one has acquired at least 10 Tooth Traps, one can begin work on a "panic room". The room should be made of Stone Walls and have as few entrances as possible; place as many Tooth Traps as possible among the entrance to dissuade any invaders. Panic rooms are quite effective against timed Hound attacks.

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